Cities: Skylines 2 Game Cover
Cities Skylines 2 is a worthy successor to the long-standing original city builder.

"Cities: Skylines II - Ultimate Edition includes the base game and access to the Waterfronts Expansion Pass, three Creator Packs, and three Radio Stations. The Waterfronts Expansion Pass features the San Francisco Set, two Content Creator Packs, the Bridges & Ports Expansion, and additional radio packs. The San Francisco Set offers themed buildings, vehicles, the Golden Gate Bridge, and a San Francisco map. The Content Creator Packs provide over 30 assets each to add personality to your city."

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox
  • Xbox Game Pass

Reviews

54%
Audience ScoreBased on 24,042 reviews
graphics770 positive mentions
optimization1,919 negative mentions
  • optimization8,783 mentions

    The optimization of "Cities: Skylines II" has been a significant point of contention among players, with many reporting severe performance issues, particularly as city populations grow. While some users have found ways to improve performance through settings adjustments, the game is still criticized for being poorly optimized, leading to stuttering, crashes, and low frame rates even on high-end systems. Despite ongoing patches aimed at addressing these issues, many players recommend waiting for further optimizations and bug fixes before purchasing.

    • “There have been a few updates adding content, fixing bugs, and optimizations.”
    • “The performance has improved greatly for me and so it's been worth it; however, I must have missed the memo about auto-save being off by default and lost 8 hours of gameplay when it crashed.”
    • “Despite the performance issues, as so many people are quick to point out, the game is still very much playable for those who like designing smaller cities or are very particular in their designs.”
    • “Nearly a year after launch and there are still game-breaking bugs, lack of promised content, and (at least in my opinion) barely improved performance.”
    • “Its been almost a year and its still an un-optimized mess.”
    • “The performance is terrible, graphics were glitching, the game was in a state of being unplayable.”
  • graphics4,105 mentions

    The graphics of Cities: Skylines II have received mixed reviews, with many players praising the improved visual fidelity compared to its predecessor, Cities: Skylines I. However, significant performance issues persist, particularly on mid-range and lower-end systems, leading to frequent crashes and graphical glitches. Players often find themselves needing to lower graphics settings to achieve playable frame rates, which detracts from the overall aesthetic experience that the game aims to deliver.

    • “The graphics improvement is also noticeable if you have a good enough machine to take advantage of it.”
    • “The graphics are stunning, and the day-night cycle adds a dynamic feel to city management.”
    • “The graphics are absolutely beautiful; it is so easy to become completely immersed and spend hours just admiring the city you're building.”
    • “The performance was terrible, graphics were glitching, the game was in a state of being unplayable.”
    • “The graphics don't meet expectations; the lack of mods means I can't adjust the game to make it fun.”
    • “The graphics are so bad that I am literally offended.”
  • gameplay2,628 mentions

    The gameplay of Cities: Skylines II has received mixed reviews, with many players noting significant improvements over its predecessor, particularly in road-building mechanics and overall depth. However, persistent performance issues, bugs, and unclear mechanics have marred the experience, leading to frustration among players. While some enjoy the new features and find the gameplay engaging, others feel that the game is incomplete and lacks the polish expected from a full release, often recommending waiting for further updates before diving in.

    • “The gameplay is amazing and is a big leap from cs1.”
    • “The gameplay itself is actually very enjoyable and I found the updated progression system to be a nice addition.”
    • “The gameplay has improved dramatically due to depth and balance of the simulation, as well as UI enhancements.”
    • “The mechanics beneath the surface are still occasionally flawed or not entirely comprehensible.”
    • “Updates are very slow and basic mechanics don't work properly.”
    • “The game keeps on crashing after 5 to 10 minutes of gameplay.”
  • stability1,253 mentions

    The stability of "Cities: Skylines II" has been widely criticized, with players reporting numerous bugs, crashes, and performance issues since its launch. Many users experience frequent freezes, graphical glitches, and unresponsive controls, particularly as city populations grow. While some players note improvements over time, the game is still considered unfinished and lacking in optimization, leading to a frustrating experience for many.

