- August 9, 2021
- SomaSim
- 16h median play time
City of Gangsters
Platforms
About
"City of Gangsters" is a tycoon-style management game set in the 1920s Prohibition era. Players start a criminal operation, build speakeasies and illegal distilleries, manage production and resource distribution, and bribe police to grow their illicit empire. The goal is to eliminate competition and rule the city, while keeping the money flowing.











- Engaging resource management and logistics gameplay that immerses players in the Prohibition era.
- Strong emphasis on relationships and social dynamics, allowing for strategic decision-making.
- Regular updates and active developer support enhance the game's depth and address player feedback.
- Repetitive gameplay can lead to tedium, especially in the mid to late game.
- Combat mechanics are simplistic and lack depth, often relying on RNG outcomes.
- User interface can be clunky and requires excessive clicking, detracting from the overall experience.
- gameplay220 mentions Positive Neutral Negative
The gameplay of "City of Gangsters" revolves around managing a bootlegging empire, focusing on logistics, supply chains, and strategic decision-making. While the mechanics offer depth and potential for immersive storytelling, many players find the gameplay repetitive and tedious, with a lack of engaging dynamics and depth in combat and rival interactions. Overall, the game presents a complex management experience that can be enjoyable for those who appreciate micromanagement, but it may quickly lose appeal due to its one-dimensional gameplay loop and clunky interface.
“The gameplay is mostly management and decision-based, with your concerns revolving around supply and demand and influence, but the real fun comes from crafting your own crime narrative.”
“The intricacies of logistics and business management offer a fantastic time sink that it's easy to lose yourself in. The turn-based mechanics with police busts add tension when you find yourself in a high heat area with illicit substances in your car and no further movement points.”
“The game combines RPG, turn-based strategy, and business tycoon style gameplay fluently together, forming a game that makes you feel like you are running a bootlegging business.”
“It's fun for the first few hours, but when you realize how one-dimensional the gameplay is, it loses its appeal.”
“The gameplay loop is tedious and uninteresting.”
“The police mechanics are too simple and at the same time unwieldy: once a year you go to the policemen and bribe them, then you can smuggle, kill and do whatever else in front of them.”