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Chinatown Detective Agency: Day One prologue Game Cover

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Chinatown Detective Agency: Day One prologue is a single player action game with mystery and historical themes. It was developed by General Interactive Co. and was released on March 26, 2020. It received mostly positive reviews from players.

Day One is the prologue for Chinatown Detective Agency, a mystery adventure game inspired by the classic Carmen Sandiego series that will take you across Singapore and the world in hot pursuit of criminals, witnesses and clues. I remember my first day at INTERPOL like it was yesterday. Now it was just me, my office and my very first case. You’ll guide new PI Amira Darma through her first day in …

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73%
Audience ScoreBased on 105 reviews
story32 positive mentions
stability6 negative mentions

  • The game features a unique mechanic that requires players to conduct real-world research to solve puzzles, making it feel immersive and intellectually rewarding.
  • The pixel art style and atmospheric soundtrack are beautifully crafted, enhancing the overall aesthetic and experience of the game.
  • The storyline is engaging with multiple endings and interesting characters, providing a nostalgic nod to classic detective games like Carmen Sandiego.
  • The save system is frustrating, as players can only save after completing a case, leading to repeated gameplay if they need to take a break or encounter bugs.
  • Many puzzles can feel obtuse or overly reliant on external research, which can break immersion and detract from the gaming experience.
  • The game suffers from various bugs and inconsistencies, including missing voice lines and dialogue that doesn't match the text, which can disrupt the flow of the story.
  • story
    112 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring intriguing narratives and character development, with multiple branching paths that lead to different endings. However, many players feel that the puzzles detract from the storytelling experience, often finding them tedious or uninteresting. While the aesthetic and writing are praised, issues such as a lack of manual save options and occasional bugs hinder the overall immersion and enjoyment of the narrative.

    • “The story grips you with the desire to explore a near future of the island of Singapore while solving multiple mysteries, beautifully presented in pixel art.”
    • “The cases and the story are intriguing, and I honestly kind of like the aspect of having to look up information online.”
    • “The artwork is phenomenal and the story is great too.”
    • “The game isn't truly worth its price point considering how short the whole story is.”
    • “I think the game is too short for its price - yes, you will play more and spend more time in game if you do different paths and reach the end with a different partner and get different endings but the paths are short and the main storyline starts to feel boring after the nth replay with a different character.”
    • “The nice artwork and the authentic Singaporean accent got me at first but... the flow is very boring, puzzles are not interesting and the story is progressing too slowly.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay is characterized by a unique blend of real-world research and puzzle-solving, encouraging players to engage with external resources like search engines. While some players appreciate the innovative mechanics, such as the detective work and the challenge of using real-world tools, others find aspects like the save system and certain mechanics frustrating and poorly implemented. Overall, the gameplay offers a mix of intriguing concepts and execution issues, leading to a varied player experience.

    • “It's a clever way to blend real-world tools into gameplay.”
    • “The mechanic that forces you to become a real detective and do the research yourself was right up my alley.”
    • “Many people seem to be mad about the Carmen Sandiego-inspired mechanic of conducting outside research for puzzles, but I think that is a huge part of the game’s charm.”
    • “The gameplay is what I have gripes with though.”
    • “A lot of elements felt thrown in haphazardly, not fully developed and just a handful of wasted game mechanics that served more as an inconvenient barrier than anything.”
    • “No save mechanic even after the prologue is making this game unenjoyable for me.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game have received high praise for their beautiful pixel art style and aesthetic, with many reviewers highlighting the intricate artwork and atmospheric visuals that enhance the overall experience. However, some players noted issues such as graphical errors and minor clipping, suggesting that while the art is impressive, the technical execution may feel unfinished. Overall, the visuals are a standout feature, captivating players with their charm and detail, despite some concerns about gameplay and dialogue quality.

    • “The visuals and the sound design are amazing.”
    • “The artwork is phenomenal and the story is great too.”
    • “Just the aesthetics of the game left me in awe.”
    • “Graphically, I think that the characters could have had slightly higher fidelity.”
    • “Played the open beta version in 2024 to have the save-anytime feature (essential to overcome annoyances caused by the point above), but it constantly throws up messages about graphics errors that obscure the screen and you have to clear them away.”
    • “It seems as though more time was spent on artwork than the actual gameplay.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating ambient synths, beautiful pixel art, and gripping visuals, which collectively create an immersive experience. Reviewers highlight the combination of atmospheric sound design and engaging storytelling, noting that it enhances the overall tone and depth of the game. However, some mention that despite the strong atmosphere, the game feels somewhat unfinished in certain aspects.

