- July 14, 2022
- Redkar Limited
Citizens: Far Lands
Platforms
About
"Citizens: Far Lands" is a turn-based city-builder and strategic puzzler, where players create beautiful cities, manage resources, and complete challenging quests across three campaigns. With over 50 buildings, 30 resources, and mechanics like plagues, fires, and winters, players must carefully plan their next move. The game also features combat, trade, random level generation, and encounters with various civilizations, providing endless fun and replayability.











- Unique blend of city building and puzzle mechanics that offers a fresh gameplay experience.
- Challenging yet fair difficulty progression, with each level introducing new mechanics and requiring strategic planning.
- Appealing graphics and sound design that create a pleasant atmosphere for gameplay.
- Limited freedom in gameplay, as each level has specific goals that can feel restrictive and lead to a trial-and-error approach.
- Combat mechanics are underdeveloped and can feel like an afterthought, detracting from the overall experience.
- Repetitive gameplay and a lack of long-term progression can make the game feel tedious after a few hours.
gameplay
14 mentions Positive Neutral NegativeThe gameplay of the game is characterized by a turn-based mechanic that limits actions to one per turn, which can hinder strategic planning, especially in colony simulation contexts. While it initially feels repetitive and tutorial-like, the game introduces increasingly complex mechanics and resource management challenges that add depth and variety. Overall, players appreciate the engaging and thought-provoking nature of the gameplay, with some finding it relaxing and enjoyable despite its initial learning curve.
“You get a certain amount of turns to beat the level, and each new level introduces a new mechanic.”
“Ultimately, CFL has the packaging of a city-builder, while its gameplay is more like a focused, short-term resource manager.”
“Judgmental cephalopods aside, Citizens: Far Lands provides a good amount of content with easy-to-jump-in-and-out-of gameplay, all wrapped up in a charming soundtrack and charming graphics, that has clearly come from a passionate dev team.”
“The turns mechanic is absolutely a bane for my strategy with colony sims; anything you create will take 1 turn, be it a peasant house or demolishing a burned-out house to an entire barracks, it all takes 1 turn. My strategy in colony sims is to quickly build an agricultural economy to support my military later on, but here the turns just hasten my end.”
“This game is repetitive; early gameplay is a massive run-on sentence in the form of an overly long tutorial, and I'm done with it.”
“Since CFL keeps adding more layers and complications to the main gameplay with several resources, the first set of islands are all essentially tutorials.”