"Cities: Skylines II - Ultimate Edition includes the base game and access to the Waterfronts Expansion Pass, three Creator Packs, and three Radio Stations. The Waterfronts Expansion Pass features the San Francisco Set, two Content Creator Packs, the Bridges & Ports Expansion, and additional radio packs. The San Francisco Set offers themed buildings, vehicles, the Golden Gate Bridge, and a San Francisco map. The Content Creator Packs provide over 30 assets each to add personality to your city."
Cities: Skylines II offers significant improvements in road-building mechanics and overall depth compared to its predecessor, providing an engaging city-building experience.
The game features stunning visuals and a captivating atmosphere, enhanced by dynamic weather and a day-night cycle, which can immerse players for hours.
Despite performance issues, many players find the core gameplay mechanics enjoyable and appreciate the potential for replayability with various scenarios and challenges.
The game suffers from severe optimization issues, with frequent crashes, frame rate drops, and stuttering, particularly as city populations grow, leading many to feel it is unfinished.
Players express disappointment over the lack of content and depth compared to Cities: Skylines I, with many mechanics feeling broken or poorly implemented.
The monetization strategy has drawn criticism, with players feeling that the early release of paid DLCs while the base game remains buggy prioritizes profit over player experience.
optimization
22,930 mentions Positive Neutral Negative
11%
67%
22%
The optimization of "Cities: Skylines II" has been a significant point of contention among players, with many reporting persistent performance issues even on high-end systems. While some users have noted improvements following patches, the game still struggles with frame rate drops, crashes, and stuttering, particularly as city populations grow. Overall, while the game shows potential and has received some updates, it remains largely unoptimized and is often described as feeling unfinished, leading many to recommend waiting for further improvements before purchasing.
“Thankfully it seems like that's getting fixed pretty quickly, and while there's still more optimization to go, the game is pretty playable on higher-end PCs.”
“The first few months of this game were rough as hell (my cities would crash at around 40k people), but as updates have come and gone, this game has definitely gotten so much more playable as far as it comes to optimization.”
“Despite the obvious performance issues, this is honestly a great game if you give it the chance.”
“Not good, the game shouldn't cost more than 10 euros. It feels unfinished and is badly optimized; you have to lower the settings so much that it ends up looking like RuneScape.”
“Performance: on an RTX 3080, the game struggles to maintain a stable 55 FPS, even on lower settings, with GPU usage consistently at 95-99%. This performance is baffling given the lackluster visual fidelity.”
“The performance is very poor on my RTX 3050; it crashed randomly after half an hour. Crashes occur every 5-10 minutes and can be triggered by extremely basic elements of the game, such as drawing zones for specialized industry. Honestly, given the instability and performance issues, I'd say this game is in an early alpha at best.”
graphics
10,525 mentions Positive Neutral Negative
19%
72%
9%
The graphics of Cities: Skylines II have received mixed reviews, with many players praising the stunning visuals and improved detail compared to its predecessor, Cities: Skylines I. However, numerous reports highlight significant performance issues, including low frame rates and graphical glitches, particularly when cities grow larger. Players often find themselves needing to lower graphics settings to achieve playable performance, leading to disappointment regarding the game's optimization and overall visual fidelity.
“If you've got a gaming rig that could power a small country, you'll be rewarded with stunning visuals.”
“The game's depth, coupled with its stunning visuals, has kept me hooked for countless hours.”
“The graphics are absolutely beautiful, it is so easy to become completely immersed and spend hours just admiring the city you're building.”
“However, my initial excitement gave way to concern as the gameplay trailers began to surface, revealing bugs, glitches, and a surprising lack of polish in the visuals.”
“Visuals: the game is plagued with clipping errors—objects intersect awkwardly, often exposing water textures beneath the terrain.”
“The graphics are so bad that I am literally offended.”
gameplay
7,056 mentions Positive Neutral Negative
26%
68%
6%
The gameplay of "Cities: Skylines II" has received mixed reviews, with many players noting significant improvements over its predecessor, particularly in road-building mechanics and overall depth. However, persistent bugs, performance issues, and a lack of content compared to "Cities: Skylines I" have led to frustration among players, with some mechanics feeling broken or poorly implemented. While the game shows promise and offers engaging city-building experiences, many recommend waiting for further updates and optimizations before fully committing.
“The gameplay, mechanics, and mods are awesome.”
“The new road mechanics added a lot of depth, and the scale is a lot more realistic.”
“Cities: Skylines II is a must-have for any fan of the genre, or anyone who enjoys creative and strategic gameplay.”
“However, my initial excitement gave way to concern as the gameplay trailers began to surface, revealing bugs, glitches, and a surprising lack of polish in the visuals.”
“Gameplay: building mechanics feel clunky and unfinished.”