    • “Game runs great after making recommended adjustments to graphics settings.”
    • “I understand at least some of the gripes but it generally runs great and has a ton of features.”
    • “Not sure what people are moaning about - runs great and I've been very happy with the game so far.”
    • “The game is a broken, buggy, terrible mess.”
    • “It's still a buggy mess with surface-level management features, poor integration, and terrible graphics.”
    • “The game is buggy as hell, feels very unfinished, and has crashed on me 3 times since launch -- all on a high-end pc that's less than a year old.”
  • music211 mentions

    The music in the game has received mixed reviews, with many players appreciating the soothing and thematic soundtrack that enhances the city-building experience. However, there are significant complaints about the limited variety of songs, repetitive radio content, and intrusive announcers, leading some players to prefer listening to their own music instead. Overall, while the soundtrack is generally seen as pleasant, the execution of the radio feature and its content leaves much to be desired.

    • “The soundtrack is soft and lovely, and the sound effects in the game add to the liveliness of the city.”
    • “The soundtrack is a perfect companion to your city-building adventure, setting the mood and sparking creativity.”
    • “Coupled with a soothing soundtrack, City Skylines 2 is a must-play for anyone seeking an engaging and immersive urban planning experience.”
    • “Annoying music cannot be turned off, ugh, deleted.”
    • “The soundtrack is a big step down, the radio is annoying, and overall the vanilla version feels much less like a complete, enjoyable package than Cities: Skylines 1 did.”
    • “The radio selection I'm mixed about - the one with classical music is your standard fare, I've taken a liking to that urban beats one with the lo-fi hip hop tracks to study/relax to, but the advertisement interruptions while funny/informative at first get old fast; I wish there were more variations.”
  • story204 mentions

    The reviews indicate that "Cities: Skylines 2" lacks a traditional narrative or storyline, focusing instead on open-ended city building and management without missions or goals. Players express frustration over the absence of a compelling story, with many comparing it unfavorably to its predecessor and noting that the game feels unfinished, leading to a sense of disconnection from the gameplay experience. Overall, the consensus is that while the game offers robust city-building mechanics, it does not provide an engaging narrative or structured progression.

    • “I can see CS2 having a similar success story to No Man's Sky.”
    • “This game is awesome and I love that it is a more direct gameplay experience. It gives you a guide and plenty of options, and if you start with unlocking the road upgrades, there is plenty to do while you level up. It is a full story of a town!”
    • “Emergent storytelling is the name of the game here.”
    • “Just like the first game, there is no story.”
    • “This game is just a story of broken promises and an unfinished product.”
    • “There is no exploration, no adventure, no storyline, no unique opportunities, no open market, no multiplayer challenges, no imaginative architecture.”
  • grinding167 mentions

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as tedious and time-consuming, especially as city populations grow. Many report that the game slows significantly after reaching larger populations, leading to frustrating gameplay where progress feels stalled. Additionally, the lack of intuitive guidance and cumbersome mechanics, such as manual terrain adjustments and complex zoning, contribute to a sense of monotony and frustration, making the experience feel more like a chore than enjoyable city-building.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “With regular crashes to desktop and game simulation speed grinding down to a halt after 150k-200k population.”
    • “It's fun in the beginning, but starts getting really tedious and boring once the city gets larger.”
    • “The biggest issue is that the game has serious problems as a city scales into the hundreds of thousands - the game will hammer a 16 core, 32 thread system and, while on my machine (5950x + rtx3080) the frame rates remained playable, the actual simulation speed slowed to a crawl once into the 250k+ population range.”
  • monetization159 mentions

    The monetization aspect of "Cities: Skylines II" has drawn significant criticism from users, who describe it as a blatant cash grab. Many reviewers express frustration over the early release of DLCs before addressing existing game issues, suggesting that the developers prioritize profit over quality. While some players appreciate the absence of microtransactions, the overall sentiment is that the game feels unfinished and that future content will likely be monetized, leading to disappointment among fans of the original game.

    • “I haven’t encountered any microtransactions or in-game purchases.”
    • “There are no insidious marketing tactics such as microtransactions like most modern games employ—just good old-fashioned DLC, free updates, and extensive modding support—the way it should be.”
    • “So there's work to do, but the developers have been pretty great about making sure their game runs well, and Paradox is a 'good' developer, despite people's issues with their monetization methods.”
    • “Missed the days when companies cared about what they were offering rather than just trying to make a cash grab (see the early release of this game's DLC before anything was actually fixed!).”
    • “The final nail in the coffin for me is that they haven't fixed the game, yet they've already shifted fire to monetization.”
    • “It is very clear that this game was either pushed out way too early or is a shameless cash grab.”
  • humor102 mentions

    The humor in the game is often described as unintentional, stemming from repetitive dialogue, absurd AI behavior, and numerous bugs that lead to comical situations, such as traffic mishaps and nonsensical building placements. While some players find the quirky elements amusing, many express frustration over the game's lack of polish and the developers' apparent disregard for player expectations, leading to a mix of laughter and disappointment. Overall, the humor is seen as a double-edged sword, providing moments of levity amidst a backdrop of technical shortcomings.

