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Assetto Corsa EVO Game Cover

About

"Assetto Corsa EVO is a racing simulation game that aims to raise the bar of realism in driving simulations. The game features a variety of vehicles from different classes and eras, each meticulously reproduced with accurate physics and graphics. With the addition of a new high-performance engine, the game offers enhanced VR and triple screen support. In Early Access, players can expect a range of vehicles, tracks, and game modes to evolve as the game progresses towards its 1.0 launch."

Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
Assetto Corsa EVO screenshot
+33

72%
Audience ScoreBased on 7,589 reviews
graphics778 positive mentions
optimization497 negative mentions

  • The driving physics and force feedback are outstanding, providing a realistic and immersive experience.
  • The graphics are visually stunning, with detailed car models and dynamic weather effects.
  • The game shows great potential for future updates and content, with a clear roadmap from the developers.
  • The game suffers from performance issues, with many players experiencing low frame rates and stuttering.
  • The always-online requirement restricts access to certain features and content, which has frustrated many players.
  • The user interface is clunky and unresponsive, making it difficult to navigate and set up controls.
  • optimization
    2,056 mentions Positive Neutral Negative

    The optimization of "Assetto Corsa Evo" has received significant criticism from users, with many reporting severe performance issues across various hardware setups, even those meeting or exceeding recommended specifications. Players have noted frequent stuttering, low frame rates, and laggy menus, particularly in VR and multi-screen configurations, leading to an overall frustrating experience. While some users have experienced decent performance, the consensus is that the game requires substantial optimization to reach its potential, especially given its early access status.

    • “Despite still being in early access, the game looks promising, crazy sound, beautiful graphics, great physics, but I hope the game will be better optimized.”
    • “Thanks to your support and suggestions, the development team will take advantage of the preview programme to test hardware compatibility, performance and online functionalities that will be added progressively in order to guarantee the best quality and optimization in the final product.”
    • “The pros are mostly graphics, performance and physics, which are all really good.”
    • “The optimization is horrendously bad, but I think they will fix it.”
    • “The performance is terrible.”
    • “Bad optimization, it's unplayable on rtx2070.”
  • graphics
    1,878 mentions Positive Neutral Negative

    The graphics in Assetto Corsa Evo have received mixed feedback, with many praising the stunning visuals and detailed car models, particularly in high settings. However, numerous users have reported significant performance issues, including low frame rates and graphical glitches, especially on lower-end hardware. As the game is still in early access, there are expectations for optimization and improvements in future updates, but current performance remains a concern for many players.

    • “The graphics are stunning – the photorealistic details, cars, and laser-scanned tracks provide unmatched authenticity.”
    • “The graphics, sound design and physics all feel great.”
    • “The graphics are beautiful and the physics are incomparably better than the original AC we all know.”
    • “The graphics are not good on a 3080ti with Intel i7 12700k on medium 40 to 60 fps and jittering randomly during a race and it looks crap at medium.”
    • “Honestly, even graphically it just isn't there yet.”
    • “The major graphics stutter, blurriness and very low frame rates are horrible for me and unplayable in a single player race.”
  • stability
    349 mentions Positive Neutral Negative

    The game's stability is notably poor, with numerous users reporting a variety of bugs, graphical glitches, and performance issues typical of early access titles. While some players have managed to achieve stable frame rates under certain conditions, many experience frequent freezes, crashes, and inconsistent performance, particularly in VR and with multiple AI cars. Overall, while the game shows promise, it is currently too unstable for a smooth gaming experience, and players are advised to wait for further updates before diving in.

