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Citizens: Far Lands Game Cover

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Citizens: Far Lands is a single player tactical city builder game with economy, medieval and historical themes. It was developed by Redkar Limited and was released on July 14, 2022. It received mostly positive reviews from players.

Citizens is a blend between turn based city builder and a puzzler for strategy masterminds. Build a thriving settlement, extract and process resources and manage your population by catering to their needs, thus allowing you to build bigger and better!

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77%
Audience ScoreBased on 47 reviews
graphics4 positive mentions
optimization3 negative mentions

  • Unique combination of turn-based city-building and puzzle mechanics offers a fresh and intellectually engaging gameplay experience.
  • Deep resource management and interconnected production chains provide satisfying strategic depth and optimization challenges.
  • Clean, colorful art style and clear user interface support readability, making economic data and production flows easy to track.
  • Building placement can be tedious due to lack of grid system and need for pixel-perfect positioning, leading to player frustration.
  • Combat system is simplistic and underdeveloped, limiting tactical options and feeling like an afterthought in the gameplay.
  • Limited scope and short, scenario-based levels restrict creative freedom, making it feel less like a true city builder and more like a puzzle game.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay blends city-building with focused, short-term resource management, featuring a substantial variety of resources and mechanics that encourage strategic adaptation. While it offers surprising depth and complexity, some find the pacing repetitive and the turn mechanics restrictive, impacting long-term engagement. Overall, the gameplay is praised for being thought-provoking, fun, and accessible but could benefit from more integrated building mechanics and smoother progression.

    • “These elements prevent the gameplay loop from becoming static and push players to adapt their strategies rather than rely on a single optimized formula.”
    • “You get a certain amount of turns to beat the level and each new level introduces a new mechanic.”
    • “Ultimately, CFL has the packaging of a city-builder, while its gameplay is more like a focused, short-term resource manager.”
    • “The turns mechanic is absolutely a bane for my strategy with colony sims. Anything you create will take 1 turn, be it a peasant house or demolishing a burned-out house to an entire barracks. It all takes 1 turn. My strategy in colony sims is to quickly build an agriculture economy to support my military later on, here though the turns just hasten my end.”
    • “This game is repetitive, early gameplay is a massive run-on sentence in the form of an overly long tutorial, and I'm done with it.”
    • “It makes the town feel less connected, gameplay less deep.”
  • graphics
    16 mentions Positive Neutral Negative

    The game's graphics feature a clean, colorful, and minimalist art style that prioritizes clarity and readability over high-end visuals, reminiscent of mid-1990s 3D graphics with blocky, sharp-edged models. While not visually extravagant, the style is praised for its charm, effective use of color, and suitability for tracking game information, appealing especially given the small developer team. Overall, the graphics are simple but pleasing and contribute positively to the game's aesthetic.

    • “While not graphically extravagant, the art style emphasizes clarity and readability, which is essential for tracking economic data and production flows.”
    • “The aesthetic is simple and clean, looks really good.”
    • “There's no getting around the fact that for a game releasing in 2022, the actual 3D graphics remind me of mid-1990s era N64/PS1/Saturn 3D graphics, which is to say, everything is super blocky with sharp edges.”
    • “I'm not positive what effect the developers were going for with the visuals.”
    • “Graphics 5/10 - to be clear, I enjoy the simplicity of it, makes it easy to differentiate stuff and the use of color is handled really well, kind of has a Wind Waker vibe.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization aspect is highly praised for encouraging strategic adaptation and careful resource management, offering a rewarding sense of accomplishment through efficient problem-solving. Its turn-based system and interconnected production chains emphasize deliberate planning, while the well-optimized performance ensures smooth gameplay. Long-term replayability hinges on mastering these optimization challenges rather than new mechanics.

    • “The balance between resource optimization and crisis management creates satisfying moments of recovery when a struggling colony stabilizes after careful adjustments.”
    • “Completing a scenario feels akin to solving a complex logistical challenge, delivering a sense of accomplishment rooted in efficiency and optimization.”
    • “Additionally, while the variety of resources and buildings is substantial, long-term replayability depends heavily on mastering optimization rather than discovering entirely new mechanics.”
    • “[th]performance[/th]”
    • “Its turn-based system encourages deliberate planning, and its interconnected production chains reward careful optimization.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is praised for its calming, charming, and pleasing soundtrack, which complements the minimalist graphics and relaxed gameplay. Some users note dynamic changes in the music during play, enhancing the overall experience.

    • “It's a good game and not very fast paced, so you can chill with the great soundtrack and spend a good amount of time choosing the best location to place your buildings.”
    • “Judgemental cephalopods aside, Citizens: Far Lands provides a good amount of content with easy-to-jump-in-and-out gameplay, all wrapped up in a charming soundtrack and charming graphics, that has clearly come from a passionate dev team.”
    • “Nice minimalist graphics, pleasing sound effects and music.”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is supported by diverse resources and buildings, along with survival and sandbox modes, but long-term engagement relies mainly on mastering optimization rather than exploring new mechanics.

    • “Additionally, while the variety of resources and buildings is substantial, long-term replayability depends heavily on mastering optimization rather than discovering entirely new mechanics.”
    • “At the same time, two correct, randomly generated things have been done for replayability - survival mode and a calm sandbox.”
  • story
    2 mentions Positive Neutral Negative

    The story integrates building unlocks in a way that feels disconnected, as players must earn points separately from the main levels to purchase buildings instead of unlocking them directly through story progression. This approach has been viewed as less satisfying and could be improved by tying building unlocks more closely to the narrative.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding is widely seen as tedious and significantly diminishes player enthusiasm.

    • “This tedious part completely killed my enthusiasm.”
  • humor
    1 mentions Positive Neutral Negative

    The game combines humor effectively with its city-building and puzzle elements, providing an amusing and engaging experience.

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Frequently Asked Questions

Citizens: Far Lands is a tactical city builder game with economy, medieval and historical themes.

Citizens: Far Lands is available on PC and Windows.

Citizens: Far Lands was released on July 14, 2022.

Citizens: Far Lands was developed by Redkar Limited.

Citizens: Far Lands has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Citizens: Far Lands is a single player game.

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