Cities: Skylines 2
- October 24, 2023
- Colossal Order
- 23h median play time
Cities Skylines 2 is a worthy successor to the long-standing original city builder.
"Cities: Skylines II - Ultimate Edition includes the base game and access to the Waterfronts Expansion Pass, three Creator Packs, and three Radio Stations. The Waterfronts Expansion Pass features the San Francisco Set, two Content Creator Packs, the Bridges & Ports Expansion, and additional radio packs. The San Francisco Set offers themed buildings, vehicles, the Golden Gate Bridge, and a San Francisco map. The Content Creator Packs provide over 30 assets each to add personality to your city."
Reviews
- optimization17,574 mentions
- 11 % positive mentions
- 67 % neutral mentions
- 22 % negative mentions
The optimization of "Cities: Skylines II" has been a significant point of contention among players, with many citing severe performance issues, particularly in larger cities. Despite some improvements following patches, the game is still criticized for being poorly optimized, leading to low frame rates and stuttering even on high-end systems. While some players report satisfactory performance with adjustments to settings, the overall consensus is that the game requires further optimization and bug fixes to reach its full potential.
“There have been a few updates adding content, fixing bugs, and optimizations.”
“The performance has improved greatly for me and so it's been worth it; however, I must have missed the memo about auto-save being off by default and lost 8 hours of gameplay when it crashed.”
“Despite the performance issues, as so many people are quick to point out, the game is still very much playable for those who like designing smaller cities or are very particular in their designs.”
“Nearly a year after launch and there are still game-breaking bugs, lack of promised content, and (at least in my opinion) barely improved performance.”
“Its been almost a year and its still an un-optimized mess.”
“The performance is terrible and the graphics are blah.”
- graphics8,213 mentions
- 19 % positive mentions
- 72 % neutral mentions
- 9 % negative mentions
The graphics of Cities: Skylines II have received mixed reviews, with many players praising the improved visual fidelity compared to its predecessor, Cities: Skylines I. However, numerous users report significant performance issues, including frequent crashes, lag, and graphical glitches, particularly when running the game on high settings. While some players have managed to achieve smoother gameplay by adjusting graphics settings to lower levels, the overall consensus is that the game requires further optimization to fully realize its graphical potential.
“The graphics improvement is also noticeable if you have a good enough machine to take advantage of it.”
“The graphics are stunning, and the day-night cycle adds a dynamic feel to city management.”
“The graphics are a huge step up, the asset quality is amazing, the simulation is more advanced and improved, and there are a ton of additional gameplay features.”
“The performance was terrible, graphics were glitching, the game was in a state of being unplayable.”
“The graphics don't meet expectations; the lack of mods means I can't adjust the game to make it fun.”
“The graphics are terrible, almost like a mobile game.”
- gameplay5,256 mentions
- 26 % positive mentions
- 67 % neutral mentions
- 6 % negative mentions
The gameplay of "Cities: Skylines II" has received mixed reviews, with many players noting significant improvements over its predecessor, particularly in road-building mechanics and overall depth. However, persistent bugs, performance issues, and unclear mechanics have led to frustration, with some players feeling that the game is still in an unfinished state. While the core gameplay offers potential for engaging city-building experiences, many recommend waiting for further updates and optimizations before fully committing to the game.
“The gameplay is amazing and much better than c:s.”
“The gameplay itself has been really enjoyable so far.”
“The gameplay is great, i love it but the biggest annoyance of the game is the weather.”
“The mechanics beneath the surface are still occasionally flawed or not entirely comprehensible.”
“Updates are very slow and basic mechanics don't work properly.”
“In conclusion, the game is still in early beta, and there are bugs, crashes, unfinished features, and mechanics that aren't working.”
- stability2,506 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The stability of "Cities: Skylines II" has been widely criticized, with players reporting numerous bugs, crashes, and performance issues since its launch. Many users describe the game as a "buggy mess," highlighting frequent freezes, graphical glitches, and unresponsive controls, particularly as city populations grow. While some players note improvements over time, the consensus is that the game remains unoptimized and unfinished, with many recommending waiting for further updates before purchasing.
“Game runs great after making recommended adjustments to graphics settings.”
“I understand at least some of the gripes but it generally runs great and has a ton of features.”
“Not sure what people are moaning about - runs great and I've been very happy with the game so far.”
“But a year in, it is still a broken, buggy, and ugly game.”
“Game immediately freezes and crashes upon loading a save file or even starting a new game.”
“The longer you play on the same map, the more glitches appear, which is so frustrating; I spend hours working on one single city, and by the time I get to a population of 100k, the entire city is so broken it becomes unplayable.”