    • “The game runs great for me; I am using a 1080p monitor and have a 3070 Ti GPU, running at 120-80 fps on high, with no stutters at all.”
    • “Game runs great, stable, and rock solid at 60 fps on medium/high settings.”
    • “Runs great with a 3070 and 5900x, well over 60 fps with no frame drops and high settings.”
    • “Okay, so, half an hour is more than enough to see what the game offers as of right now, it's early access and as such has broken stuff like the always online requirement, nonsensical graphic glitches like Cyberpunk's launch build, the HUD updates at 5 fps, engine sound getting quieter and quieter, and when I reach max RPM it blasts all sound at max level... it's pretty rough.”
    • “While it is full of glitches and crashing frequently, the game is in early access and isn't going to release for another 9 months.”
    • “The menus are a bit laggy, and getting the game on my 2nd monitor was buggy as well, but there was nothing in that which prevented me from playing the game.”
  • gameplay
    253 mentions Positive Neutral Negative

    The gameplay of the early access title is characterized by impressive driving mechanics and realistic physics, which many players find enjoyable and immersive. However, it suffers from significant performance issues, including low frame rates, bugs, and a clunky user interface, which detract from the overall experience. While the core mechanics show great promise, players express concern over the game's current state and the need for further optimization and content expansion.

    • “I'm really enjoying the driving mechanics and can tell this will become a great racing sim once it’s fully polished.”
    • “The precision and responsiveness of the driving mechanics give me the sensation of being in full control, but also of being deeply connected to the road.”
    • “Absolutely amazing core gameplay with top of the line physics.”
    • “The game is unpolished, very unpolished; there are lots of issues with optimizations, gameplay, and the clunky UI.”
    • “During my initial gameplay, I was maxing out at around 31fps, which would be acceptable for a JRPG, but this is a racing simulator, so it's not.”
    • “There are still a lot of features and options missing, both on the gameplay and technical side, and lots of placeholder menus (both functional and non-functional).”
  • story
    116 mentions Positive Neutral Negative

    The game currently lacks a traditional narrative, with players noting that it feels similar to other racing titles like Forza Motorsport, focusing primarily on driving mechanics rather than story development. While there are plans for future content such as a driving academy and missions, the absence of a story mode has left some players feeling that the experience is limited to racing without deeper engagement. Overall, the emphasis is on gameplay and driving realism rather than a compelling storyline.

    • “In terms of the current roadmap, so far I like what I am seeing with the first couple of releases coming and again with the idea of missions, free roam, Eiffel region, driving academy, in-game economy (no microtransactions) and more. I really do think this is going to be something that I will be playing for a long while.”
    • “No bugs for me in Oculus Quest 2 - the game feels amazing - driving is super real and the best I've ever tried - and this is just the start. OMG - amazing work! That is how you release a game day one - my respect.”
    • “I fit into a category of player that I haven't seen mentioned by reviewers as part of the game's target audience: a pad player who nonetheless has a strong understanding of driving dynamics and has no other modern driving sim to play on PC (apart from BeamNG.drive, but that's another wonderful story).”
    • “☑ no story”
    • “☐ no story (I'd tick this off but there is no 'lore' except for the RSR thing, which is really minor.)”
    • “The same story like Forza Motorsport, need improvements at how the cars are driving, feeling, camera view, etc.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is largely derived from the comically poor AI behavior and the absurdity of early access complaints, with players finding amusement in the game's glitches and the reactions of others. Many users share a lighthearted perspective, laughing at both the game's shortcomings and the frustrations expressed in negative reviews, highlighting a community that embraces the game's imperfections as a source of entertainment. Overall, the humor is characterized by a playful attitude towards the game's development stage and its quirky AI antics.

    • “I genuinely find it funny when people complain about an early access game.”
    • “Only two bugs I've encountered so far are: if I select the Hyundai i30N the game crashes (I tried verifying files but that didn't fix it), and once during a race, I fell through the map at -2147483648 km/h (but that was pretty funny so I didn't think much of it).”
    • “The AI is hilariously bad.”
  • monetization
    27 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with many users expressing concerns that it prioritizes profit over player experience, labeling it a "cash grab." Players are wary of potential microtransactions and the impact of in-app purchases on gameplay, fearing that essential features may be locked behind paywalls. While some maintain hope for the developers to avoid greedy practices, the overall sentiment leans towards skepticism regarding the game's monetization strategy.

