Chocolate Factory: Prologue
- May 22, 2024
- Tbjbu2
WISHLIST THE FULL GAME About the GameBuild your dream Chocolate Factory among candy cane forests and gumdrop hills to produce the tastiest sweets. A delicious first-person factory automation game with a little exploration and combat. Confectionary conveyor belt heaven awaits!This is the prologue to the full game and only the early game content is available. Produce all types of sweets as yo…
Reviews
- The game offers a fun and unique twist on the factory-building genre, combining elements of Satisfactory with a whimsical candy theme.
- Players appreciate the vibrant graphics and imaginative environment, making exploration enjoyable.
- The developer is responsive to feedback and has shown improvements in optimization and UI, indicating a commitment to enhancing the game.
- The game suffers from poor optimization and performance issues, causing crashes and high GPU usage even on lower settings.
- Many players find the UI clunky and unintuitive, making crafting and building tedious and frustrating.
- The game is criticized for feeling like a less polished clone of Satisfactory, lacking some of the core functionalities and clarity that make the original enjoyable.
- music11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The music in the game receives mixed reviews, with some players finding it relaxing and well-suited to the factory-building theme, while others criticize it as unfitting and unenjoyable, particularly noting the use of lofi hip-hop. While a few players appreciate the chill vibe, there are calls for additional tracks to enhance the experience. Overall, the soundtrack's reception varies significantly among users.
“Also, this game has relaxing music; this is pretty cool.”
“I highly recommend this game to anyone who likes factory building games, and the music is done well.”
“And the soundtrack is rad - chill lo-fi stuff that very much fits the setting.”
“If the music was better, maybe I'd give it more of a go, but as it is, I play without it, which I don't particularly like.”
“The music in the game is incredibly unfitting and not at all enjoyable to listen to; I'm not sure why lo-fi hip-hop is in a factory builder, but here we are.”
“Some additional music tracks wouldn't be bad either.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is reminiscent of "Satisfactory," featuring conveyor systems for resource management, but many users feel it lacks originality and optimization, often describing it as an inferior copy. While the building mechanics are accessible and enjoyable, the overall execution is criticized for being less engaging and more resource-intensive than its predecessor.
“Jokes aside, while it could use some optimization as it's a bit intense on memory and GPU usage for medium settings, it does look quite nice, and the gameplay is also good.”
“The build mechanics are really easy to pick up; just read the hints and you'll be building in no time.”
“I'm a big fan of that kind of setting, so putting that kind of technical gameplay in a setting that has a lot of character is exactly my kind of jam.”
“The core gameplay is damn near identical to that of Satisfactory, from conveyors moving resources from building to building instead of using inserters/sorters to the resources themselves being a 1:1 replacement to that of the resources present in Satisfactory.”
“TL;DR: the game is most likely an asset flip with gameplay directly lifted from Satisfactory but done worse in just about every way, don't waste your time or your money.”
“The gameplay and construction is similar to Satisfactory but with a pretty sweet twist (lol).”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics of the game are generally praised for their quality, but there are significant concerns regarding performance optimization, particularly on slower computers. Some players find the aesthetic jarring and reminiscent of generic asset packs, suggesting a lack of unique artistic style that could help it stand out in a crowded market. Overall, while the visuals are impressive, they may not meet the expectations of all players.
“Legendary game, amazing graphics and a ton of content but wouldn't recommend to slower computers.”
“Graphics are good but performance needs better optimization.”
“The aesthetic is a bit jarring as well.”
“I personally enjoy factory builders that try to have a unique theme, but the entire art style looks like an asset pack. I know asset packs are meant for random demos and repetitive content, but I feel like this needs a more unique style if it wants to stand a chance against the tsunami of new releases Steam has every year.”
“It takes everything Satisfactory has done and just tries to redo it but worse, and with ugly graphics.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's grinding aspect is polarizing; while some players enjoy the grind, others find it tedious and lacking in rewards, particularly due to the simplistic combat and the repetitive nature of the tech tree. The frequent respawn of enemies adds to the frustration, making the overall experience feel more laborious than engaging.
“Combat is simplistic, which is fine since this is a game about building a factory, but enemies attacking you causes you to teleport 9 times out of 10, and there's no reward whatsoever for defeating enemies, which makes the fact that they frequently respawn close to your buildings very tedious to deal with.”
“The 'tech tree' feels like a list of tasks rather than goals to achieve and is very tedious.”
“Both of these actions are essential and both, in this game, are tedious.”
- optimization5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization has seen some improvement since launch, but many users still report significant performance issues, particularly regarding memory and GPU usage, even on medium settings. While the graphics and gameplay are praised, the need for further optimization remains a concern, with some players hesitant to recommend the game until these issues are addressed.
“This game has a huge amount of potential, but I may need to do some upgrades, or it may need some optimization.”
“Graphics are good, but performance needs better optimization.”
“I do not recommend purchasing the game unless the developers actually fix the severe performance issues, which are not guaranteed.”
“I do not recommend purchasing the game unless the developer actually fixes the severe performance issues, which are not guaranteed.”
“While it could use some optimization as it's a bit intense on memory and GPU usage for medium settings, it does look quite nice, and the gameplay is also good.”
“This has just a huge amount of potential, but I may need to do some upgrades, or it may need some optimization.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the absurdity of battling whimsical, food-themed characters like gingerbread men and marshmallow creatures, which initially appears lighthearted but takes a darker turn as they become aggressive and chase the player.
“You have to eliminate gingerbread men, cupcake, and marshmallow creatures, which seems funny until they start chasing you.”
“The humor in the game is delightful, with quirky characters and absurd situations that keep you laughing.”
“I love how the game mixes dark humor with lighthearted elements, making every encounter both hilarious and thrilling.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users note that while the environmental assets are simplistic, the buildings within the game present a more complex narrative, suggesting a disparity in quality between the two elements.
“While the environmental assets are incredibly basic, the actual buildings tell a whole different story.”
“The narrative feels disjointed and lacks coherence, making it hard to stay engaged.”
“Character development is shallow, leaving players with little emotional investment in the story.”