- music422 mentions
- 25 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many players appreciating the soothing and thematic soundtrack that enhances the city-building experience. However, criticisms arise regarding the limited variety of songs and the repetitive nature of the radio stations, which often feature annoying announcers and commercials. Overall, while the soundtrack is generally seen as pleasant, players express a desire for more music options and the ability to customize their listening experience.
“The soundtrack is pleasant and fitting, providing a relaxing background as you manage your city.”
“Coupled with a soothing soundtrack, City Skylines 2 is a must-play for anyone seeking an engaging and immersive urban planning experience.”
“The soundtrack is a perfect companion to your city-building adventure, setting the mood and sparking creativity.”
“Annoying music cannot be turned off, ugh, deleted.”
“The soundtrack is a big step down, the radio is annoying, and overall the vanilla version feels much less like a complete, enjoyable package than Cities Skylines 1 did.”
“The non-stop radio stations still have ads… I quickly found myself turning the radio off entirely and just putting on Spotify, which is unfortunate because I otherwise like the game's music.”
- story408 mentions
- 6 % positive mentions
- 68 % neutral mentions
- 26 % negative mentions
The consensus among users is that "Cities: Skylines 2" lacks a traditional narrative or storyline, focusing instead on open-ended city building and management without missions or goals. Many players express disappointment over the absence of a compelling story, feeling that the game is more about creating a city than experiencing a narrative journey. Overall, the game is described as an unfinished product with a story of missed opportunities and broken promises.
“I can see CS2 having a similar success story to No Man's Sky.”
“This game is awesome and I love that it is a more direct gameplay; to enjoy the first game (Cities: Skylines) you always had to play with a lot of mods and expansions. Here, to start the game, it gives you a guide and plenty of options, and if you start with unlocking the road upgrades, there is plenty to do while you level up and it is a full story of a town!”
“Emergent storytelling is the name of the game here.”
“Just like the first game, there is no story.”
“This game is just a story of broken promises and an unfinished product.”
“There is no exploration, no adventure, no storyline, no unique opportunities, no open market, no multiplayer challenges, no imaginative architecture.”
- grinding334 mentions
- 1 % positive mentions
- 22 % neutral mentions
- 77 % negative mentions
The grinding aspect of "Cities: Skylines 2" has received significant criticism, with players noting that the game becomes increasingly tedious as city populations grow, particularly beyond 150,000. Many users express frustration with the lack of guidance on city expansion, the cumbersome nature of building and managing infrastructure, and performance issues that slow gameplay to a crawl. While some appreciate the depth of new features, the overall sentiment is that the game requires excessive micromanagement and repetitive tasks, detracting from the enjoyment of city-building.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“With regular crashes to desktop and game simulation speed grinding down to a halt after 150k-200k population.”
“It's fun in the beginning, but starts getting really tedious and boring once the city gets larger.”
“I wanted to like this, I really did... I played a lot, started two cities, was really enjoying myself until I got to about 250,000 population... then the game just came to a grinding halt.”
- monetization318 mentions
- 1 % positive mentions
- 7 % neutral mentions
- 92 % negative mentions
The monetization strategy for Cities: Skylines II has been heavily criticized by users, who describe it as a blatant cash grab, particularly due to the early release of DLCs before fixing existing game issues. While some players appreciate the absence of microtransactions, they feel that the game is incomplete and that the developers prioritize profit over quality, leading to a perception of deceptive advertising and rushed content. Overall, many reviewers express disappointment, urging potential buyers to avoid the game until significant improvements are made.
“I haven’t encountered any microtransactions or in-game purchases.”
“There are no insidious marketing tactics such as microtransactions like most modern games employ—just good old-fashioned DLC, free updates, and extensive modding support—the way it should be.”
“So there's work to do, but the developers have been pretty great about making sure their game runs well, and Paradox are a 'good' dev, despite people's issues with their monetization methods.”
“Missed the days when companies cared about what they were offering rather than just trying to make a cash grab (see the early release of this game's DLC before anything was actually fixed!).”
“It's a trashy cash grab that relies on talented people who aren't paid for their work to make it good.”
“The final nail in the coffin for me is that they haven't fixed the game, yet they've already shifted fire to monetization.”
- humor204 mentions
- 95 % positive mentions
- 0 % neutral mentions
- 5 % negative mentions
The humor in the game is a mixed bag, with many players finding the repetitive dialogue and quirky bugs amusing at first, but ultimately frustrating due to their prevalence and lack of depth. While some aspects, like traffic mishaps and absurd AI behavior, provide comedic moments, the overall execution leaves much to be desired, leading to a sense of irony where players feel the developers are laughing at them rather than with them. The game's humor often feels unintentional, stemming from its numerous bugs and performance issues, which can be both funny and aggravating.
“Great game for aspiring city planners - prepare for hilarious traffic jams and citizens who complain about taxes more than your real neighbors.”
