- April 25, 2014
- Coatsink
- 2h median play time
Chip
Platforms
About
"Chip" is an isometric puzzle game featuring a little robot named Chip who needs to be recharged to escape the clutches of the villain, Rust. Players solve puzzles using objects such as cannons, mirrors, and magnets to direct a blob of energy to Chip. The game offers 75 levels, three level packs, and the ability to customize Chip with various accessories and costumes found in hidden presents. Features include 20+ achievements and leaderboards.











- Chip features cute graphics and a charming art style that appeals to both kids and teenagers.
- The game offers a variety of puzzles that increase in difficulty, providing a satisfying challenge for players.
- It includes character customization and collectibles, adding an engaging layer to the gameplay.
- The controls are often unresponsive, leading to frustration, especially during timed challenges.
- The game can feel repetitive and lacks depth, making it less engaging over time.
- Some players find the time restrictions on puzzles to be annoying and detrimental to the overall experience.
- gameplay84 mentions Positive Neutral Negative
The gameplay is characterized by a mix of well-designed mechanical puzzles that progressively introduce new mechanics, offering a satisfying challenge for players who enjoy strategic thinking. While the game features colorful graphics and a charming style, some players find the controls clunky and the timed mechanics frustrating, particularly for those not fond of pressure in puzzle-solving. Overall, it provides a solid puzzling experience, though it may lack depth on PC compared to its mobile counterpart.
“This puzzle game has a steady introduction of puzzle mechanics that leads to an occasionally frustrating, but overall satisfying puzzle experience.”
“Chip offers satisfying gameplay with a real level of challenge to its levels, and it’s presented wonderfully.”
“A charming puzzle game that forces you to be quick on your toes and think outside the box to use the mechanics in unique ways.”
“As a mobile game it's okay, but as a PC game it lacks gameplay depth.”
“Even if the game worked, it seems the saving grace is only in the art, as the core gameplay of placing tiles to route an object around is tired and rather boring.”
“The controls are clunky and there are a few issues with the gameplay, apart from it just being a tablet port, so it doesn't really belong on Steam anyway.”