    • “Drifting ambient synths drone on during more atmospheric moments.”
    • “The atmosphere is great.”
    • “It's visuals are absolutely gorgeous, the music and atmosphere are so gripping, and the voice acting is sincerely next level.”
    • “But there's a pretty big caveat: other than the art style and atmosphere, it feels unfinished.”
    • “What I like about it is that it invites some tinkering and researching on your own, and because these clues are actual things out there, it adds to the serious tone and atmosphere.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game has received high praise for its serene and immersive quality, complementing the pixel art and overall atmosphere effectively. Many players appreciate the soundtrack's ability to enhance the gaming experience, although some noted issues with dialogue volume and quality. Overall, the music is considered a standout feature, contributing significantly to the game's appeal.

    • “The serene soundtrack is fun to listen to while playing and is on point.”
    • “The art, music, and animations are phenomenal.”
    • “The pixel art is beautiful, the character portraits and personalities are memorable, the developers have created an immersive future world, especially the soundtrack, which is superb - I hope it is released separately.”
    • “The music is louder than the person talking.”
    • “The music.”
    • “The incredible low-res pixel art is grossly underutilized, and the soundtrack is fitting.”
  • stability
    7 mentions Positive Neutral Negative

    The game is plagued by numerous bugs, including audio issues, mismatched voicelines, and glitches that disrupt gameplay and immersion. While it generally functions without crashing, the prevalence of these issues significantly detracts from the overall experience, indicating a need for substantial fixes from the developers.

    • “The art is outstanding, the music is good, and the game generally works; it didn't crash and wasn't buggy.”
    • “I appreciate how stable the game is; I haven't experienced any crashes or major bugs.”
    • “The game runs smoothly without any interruptions, making for a very enjoyable experience.”
    • “The game is fairly buggy (including spoiling a mystery in a way that certainly seems unintended), so the devs really should fix that stuff.”
    • “It's buggy, voicelines don't play or don't match up with the text, audio levels and quality differ greatly between characters, and typos galore.”
    • “Overall, the game is buggy which ruins the immersion and experience.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is described as a blend of clever dialogue and situational comedy, with moments that elicit genuine laughter, such as unexpected character actions and amusing plot twists. While the humor is appreciated, it is noted that it doesn't reach the level of whimsical absurdity found in classic adventure games like Monkey Island or Thimbleweed Park. Overall, the humor complements the engaging story and well-developed characters, enhancing the overall experience.

    • “Then I find out in one moment, the main character gets dosed by a potential hire so she can escape; that made me laugh.”
    • “Sometimes, a character would walk the wrong way in a cutscene, which was sort of funny.”
    • “On top of that, the storylines are great, the characters have both deep and hilarious dialogue, the art is beautiful, and the sound style is atmospheric and lovely.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers notable replayability due to its decision-based mechanics that lead to different story outcomes, allowing players to explore various scenarios. However, some users feel that while the replay value exists, it may not be compelling enough to encourage multiple playthroughs. Overall, it provides a decent amount of replayability for those interested in experiencing all possible cases.

    • “Replayable, as decisions lead to different story outcomes.”
    • “This gives some replayability if we want to explore every possible scenario in the game.”
    • “This means the game does have a good bit of replayability.”
    • “A solid point-and-click game with puzzles, but despite its replayability, it didn’t capture my interest enough to make me want to play through it more than once.”
    • “I think they only made this choice to make the game 'replayable'.”
    • “This gives some replayability if we want to do every possible case in the game.”
  • emotional
    3 mentions Positive Neutral Negative

    Players appreciate the touching storylines and endings, highlighting their emotional resonance. However, some feel that certain elements detract from the overall emotional impact of the game, suggesting a mixed reception regarding how effectively the game conveys its emotional themes.

    • “I also liked all the storylines, and every ending was touching.”
    • “Made me feel so smart solving all the puzzles!”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unnecessary, particularly in tasks like waiting for flights and conducting research. While some appreciate the interesting mechanics, many feel that certain puzzles lack engagement and can be frustratingly non-intuitive.

    • “I found buying plane tickets, then clicking wait until 3 hours before the flight, and watching the plane go across the map unnecessary and tedious.”
    • “Doing the research is a tedious task, but it's definitely an interesting mechanic for a mystery game like this!”
    • “Some puzzles were a little less engaging, tedious, or not very intuitive.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game has been criticized for inconsistent character design, with sprites not aligning with their in-game representations, leading to confusion about character identities, especially on the title screen.

    • “The character design does not match the personalities, making it hard to connect with them.”
    • “The sprites are inconsistent with the characters' descriptions, leading to confusion about who is who.”
    • “It's difficult to identify characters on the title screen, as their designs don't align with their in-game appearances.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Chinatown Detective Agency: Day One prologue is a action game with mystery and historical themes.

On average players spend around 6 hours playing Chinatown Detective Agency: Day One prologue.

Chinatown Detective Agency: Day One prologue was released on March 26, 2020.

Chinatown Detective Agency: Day One prologue was developed by General Interactive Co..

Chinatown Detective Agency: Day One prologue has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Chinatown Detective Agency: Day One prologue is a single player game.

Similar games include Chinatown Detective Agency, Chinatown Detective Agency: Day One, Night Call, Gamedec, Rue Valley and others.