- October 1, 2021
- Infinity Experience
Chronicles of two Heroes
Platforms
About
Chronicles of 2 Heroes is an intense 16-bit action platformer inspired by masterpieces like The Messenger and Ninja Gaiden on the NES. This epic quest features Metroidvania elements and a singular mechanic: you can switch in real-time between the two main characters! Ayame and Kensei have unique, surprising combat styles that you will need to master to save feudal Japan from Amaterasu’s wrath. Eve…
- The pixel art is beautiful and well-designed, with vibrant backgrounds and charming character animations.
- The character swapping mechanic, while challenging, allows for fluid gameplay and encourages creative problem-solving in platforming and combat.
- The level design is thoughtful and progressively challenging, rewarding players with new abilities and power-ups that enhance gameplay.
- The character swapping mechanic can be frustrating, as it requires players to constantly adjust their thinking and can disrupt the flow of gameplay.
- The game lacks accessibility options, such as button remapping and colorblind modes, which may hinder some players' experiences.
- There are bugs and performance issues that can detract from the overall enjoyment, and some players find the gameplay slow-paced and boring.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is centered around a character swap mechanic that initially slows down player actions but becomes rewarding as players adapt, allowing for creative maneuvers and strategic problem-solving. While some find the mechanic cumbersome, others appreciate its depth and the thoughtful level design that enhances learning and replayability. Overall, the gameplay is praised for its smooth mechanics and engaging challenges, despite some initial awkwardness with character abilities.
“When you get used to the swapping mechanic, it feels good to do some cool maneuvers, and you'll find ways to circumvent challenges later in the game.”
“The game teaches you the details of the mechanics and when you'd want to use each character through thoughtful level design and moderates progressive difficulty well.”
“To keep things exciting, fresh foes and mechanics tied to your powers keep popping up.”
“It slows the gameplay down as you keep telling yourself, 'Oh no, wait, I can't do that, gotta press the character swap button.'”
“I get the switching mechanic, but having to train your brain to think that you have to click an extra button before you jump or dash doesn't feel good.”
“It's a make or break mechanic and, for me, it breaks the game.”