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Coffee Crisis

I can recommend Coffee Crisis to people looking for a cheap game to have fun with, as well as rabid beat-em-up enthusiasts and dedicated retro collectors, but not too many people outside of those niches.
65%Game Brain Score
music, story
replayability, stability
64% User Score Based on 89 reviews
Critic Score 67%Based on 7 reviews

Platforms

Mac OSMac OSNintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4Web BrowserWeb BrowserWindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SLinuxLinuxPlayStationPlayStationSega Mega DriveSega Mega DriveXboxXbox

About

In Coffee Crisis, aliens want to steal Earth's coffee and gigantic 80's inspired arcade-style beat-em-up action ensures you won't let them. Join the duo of baristas, Nick and Ashley, as they brawl through dangers to save their coffee and the world. With a heavy metal/punk soundtrack and a unique comic book art style, this game delivers a caffeinated rush of nostalgia and fun.

Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
Coffee Crisis screenshot
+2

64%
Audience ScoreBased on 96 reviews
music45 positive mentions
replayability3 negative mentions

  • Coffee Crisis features a charming retro aesthetic with vibrant pixel art and a heavy metal soundtrack that enhances the gameplay experience.
  • The game offers a humorous and silly storyline that pays homage to classic beat 'em ups, making it enjoyable for fans of the genre.
  • The inclusion of random modifiers and local co-op play adds variety and fun, encouraging replayability and interaction with viewers during streaming.
  • The gameplay suffers from a lack of hit-stun on enemies, leading to frustrating combat where players can be overwhelmed by swarms of foes without a chance to strategize.
  • The difficulty spikes are inconsistent, making the game feel unbalanced, especially for solo players who may struggle against the sheer number of enemies.
  • Technical issues, such as confusing UI and random modifiers that can hinder rather than help, detract from the overall experience and polish of the game.
  • music
    70 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, particularly for its heavy metal soundtrack that energizes gameplay and complements the chaotic atmosphere. Many players appreciate the adrenaline-pumping tracks, which enhance the overall experience, although some note that the music can occasionally overshadow other audio elements. Overall, the soundtrack is considered one of the standout features, contributing significantly to the game's retro charm and fun factor.

    • “The music fit perfectly with the chaos and insanity throughout the whole game and it sounded awesome!”
    • “Coffee Crisis features awesome, adrenaline-pumping rock music to go along with the wild nature of beating up aliens, the elderly, and cowgirls.”
    • “The soundtrack is awesomeeeee.”
    • “Decent music and pixel art, but a beat 'em up needs a hell of a lot more than that to be even playable, let alone good.”
    • “It is all very strange, and the music is distorted and disturbing.”
    • “Story is weird, combat mechanics suck, even that metal soundtrack doesn't really help this game.”
  • story
    40 mentions Positive Neutral Negative

    The game's story is a mix of silliness and absurdity, often described as nonsensical and poorly narrated, with some players appreciating its humorous and self-aware tone reminiscent of classic arcade games. While it features a quirky premise involving aliens and coffee, many reviewers found the plot lacking coherence and depth, leading to a repetitive and unengaging experience. Overall, the story is seen as a lighthearted attempt that may entertain some but ultimately fails to deliver a compelling narrative.

    • “The story and concept is silly, which is fine and intentional.”
    • “Coffee Crisis pays real homage to the classics with its amusing story, characters, and dialogue.”
    • “The story is simple yet humorous and self-aware, making a fun story to follow while beating up all your enemies.”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design.”
    • “Boring, enemies have too much health, repeats same thing each level, story makes no sense, dialogue and cut scenes make no sense... it's not even just plot holes and suspension of disbelief; it's like it literally makes no sense as if things are missing.”
    • “The plot is nonsensical, which is intentional, but it's also just plain bad.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game are characterized by a nostalgic 16-bit pixel art style that appeals to fans of retro aesthetics, with vibrant colors and well-executed character animations. While some players appreciate the charm of the visuals, others note that the simplistic 2D graphics can feel lackluster and are hindered by occasional visual distortions. Overall, the graphics are seen as a fun homage to classic arcade games, though they may not meet the expectations of those seeking modern graphical fidelity.