    • “The building is fun, the simulation is hilariously horrendous.”
    • “Great game for aspiring city planners - prepare for hilarious traffic jams and citizens who complain about taxes more than your real neighbors.”
    • “Some bugs, mostly bugs that are just funny, not game breaking.”
    • “The game is not playable, not funny the way it is.”
    • “They have like, five lines of dialogue, and somehow you managed to find the most annoying and obnoxious voice actors, wrote the silliest lines ('but, I digest'??? what the hell was that?? was it supposed to be funny? 'it is a question of priority!' yes, haha, really funny) it just keeps repeating those lines over, and over, and over..... it's depressing, truly depressing.”
    • “I get they were going for that Tropico feel but it's just annoying and very, very not funny.”
  • replayability79 mentions

    The replayability of Cities: Skylines II has received mixed feedback, with many players noting significant improvements due to ongoing patches and updates that enhance gameplay. While some appreciate the variety of scenarios and challenges that contribute to replay value, others express disappointment over persistent bugs and a lack of depth compared to its predecessor, leading to concerns about its long-term replayability. Overall, the game shows potential for increased replayability as it continues to evolve, but many recommend waiting for further improvements before fully committing.

    • “Cities: Skylines II offers a wealth of content and replayability, with a variety of new scenarios and challenges to tackle.”
    • “I have made 5 to 6 different cities now with 200k population, each having their own unique issues along the way, making it very replayable and easy to get lost in for hours.”
    • “This game is still playable and honestly more playable than KSP2 at launch, that had significantly worse performance on even medium graphics for me and still has less gameplay features than CSII.”
    • “This lack of optimization severely hindered the game's longevity and replayability, as players were forced to contend with constant lag and stuttering that detracted from the overall experience.”
    • “Unfortunately, this follows the general paradox philosophy of providing bigger, broader, shallower experiences with really limited replay value.”
    • “And for a successor of the first game, it really needs the endless replayability, that just isn't there right now.”
  • emotional45 mentions

    The emotional responses to the game highlight a mix of heartbreak and nostalgia, with players expressing deep investment in the gameplay experience despite significant technical issues. Many reviewers feel a strong connection to the game's world-building elements, likening it to a cherished childhood pastime, yet they are frustrated by performance problems that detract from their enjoyment. Overall, the emotional rollercoaster of excitement and disappointment underscores a longing for the game's potential, tempered by the current state of its release.

    • “What an absolutely heartbreaking sequel to one of the most fun games I've ever played.”
    • “The constant desire to see what comes next, coupled with the frustration of feeling addicted, creates a unique emotional rollercoaster.”
    • “Update: the soundtrack made me cry.”
  • atmosphere19 mentions

    The atmosphere in Cities: Skylines II receives mixed reviews, with some players appreciating the well-executed sound design, dynamic weather, and day-night cycle that enhance immersion. However, many criticize the overall visual presentation as dull and lifeless, lacking the vibrant appeal seen in the first installment, and express disappointment in the game's performance and lack of engaging features. While the addition of seasons and atmospheric music is praised, the game's aesthetic and charm fall short for numerous players, leading to a sense of dissatisfaction.

    • “The sound design in Cities: Skylines II is well-executed, with ambient city noises that create a lively atmosphere.”
    • “The dynamic weather system and day-night cycle further enhance the visual appeal, creating an ever-changing atmosphere that adds to the sense of immersion.”
    • “The gameplay and atmosphere is stellar.”
    • “The atmosphere of the game, primarily the LUT, is a drab, lifeless, desaturated mess... the only season that looks good to me is the autumn season, which has the most color.”
    • “It is so incredibly bad performance-wise; the atmosphere is so lacking and absolutely lifeless. The gameplay is lifeless, there are no props, buildings come in one size, and there is no workshop.”
    • “All the charm and atmosphere of the first game is gone, in favor of this clean-looking sim.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Cities: Skylines 2

Play time

23hMedian play time
139hAverage play time
5-100hSpent by most gamers
*Based on 338 analyzed playthroughs

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