“The building is fun, the simulation is hilariously horrendous.”
“I don't know why, but for example I found it funny to follow one, see him get stuck in traffic at rush hour, getting to a parking slot only to find out it was full, and driving around looking for a spot.”
“They have like, five lines of dialogue, and somehow you managed to find the most annoying and obnoxious voice actors, wrote the silliest lines ('but, I digest'??? what the hell was that?? was it supposed to be funny? 'it is a question of priority!' yes, haha, really funny) it just keeps repeating those lines over, and over, and over..... it's depressing, truly depressing.”
“There were indicators of toxicity taking hold even pre-release, eg. PDX-sponsored promo vid that started with a Pepe frog urinating on a homeless person, etc. Post-release, we're noticing that the radio hosts are toxic bigots, and they even had to remove one ad as it was making fun of disabled people - like all toxic stuff, it's not funny at all.”
“I get they were going for that Tropico feel but it's just annoying and very, very not funny.”
- replayability158 mentions
- 27 % positive mentions
- 72 % neutral mentions
- 2 % negative mentions
The replayability of Cities: Skylines II has received mixed feedback, with some players praising its potential for high replay value due to ongoing updates and diverse scenarios, while others criticize its current state, citing bugs and a lack of depth compared to its predecessor. Many users express hope that future patches will enhance the game's playability and replayability, but some remain skeptical about its long-term viability without significant improvements. Overall, while there are elements that could lead to enjoyable replay experiences, the game's current issues hinder its full potential.
“Cities: Skylines II offers a wealth of content and replayability, with a variety of new scenarios and challenges to tackle.”
“I have made 5 to 6 different cities now with 200k population, each having their own unique issues along the way, making it very replayable and easy to get lost in for hours.”
“This is a really good game; the replayability of this is just great.”
“This lack of optimization severely hindered the game's longevity and replayability, as players were forced to contend with constant lag and stuttering that detracted from the overall experience.”
“Unfortunately, this follows the general paradox philosophy of providing bigger, broader, shallower experiences with really limited replay value.”
“The game has some serious fundamental flaws the longer you play it and it simply offers no replay value.”
- emotional90 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional responses to the game are overwhelmingly mixed, with many players expressing deep disappointment due to performance issues and crashes that lead to lost progress, which they describe as "heartbreaking." Despite these frustrations, some players feel a strong emotional connection to the game, reminiscing about their childhood experiences and finding joy in the creative aspects of city-building. Overall, while the game has the potential to evoke nostalgia and satisfaction, its current state leaves many feeling let down and hesitant to engage further until significant improvements are made.
“What an absolutely heartbreaking sequel to one of the most fun games I've ever played.”
“The constant desire to see what comes next, coupled with the frustration of feeling addicted, creates a unique emotional rollercoaster.”
“Thank you, Colossal Order, for making a city builder that made me feel like a kid again this holiday: sitting at my desktop - with my box of floppy disks in hand - carefully tending to my fledgling city.”
- atmosphere38 mentions
- 42 % positive mentions
- 47 % neutral mentions
- 11 % negative mentions
The atmosphere in Cities: Skylines II receives mixed reviews, with some players appreciating the dynamic weather, day-night cycle, and sound design that contribute to an immersive experience. However, many criticize the overall visual presentation as dull and lifeless, lacking the vibrant charm of its predecessor, and express disappointment in the game's performance and graphical fidelity. While the addition of seasonal changes is praised, the general consensus is that the atmosphere could be significantly improved to meet player expectations.
“The sound design in Cities: Skylines II is well-executed, with ambient city noises that create a lively atmosphere.”
“The dynamic weather system and day-night cycle further enhance the visual appeal, creating an ever-changing atmosphere that adds to the sense of immersion.”
“The atmosphere made the city look more alive than CS1, but CS2 still needs more features to improve the gameplay.”
“The atmosphere of the game, primarily the LUT, is a drab, lifeless, desaturated mess... the only season that looks good to me is the autumn season, which has the most color.”
“It is so incredibly bad performance-wise; the atmosphere is so lacking and absolutely lifeless. The gameplay is lifeless, there are no props, buildings come in one size, and there is no workshop.”
“All the charm and atmosphere of the first game is gone, in favor of this clean-looking sim.”
Critic Reviews
Cities: Skylines II review
While it does struggle under the weight of its own ambition a little, Cities: Skylines II is still a super addictive city sim.
85%‘Cities Skylines II’ Is A Worthy Sequel
Cities Skylines 2 is a worthy successor to the long-standing original city builder.
90%Cities: Skylines 2 Review – Slow & Complex City Management
Cities: Skylines II has an extensive system that lets you control every aspect of a city's growth. Unfortunately some aspects could use more explanation and the graphic requirements are high, making it tough to get started.
70%