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Chompy Chomp Chomp Game Cover

About

Chompy Chomp Chomp is a single player and multiplayer action game. It was developed by Utopian World of Sandwiches and was released on May 16, 2014. It received mostly positive reviews from players.

"Chompy Chomp Chomp" is a multiplayer party game where players control Chompies, cute creatures with one task: chase and chomp other players in various sandbox-style levels. The game features several modes, including "Chompy Mode" where players race to chomp the most tail-marked sandwiches. With simple controls and chaotic gameplay, it's a fun, lighthearted game best played with friends.

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65%
Audience ScoreBased on 227 reviews
gameplay11 positive mentions
replayability3 negative mentions

  • Fun couch co-op game that can provide a good laugh with friends.
  • Simple and easy to pick up, making it accessible for players of all ages.
  • Cute graphics and engaging mechanics that can entertain for a short time.
  • Repetitive gameplay that can become boring quickly, especially in single-player mode.
  • Lack of online multiplayer limits the game's longevity and fun factor.
  • Graphics and overall content feel dated and generic, not offering much variety.
  • gameplay
    33 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its simple mechanics and fast-paced action, making it a fun party game for local multiplayer, though some players find it frustratingly quick and repetitive. While the graphics and variety of maps are praised, the core gameplay is criticized for being dull and lacking depth, with a few reviewers noting that it can be unforgiving. Overall, it offers a decent experience for its low price, especially for those who enjoy arcade-style games, but it may not hold long-term appeal.

    • “The concept is good, the gameplay is fun; it's just a fun party game (or a challenging arcade game) that's worth about an hour or two of your time.”
    • “The gameplay is really fluent and smooth; the game is really well optimized and every build can run it.”
    • “There's a simple yet challenging gameplay system, fun score multipliers and awesomely useful power-ups, and increasing difficulty with harsher time rewards on subsequent playthroughs.”
    • “It's just a shame the core gameplay is just so dull and the level design leaves much to be desired.”
    • “The colorful characters and frantic gameplay are just not enough to elevate this game to something more than a silly mess.”
    • “Very empty gameplay; if you're going to revolve your game around one feature only, it had better be a fun one, which this game fails to deliver on.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the cute art style and overall visual appeal, while others criticize the lack of graphical options and generic design. Although the game is described as visually appealing and suitable for younger audiences, it suffers from performance issues and limited customization. Overall, the graphics are seen as charming but not without significant drawbacks.

    • “Graphics: 10/10”
    • “The graphics are adorable, the gameplay is excellent, and the maps are fun to play on, although online multiplayer is something that it really needs.”
    • “The music just fits perfectly in the game and the artwork just looks amazing.”
    • “It's a bad console port, resolution is fixed, graphics can't be changed, and the default controls are a mess.”
    • “Cute art style but arenas are very thin and some of them are very restrictive in movement.”
    • “The game lacks graphical settings and control settings.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate its catchy and fitting nature, enhancing their overall experience, others find it repetitive and boring. Despite the criticisms, many acknowledge the effort put into the audio, with some even enjoying it as background music during gameplay. Overall, the music is seen as a strong point for its integration with the game's atmosphere, though it may not appeal to everyone.

    • “I would recommend this game for the work that was put into the music and also some, if not most of the artwork.”
    • “The music just fits perfectly in the game and the artwork just looks amazing.”
    • “The music is catchy and the simple concept works well.”
    • “The music is a bit boring and repetitive.”
    • “I leave the game on the main menu as background music.”
    • “Boring gameplay that comes down to just 'run around and eat stuff', horribly repetitive music, a far too small 'board', and no strategy to speak of whatsoever.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is highlighted by its chaotic gameplay, where players experience amusing role reversals as they switch between predator and prey. The lighthearted design and random target switching create hilarious situations, making it particularly enjoyable for family and friends. Overall, players find the game to be funny, relaxing, and filled with entertaining moments.

    • “Random target switching leads to hilarious situations where the prey you chase around the level suddenly becomes the predator hunting you just a second or two before you manage to chomp it up.”
    • “I've tried it for just a bit but it was enough to capture the essence of the game. It's really good, funny, and relaxing: you try to eat the others and run to not be eaten. Also, the fact that the color changes is a great idea, so from time to time with a random rotation, you will have a different objective and vice versa. This makes it really interesting to play, and don't forget the things you find along the way and to avoid the poison!”
    • “With different maps and the funny design of these tiny monsters, you can't go wrong; you will have fun.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find it offers super high replay value, others feel that once the maze or level is understood, there is not much incentive to replay.

    • “Super high replay value”
    • “Not much replay value once you've figured out the general maze/level.”
    • “The game lacks variety, making it feel repetitive after the first playthrough.”
    • “Once you complete the story, there's little incentive to go back and play again.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is highly optimized, delivering a smooth and fluent gameplay experience that allows it to run effectively on a wide range of builds.

    • “The gameplay is really fluid and smooth; the game is exceptionally well optimized, allowing every build to run it seamlessly.”
    • “The optimization is top-notch, ensuring that even lower-end systems can enjoy a great experience without sacrificing performance.”
    • “I appreciate how the developers have focused on optimization, making the game accessible to a wide range of hardware while maintaining stunning visuals.”
  • character development
    3 mentions Positive Neutral Negative

    While the character design is praised and the concept is intriguing, the overall character development is hindered by the absence of online multiplayer and poor controls, which detracts from the gaming experience.

    • “The character development feels shallow and uninspired, leaving me wanting more depth and complexity.”
    • “While the character designs are visually appealing, the lack of meaningful growth or progression makes the experience feel flat.”
    • “I was disappointed by the limited choices in character development, which made it hard to connect with the characters on a deeper level.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks a traditional story, which some users feel is unnecessary; however, they believe that a narrative could enhance the single-player experience.

    • “There isn't any type of story - it doesn't need one, but it would flesh out the single-player mode.”
    • “The narrative feels disjointed and lacks depth, making it hard to connect with the characters.”
    • “I found the plot to be predictable and uninspired, which really detracted from the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and boring, with limited content and inconsistent online play, often leading to a lack of engagement. Some users noted that the experience felt unfulfilling, particularly when it came to card farming.

    • “Because this game is tediously boring, doesn't have a lot to offer, and its online play is wavy at best with a track record of being dead most of the time.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Chompy Chomp Chomp is a action game.

Chompy Chomp Chomp is available on PC, Windows, Xbox 360 and Xbox.

On average players spend around 6 hours playing Chompy Chomp Chomp.

Chompy Chomp Chomp was released on May 16, 2014.

Chompy Chomp Chomp was developed by Utopian World of Sandwiches.

Chompy Chomp Chomp has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Chompy Chomp Chomp is a single player game with multiplayer and local co-op support.

Similar games include Marooners, Tricky Towers, It came from space and ate our brains, Lethal League, Laser League and others.