- October 14, 2018
- Niemi Bros Entertainment
Chipmonk!
58%Game Brain Score
graphics, humor
gameplay, music
88% User Score 17 reviews
Platforms
About
Seek vengeance on the gluttonous gray squirrel in this retro-inspired Beat 'em up starring chipmunk warriors!











+4
Audience ScoreBased on 17 reviews
graphics4 positive mentions
story3 negative mentions
- The game offers a nostalgic experience reminiscent of classic beat 'em ups like Golden Axe, featuring fun gameplay and a charming setting with anthropomorphic characters.
- It includes a variety of enemies with unique combat techniques, providing dynamic and engaging battles, especially in local co-op mode.
- The pixel graphics are impressive and stylish, contributing to the overall retro feel of the game.
- The gameplay can become repetitive, especially as the basic mob enemies are not very challenging, leading to a lack of engagement in later levels.
- The music and sound effects are considered subpar, failing to enhance the gaming experience and detracting from the overall enjoyment.
- There are limited options for difficulty settings and continues in single-player mode, which may frustrate players looking for a more tailored experience.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is a side-scrolling slasher reminiscent of classic titles like Golden Axe, featuring a straightforward attack mechanic that can feel repetitive and occasionally unfair due to stiff controls and hitbox issues. Despite these drawbacks, it offers enjoyable beat'em up mechanics, beautiful graphics, and a fun retro vibe, with options for one or two players and varying difficulty levels. Overall, while not revolutionary, it successfully captures the essence of its inspirations.
“Nicely done (Golden Axe heavily inspired) beat 'em up with good gameplay mechanics, beautiful graphics, and funny music.”
“Fun beat 'em up with similar gameplay and scaling difficulty to Golden Axe made solely by two brothers in Unity.”
“Yes, this game is tough in traditional Golden Axe style and gameplay, but like that game, it can be cheap at times.”
“What developers most often miss when creating these games is that even though the core gameplay involves simply walking right and mashing the attack button, building variety around that basic loop is important.”
“It's nothing revolutionary and the gameplay is a bit stiff with questionable hitboxes at times.”