“Nothing about the core gameplay loop captures the same joy or sense of accomplishment that Cities: Skylines 1 provided.”
stability
3,348 mentions Positive Neutral Negative
6%
1%
93%
The stability of "Cities: Skylines II" has been widely criticized, with players reporting numerous bugs, glitches, and performance issues that significantly hinder gameplay. Many users experience frequent crashes, freezes, and graphical glitches, especially as city populations grow, leading to frustration and a sense that the game was released in an unfinished state. While some players find enjoyment in the core mechanics and potential of the game, the overwhelming consensus is that it requires substantial updates and fixes to reach a playable and stable condition.
“Game runs great and I have encountered 0 issues.”
“Despite my older graphics card and ancient CPU, the game runs great for me.”
“I don't understand the negativity; my game runs great, no stutter, no lag, just smooth, no issues.”
“Game crashes relentlessly; for the 5 hours I've played, almost every 30 minutes or so after getting to a higher population, the game freezes and crashes.”
“While City Skylines 1 felt polished and reliable, its sequel feels like a rushed, buggy mess that undermines the player’s trust and patience.”
“Unfortunately, the game is inundated with bugs and glitches that make it entirely unplayable.”
music
572 mentions Positive Neutral Negative
24%
68%
8%
The music in "Cities: Skylines 2" has received mixed reviews, with many players appreciating its relaxing and atmospheric qualities that enhance the gameplay experience. However, criticisms focus on the limited variety and repetitiveness of the soundtrack and radio stations, as well as the intrusive nature of the radio announcers and ads. Overall, while the music is generally seen as pleasant, players express a desire for more options and improvements to avoid monotony during extended play sessions.
“The soundtrack is soft and lovely, and the sound effects in the game add to the liveliness of the city.”
“The music seamlessly complements the gameplay, providing a delightful backdrop that enhances the overall gaming experience.”
“Coupled with a soothing soundtrack, City Skylines 2 is a must-play for anyone seeking an engaging and immersive urban planning experience.”
“The soundtrack is a big step down, the radio is annoying, and overall the vanilla version feels much less like a complete, enjoyable package than Cities: Skylines 1 did.”
“The music is quite lackluster, but this is highly subjective.”
“The 'no ads' option doesn't work, there's constantly people talking, there's no option to just play the music, and the music in general is not very good - and you wouldn't think it was possible to get worse than the CS1 music.”
story
562 mentions Positive Neutral Negative
6%
66%
28%
The consensus among users is that "Cities: Skylines 2" lacks a traditional story or campaign mode, focusing instead on open-ended city building and management. Many reviews express disappointment over the absence of missions, goals, or a narrative framework, with some likening the gameplay experience to a series of repetitive tasks rather than a cohesive story. Overall, players feel that the game misses the opportunity for engaging storytelling, which could enhance the city-building experience.
“I can see cs2 having a similar success story to No Man's Sky.”
“This game is awesome and I love that it is a more direct gameplay; to enjoy the first game (Cities: Skylines) you always had to play with a lot of mods and expansions. Here, to start the game, it gives you a guide and plenty of options, and if you start with unlocking the road upgrades, there is plenty to do while you level up and it is a full story of a town!”
“Emergent storytelling is the name of the game here.”
“This game is just a story of broken promises and an unfinished product.”
“The short story is that both the developer and the publisher lied to their customers about the state of the game and they refuse to commit their resources to deliver on the promises.”
“There is no exploration, no adventure, no story line, no unique opportunities, no open market, no multiplayer challenges, no imaginative architecture.”
grinding
440 mentions Positive Neutral Negative
1%
28%
71%
The grinding aspect of the game has received overwhelmingly negative feedback, with players expressing that it often feels tedious and time-consuming. Many reviewers noted that as cities grow, the gameplay slows significantly, leading to a frustrating experience filled with repetitive tasks and micromanagement. While some improvements have been made to streamline certain processes, the overall sentiment is that the game requires excessive effort for minimal reward, making it feel like a grind rather than an enjoyable city-building experience.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“But once you've unlocked everything, mastered the mechanics, and learned how to 'win' the game, it eventually becomes tedious.”
“I wanted to like this, I really did... I played a lot, started two cities, was really enjoying myself until I got to about 250,000 population... then the game just came to a grinding halt.”
“The aforementioned performance issues slowed the game's tick speed so much that roughly half of my playtime in my city was just spent on grinding out the last 4 milestones.”
monetization
422 mentions Positive Neutral Negative
10%
90%
The monetization strategy for Cities: Skylines II has drawn significant criticism, with many players labeling it a "cash grab" due to the early release of paid DLCs while the base game remains buggy and underdeveloped. Users express frustration over the lack of meaningful updates and the reliance on additional content to enhance gameplay, which they feel should have been included at launch. While some appreciate the absence of microtransactions, the overall sentiment is that the game's monetization approach prioritizes profit over player experience, leading to disappointment among fans of the original Cities: Skylines.