    • “The graphics and atmosphere are more than fine, apart from some effects that distort the screen or alter the colors just to annoy the player.”
    • “Coffee Crisis sports great looking retro graphics with lots of color.”
    • “The graphics/art style in this game features a really nice 16-bit pixel style that is well done and I really like.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “It is a difficult game even and the frequent and sudden changes of art style make it even harder, one of which almost makes it impossible to visualize the levels and opponents.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, characterized by a classic beat 'em up style that offers some enjoyable elements but suffers from significant flaws. Players report issues with clunky mechanics, inconsistent difficulty, and overwhelming enemy swarms that detract from the overall experience, making it feel punishing rather than fun. While there are some innovative modifiers and a nostalgic charm, the lack of polish and variety in combat options leaves many feeling frustrated and disappointed.

    • “Jokes aside, the game excels in delivering top-notch gameplay while maintaining a smooth experience.”
    • “It's a simple beat 'em up, though it offers some new ideas to spice up the gameplay by adding modifiers that at certain points alter the style of the game by making enemies more powerful or by giving the screen the sensation of an old TV set, among others.”
    • “With familiar and enjoyable gameplay, great visuals, and a fantastic soundtrack, this game is easily enjoyable.”
    • “The problem is the gameplay: hordes of enemies that cannot be stopped, which force you to jump around without understanding anything, without any tactics.”
    • “Before we get into the usual technical defects, the gameplay itself is also flawed, with a very bad lack of polish, clunkiness, bugginess, and so on.”
    • “This is not the only problem the game has; there is also a very annoying lag with the main character's attacks which makes the gameplay even more punishing. Enemies' hitboxes seem to fail even when in front of them, and to make things worse, the attack range is very short, forcing you to stay really close to the enemies. Considering that 70% of the enemies have ranged attacks, it feels like the developers really wanted you to get frustrated easily.”
  • humor
    13 mentions Positive Neutral Negative

    The game is praised for its quirky humor, with players appreciating its self-aware dialogue and absurd plot points that contribute to an entertaining experience. The blend of a funny story, a classic beat 'em up style, and a metal soundtrack enhances the overall enjoyment, making it clear that the game doesn't take itself too seriously. While some find the humor to be dark or nonsensical, it adds a unique charm that resonates with many players.

    • “Some of the weird elements of the game add a nice touch of humor and entertainment.”
    • “The different plot points and dialogue are humorous, so I don’t think that the game takes itself too seriously, which is always welcome.”
    • “The story is simple yet humorous and self-aware, making for a fun narrative to follow while beating up all your enemies.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is considered limited due to its short length, but the inclusion of a mutator system adds significant depth and encourages multiple playthroughs, especially on higher difficulties. Players appreciate the added challenge and variety that these modifiers bring, making the game a worthwhile addition to their collection.

    • “This is a pretty nifty system that adds depth and replayability to the game.”
    • “So the game seems short and with little practical replay value.”
    • “A permadeath playthrough on a higher difficulty should be significantly longer (although possible in 40 minutes, if the achievements are to be believed), and the modifiers add some decent replay value.”
    • “The amount of replayability through the mutators makes it worth the price and a nice game to have in your collection.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game is mixed; while some users report a smooth experience with few major bugs, others encounter significant issues such as crashes and confusing gameplay mechanics. Minor bugs, like inconsistent damage on bosses, have been noted, but overall, the game's technical implementation has received criticism for being weak and buggy, particularly in its console port.

    • “That's reinforced by a very weak, buggy, and lackluster technical implementation in this lazy console port.”
    • “However, when I played, it was buggy; it would just stop working, not accepting votes from viewers, and there was little explanation as to what each one did, so chat was left confused.”
    • “There was also a minor bug where the first hit on a boss would always take out about a quarter of its health bar, with subsequent hits doing a normal amount of damage - nothing huge, and there were no other glitches as far as I could tell.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is heavily influenced by a vibrant death metal aesthetic, with graphics that are generally well-received, though some effects can be distracting. The soundtrack, filled with metal riffs, enhances the immersive experience, although it can occasionally overpower other audio elements; adjusting sound settings can help balance this. Overall, the atmosphere effectively captures the essence of metal culture, from the visuals to the audio.

    • “The devs clearly love death metal, because the soundtrack is pretty much metal riff after metal riff, which is great. The whole game breathes metal, from the baristas to the entire atmosphere of concerts, music, and metalheads.”
    • “The graphics and atmosphere are more than fine, apart from some effects that distort the screen or alter the colors just to annoy the player.”
    • “The devs clearly love death metal, because the soundtrack is pretty much metal riff after metal riff, which is great. The whole game breathes metal, from the baristas to the atmosphere of concerts, music, and metalheads. However, most of the time, the metal music makes it difficult to listen to the rest of the audio sounds; just tweak the sound options and you are all set.”
    • “All the audio is crisp and helps deliver the experience and atmosphere the game is striving for.”

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