    • “I'm a little concerned that they'll hurt the gameplay to make money off of microtransactions and turn it into a games-as-a-service (GaaS).”
    • “With in-app purchases already mentioned on the Steam page, they have a profit incentive to maintain the exclusivity of certain features or content within the base game, potentially compromising the user's overall experience.”
    • “This isn't early access, it's a complete cash grab.”
    • “I'm a little concerned that they'll hurt the gameplay to make money off of microtransactions and turn it into a GaaS.”
  • grinding
    25 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be quite tedious, often requiring significant time investment to unlock content and improve skills. The user interface and control configuration contribute to the frustration, making simple tasks feel laborious. While some see potential for enjoyment in grinding for lap times and unlocking features, many express that it feels like a daunting commitment.

    • “You think players need grinding as an incentive to play your game?”
    • “The configuration of the controls is not intuitive at all and frankly quite tedious.”
    • “We get 6 cars, and apparently the rest of them are locked behind academy and grinding licenses.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising its modern quality and how it complements the visuals. While some players find the soundtrack relaxing and enjoyable, others feel it can become repetitive or boring, suggesting the option to use personal playlists. Overall, the sound design, including car and track-specific audio, is highlighted as a standout feature, enhancing the overall gaming experience.

    • “Sound design is incredible, it's literally music for my ears.”
    • “Soundtrack to speed: the sound design complements the visuals wonderfully.”
    • “Music is not great, but also, you know, just turn it off then.”
    • “No music, so gameplay can get a little boring at times, but that can be fixed with your personal playlist of music in the background.”
    • “The music in the game is well elevated from the early stages.”
  • emotional
    16 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, particularly highlighting its realistic driving experience that evokes nostalgia for past vehicles like the Honda S2000. While initial frustrations with performance and physics mechanics led to feelings of disappointment, there is optimism for future updates, with many believing the game will ultimately deliver a heartwarming experience. Overall, the emotional journey reflects a blend of excitement and concern, underscoring the game's potential to resonate deeply with its audience.

    • “The Honda S2000 made me feel like I had my old track day warhorse back.”
    • “The current state of the game makes me want to cry; just wait until they release more.”
    • “You have to wait for the next updates, but I believe that the finished product will be heartwarming.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The atmosphere in the game is generally praised for its authenticity, with detailed tracks and effective weather systems that enhance the racing experience. However, some users feel that the graphics and overall atmospheric elements could benefit from further refinement. The inclusion of spectators and ambient lighting also contributes positively to the game's immersive environment.

    • “The tracks are beautifully detailed, delivering an authentic racing atmosphere.”
    • “The rain looks and feels great, the wetness develops on track over time and the atmosphere created by the weather system just looks really good.”
    • “And the atmospheric lighting on the exterior.”
    • “The feel of the game is very well managed, but the graphics and atmosphere could use a couple of hours in the oven.”
    • “The rain looks and feels great; the wetness develops on track over time, and the atmosphere created by the weather system just looks really good.”
    • “On AC, I have tweaked Pure + LCS for hours, and while the results are a decade better, it ends here, especially ambient light and atmosphere.”
  • replayability
    12 mentions Positive Neutral Negative

    Players see significant potential for replayability in the game, especially following recent updates that have improved performance and unlocked all cars. However, concerns about a limited track selection compared to previous titles may hinder long-term engagement. Many believe that future updates, particularly the anticipated version 1.0, will enhance the overall experience and replay value.

    • “I see EVO with so much potential, mostly because, from the 2 updates we got just in the last 24 hours, the game is already substantially more playable. The unlock of all cars and the second update making the game much more playable FPS-wise (made my 970 run it from 10 FPS to 30 already) is impressive for a relic like that.”
    • “When version 1.0 comes out, it will be 10 times more playable and enjoyable; just give it time.”
    • “The track selection feels sparse compared to the expansive offerings of its predecessors, which could impact long-term replayability.”
    • “The track selection also feels sparse compared to the expansive offerings of its predecessors, which could impact long-term replayability.”
    • “Please fix and add these features to make the game more playable for more people.”
    • “After fiddling for 30 minutes in the settings, which are again extremely confusing, I managed to make it a bit more playable.”

Buy Assetto Corsa EVO

4h Median play time
285h Average play time
2-13h Spent by most gamers
*Based on 50 analyzed playthroughs

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