“There are no insidious marketing tactics such as microtransactions like most modern games employ - just good old-fashioned DLC, free updates, and extensive modding support - the way it should be.”
“If Paradox can tap into scenario-based monetization (such as natural disaster DLCs or city challenges), they might find a way to generate more revenue while keeping the community happy.”
“It’s clear Paradox is wrestling with how to evolve the game without falling into the trap of being a 'pay-to-win' subscription service, but there’s a tension between monetization and delivering a wholesome experience that has yet to be fully resolved.”
“This is absolutely, without exaggeration, the worst cash grab joke of a game I have ever purchased, going back through 30+ years of gaming.”
“The final nail in the coffin for me is that they haven't fixed the game, yet they've already shifted fire to monetization.”
humor
276 mentions Positive Neutral Negative
96%
4%
The humor in the game is a mixed bag, with many players finding the bugs and glitches amusing, such as traffic mishaps and quirky AI behavior. However, the repetitive dialogue and poorly executed comedic elements often lead to frustration rather than laughter. Overall, while some aspects provide genuine humor, the game's numerous issues overshadow its comedic potential, leaving players feeling more exasperated than entertained.
“Great game for aspiring city planners - prepare for hilarious traffic jams and citizens who complain about taxes more than your real neighbors.”
“The building is fun, the simulation is hilariously horrendous.”
“You can't paint the ground and it doesn't matter how flat you make the coastline, it won't be a beach which is hilarious to me.”
“They have like, five lines of dialogue, and somehow you managed to find the most annoying and obnoxious voice actors, wrote the silliest lines ("but, I digest"??? what the hell was that?? was it supposed to be funny? "it is a question of priority!" yes, haha, really funny) it just keeps repeating those lines over, and over, and over..... it's depressing, truly depressing.”
“Radio stations are boring, loop far too often and the ads are not funny at all.”
“I get they were going for that Tropico feel but it's just annoying and very, very not funny.”
replayability
220 mentions Positive Neutral Negative
21%
78%
1%
The replayability of the game has been a contentious topic among players, with many noting significant improvements due to ongoing patches and updates that enhance performance and gameplay. While some players find the game increasingly enjoyable and replayable, especially with the addition of mods and new features, others express disappointment over persistent bugs and a lack of depth compared to its predecessor, leading to a mixed overall perception of its replay value. Ultimately, many recommend waiting for further updates before fully committing to the game.
“The replayability is kinda insane, ngl.”
“Cities: Skylines II offers a wealth of content and replayability, with a variety of new scenarios and challenges to tackle.”
“I have made 5 to 6 different cities now with 200k population and each having their own unique issues along the way making it very replayable and to get lost into for hours.”
“It's been a year and the game is not any more playable than it was on launch.”
“This lack of optimization severely hindered the game's longevity and replayability, as players were forced to contend with constant lag and stuttering that detracted from the overall experience.”
“This lack of variety stifles creativity and diminishes the game's replay value.”
emotional
144 mentions Positive Neutral Negative
100%
The emotional responses to the game reveal a deep sense of disappointment and heartbreak among players, particularly due to its rushed release and numerous technical issues. Many express a longing for the connection they felt with the original game, contrasting it with the current experience, which feels sterile and frustrating. Despite some positive aspects, the overwhelming sentiment is one of sadness and frustration, with players hoping for significant improvements before they can fully engage with the game again.
“This game is an emotional rollercoaster, where you have to clench your jaw to endure constant freezes, crashes, and a frustrating 10 fps.”
“I wanted to love this game so much... it's just heartbreaking.”
“The constant desire to see what comes next, coupled with the frustration of feeling addicted, creates a unique emotional rollercoaster.”
atmosphere
48 mentions Positive Neutral Negative
50%
42%
8%
The atmosphere in Cities: Skylines II is described as immersive and captivating, enhanced by dynamic weather, a day-night cycle, and a well-executed soundtrack that adds to the overall experience. However, many players feel that the game's visual appeal is marred by a dull color palette and performance issues, leading to a lifeless environment that lacks the vibrancy expected from a modern city-building game. While some improvements over its predecessor are noted, there is a consensus that further enhancements are needed to fully realize the game's atmospheric potential.
“The sound design in Cities: Skylines II is well-executed, with ambient city noises that create a lively atmosphere.”
“The dynamic weather system and day-night cycle further enhance the visual appeal, creating an ever-changing atmosphere that adds to the sense of immersion.”
“Its a city builder with a great immersive atmosphere, where buildings are truly to scale, where laying down roads is easy, where there is a sense of progression and where the base game is complete.”
“In terms of the atmosphere of the game, it could be much better.”
“It is so incredibly bad performance-wise, the atmosphere is so lacking and absolutely lifeless; the gameplay is lifeless, there are no props, buildings come in one size, and there is no workshop.”
“All the charm and atmosphere of the first game is gone, in favor of this clean-looking sim.”