Cine Tracer 2 Game Cover
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"Cine Tracer 2 is a virtual filmmaking sandbox built in Unreal Engine 5, offering a strong first-person framework with Lumen Global Illumination and Reflections. This sequel includes a single camera dolly system, two locations , and virtual actors made with MetaHuman 2.0, offering customizable hair options, clothing, and poses. Gamepad/controller and mouse/keyboard compatible."

  • Mac OS
  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 62 reviews
optimization2 positive mentions
stability6 negative mentions
  • The concept of the game is promising and can be a useful tool for filmmakers, especially with the potential for 3D animated storyboards.
  • The original version, Cinetracer 1, is well-optimized and has practical hotkeys, making it a reliable tool for prototyping shots.
  • There is hope for improvement in the new version, as some users appreciate the updates and believe it can evolve into a better software with time.
  • Cinetracer 2 is extremely buggy and lacks many features present in the first version, making it frustrating and unusable for many users.
  • The controls are unintuitive and poorly designed, leading to a steep learning curve and difficulty in performing basic tasks.
  • Many users feel scammed due to the high price tag for a product that is still in development and lacks essential functionalities, prompting requests for refunds.
  • story12 mentions

    Users appreciate the concept of 3D animated storyboards, but many express frustration with the execution, citing issues with functionality and usability. While some have found value in using the program for virtual set recreation and lighting experimentation, others feel that the storyboarding feature is inadequate and has been neglected by the developers. Overall, the story aspect is seen as promising but ultimately flawed due to technical shortcomings and lack of support.

    • “Clients love the 3D animated storyboards!”
    • “I bought the CT1 two years ago (in 2022) when I was going to create a storyboard for a film project. It didn't work out, but I still support the idea.”
    • “Nowadays, storyboarding is mostly made with generative AI; they are even releasing a video generator.”
    • “The storyboard is an overstatement; it is some sort of state save, instead of being usable at all.”
    • “The storyboard option doesn't work either, so I have to screen grab and then alt+F4 to get out of the program.”
    • “I recreated my set virtually and used it to configure and experiment with different lighting setups and to build a bit of a storyboard... until the developer decided to arbitrarily start removing and breaking the great features the program had, ultimately abandoning it.”
  • stability6 mentions

    The stability of the game has been widely criticized, with users reporting numerous bugs that render it nearly unusable. Many have experienced issues such as being unable to access previous versions after purchasing updates, and key features, like importing 3D backgrounds, are either missing or malfunctioning. Overall, the game's current state is marked by significant instability and functionality problems.

    • “The new update is so buggy and has so many problems that half of the options don't even work.”
    • “The game is extremely buggy and unusable.”
    • “I can't open CT1 after I bought CT2, and CT2 is super buggy. It seems there is no option to import a 3D background, which was my main use.”
  • graphics4 mentions

    The graphics are generally considered functional and usable, though not impressive, with only slight improvements noted. Overall, while the visuals may not stand out, they serve their purpose adequately.

    • “Its visuals are not great, but it is functional and usable.”
  • optimization4 mentions

    The optimization of the game is polarizing, with some users praising its well-optimized performance and enhanced functionality, while others criticize it for poor optimization, limited features, and a lack of user-friendly controls.

    • “It is well optimized and has much more functionality.”
    • “Very poor optimization, little functionality, absolutely no user-friendly controls.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 2 analyzed playthroughs

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