Big Action Mega Fight! Game Cover
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In "Big Action Mega Fight!", players step into the shoes of a retro action hero, battling against hordes of enemies in fast-paced, arcade-style combat. With a variety of moves, combos, and upgradeable abilities, players must fight their way through multiple levels and boss battles to save the world. The game features vibrant pixel art graphics, a chiptune soundtrack, and unlockable characters with unique abilities.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

73%
Audience ScoreBased on 73 reviews
graphics8 positive mentions
story3 negative mentions
  • The game features a charming art style and humorous characters, making it visually appealing and entertaining.
  • Gameplay is simple and fun, providing a nostalgic experience reminiscent of classic beat 'em ups.
  • Controls are responsive, and the game runs smoothly, making it easy to pick up and play.
  • The game suffers from a lack of depth, with repetitive gameplay and minimal enemy variety, leading to a quick sense of boredom.
  • There are significant technical issues, including crashes and problems with fullscreen mode, which detract from the overall experience.
  • The absence of multiplayer options and boss battles limits the game's replayability and overall enjoyment.
  • graphics16 mentions

    The graphics of the game receive mixed reviews, with many praising the unique art style and character designs that evoke a charming, comic-like aesthetic reminiscent of "Scott Pilgrim." While some players appreciate the clean visuals and animations, others feel that the environments lack variety and can appear repetitive. Overall, the art style is highlighted as a standout feature, contributing positively to the game's appeal despite some criticisms regarding enemy design and stage similarity.

    • “What most attracted me to this game was the art style and the animations.”
    • “Without a doubt, the best part about this game is the wonderful artwork and charm.”
    • “The art style of the game is my favorite part; every character has a unique design and cute voice lines that help fill up the soundscape.”
    • “They can be too slow, too repetitive, and too tiring for me to consider them entertainment, but most of all they have art styles that seem dull to me.”
    • “This game's art style and character design are pretty neat, but I wish that there was a larger variety of enemies.”
    • “+ art style is ok, not great, just ok.”
  • gameplay10 mentions

    The gameplay is generally well-received for its smooth flow and tight controls, making it a fun beat-em-up experience with appealing graphics and sound effects. However, many users criticize it for lacking depth, variety in battle mechanics, and challenge, with some noting the absence of ground attacks and a need for more substantial content. Overall, while enjoyable, the gameplay could benefit from additional complexity and variety.

    • “Speaking of audio, there are some sweet sound effects that fill the gameplay, like the fistnado, the popping of a power-up, the thunder of an uppercut, the slam of Tuco's fists to the ground, the smashing of mailboxes, and the jingle from collecting coins.”
    • “It's a cracking game, great graphics and fun beat 'em up gameplay. I definitely recommend it!”
    • “While beat-em-ups are a dime a dozen, those with such short levels and smooth gameplay are harder to come by, and this experience is definitely worth the price of admission.”
    • “I like the art style and the source reference, but the gameplay is very boring.”
    • “By far the worst part of the gameplay is the lack of a ground attack.”
    • “Not enough variety in battle mechanics.”
  • music6 mentions

    The music in the game receives mixed reviews, with some players appreciating its cool and nostalgic soundtrack that enhances the overall experience, particularly in the beat'em up genre. However, others find it forgettable and repetitive, detracting from the gameplay. Overall, while the music has its highlights, it may not be enough to elevate the experience for all players.

    • “And the music and sound effects are really cool too.”
    • “With a cool and nostalgic feeling soundtrack, and some nice animations, this is a good beat'em up for people who love the genre.”
    • “Big Action Mega Fight is a very simple beat-em-up, but it's still fairly enjoyable, mainly due to the fun cartoony style, cheesy humor, and the classic feel that the music and sound effects bring.”
    • “Tries to be funny and cute but comes across as obnoxious and quickly gets very boring with its bland, lifeless, and repetitive levels, a tiny amount of characters, and forgettable music.”
    • “The only positives I have is the graphics are pretty good (though the stages often look way too similar) and the music is decent.”
  • humor6 mentions

    The game's humor is a mixed bag; while some players appreciate its charming characters and funny moments, others find it obnoxious and repetitive. The humor is likened to that of a funny B-movie, which some enjoy, but overall, the execution may not resonate with everyone.

    • “The game has really charming characters and designs, and it has a really good sense of humor.”
    • “Funny B-movie humor (definitely not a negative).”
    • “The art style is original, the combat is fun, it's very humorous, and the length is perfect!”
  • story4 mentions

    The game's story is straightforward and not overly complex, making it accessible for newcomers, though it may feel simplistic to veterans. Players appreciate the narrative's charm, but the gameplay mechanics, such as the roulette selection system, can detract from the experience, especially when combined with frequent crashes. Overall, the story serves as a backdrop to the action rather than a focal point.

    • “Nice little storyline.”
    • “If you want a really complicated game with a complicated story, then this is not your game.”
    • “The story feels disjointed and lacks depth, making it hard to stay engaged.”
    • “The characters are one-dimensional and the plot twists are predictable, leaving little room for excitement.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some achievements can be completed relatively quickly, others require repetitive actions that can be frustrating due to a lack of in-game tracking. The game features a significant amount of grinding reminiscent of mobile games, but it avoids microtransactions by ensuring all upgrades are earned through gameplay.

    • “The achievements do not pop on-screen nor do they tally in the stats, so you'll never know where you stand with some of the grinding achievements, meaning you have to revert back to the Steam overlay to check, which is annoying.”
    • “Big action mega fight sticks close to its mobile roots - with upgrades and grinding galore.”
    • “That being said, there are no microtransactions in this game; every upgrade is earned through gameplay... it's very grindy like a cell phone game though.”
  • monetization3 mentions

    The monetization strategy of the game relies on a grindy gameplay experience reminiscent of mobile games, with no microtransactions present; however, players feel overwhelmed by in-game advertisements. Overall, it appears to be a cash grab aimed at a niche audience nostalgic for classic beat-'em-ups.

    • “There are no microtransactions in this game; every upgrade is earned through gameplay. It's very grindy, similar to a mobile game, though.”
    • “The game offers a fair monetization model, allowing players to progress without feeling pressured to spend real money.”
    • “I appreciate that the game doesn't rely on pay-to-win mechanics, making it accessible for everyone.”
    • “Brings me back to the mindless beat-'em-ups when I was a kid, but I'm so busy reading the ads in the game that I'm getting beat up.”
    • “That being said, there are no microtransactions in this game; every upgrade is earned through gameplay. However, it's very grindy like a cell phone game.”
    • “It's a quick cash grab for the developer whose objective was to target a niche, dead genre and appeal to those individuals craving this style of game.”
  • character development3 mentions

    Character development in this game is noted for its appealing art style and character design, particularly for the second player character; however, players express a desire for more diverse enemy types to enhance the overall experience.

    • “The character development in this game is impressive, with unique designs that enhance the overall experience.”
    • “The art style and character design are captivating, adding depth to the gameplay.”
    • “The character design is well-executed, contributing positively to the game's appeal.”
  • replayability2 mentions

    Reviews indicate that the game suffers from low replayability, with some players finding it boring and lacking in variety. Suggestions for improvement include the addition of more playable characters to enhance the experience.

    • “The game offers a variety of playable characters, each with unique abilities that encourage multiple playthroughs.”
    • “With different story paths and endings, every playthrough feels fresh and engaging.”
    • “The diverse gameplay mechanics and character options make it easy to jump back in for another round.”
    • “Too boring with zero replayability.”
    • “More playable characters.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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