- April 9, 2024
- René Rother
- 5h median play time
Children of the Sun
As macabre as it is, Children of the Sun’s addictive leaderboard chase is sure to rekindle the competitive spirit in those who find themselves lapping up this world's darkness after having ventured heavenward in Neon White.
Platforms
About
In "Children of the Sun" , players control a single bullet in a tactical third-person puzzle-shooter, guiding it through levels to take down cultists and uncover dark truths. Using precise aiming, environmental manipulation, and strategic planning, players eliminate cult members and uncover the mysteries of the mysterious order. With a focus on stylish, satisfying kills, players wage a one-woman war against the cult, one bullet at a time.










- Clever puzzle shooter mechanics that allow players to control a single bullet to eliminate multiple targets, creating a satisfying gameplay loop.
- Stylish aesthetic and unique art direction that enhances the overall experience, reminiscent of films like Mandy.
- Engaging and addictive gameplay with a good balance of challenge and accessibility, making it enjoyable for both casual and competitive players.
- The game is relatively short, taking around 3-4 hours to complete, which may leave some players wanting more content.
- Some levels can be frustrating due to hidden enemies and a sudden difficulty spike in the final levels, which may disrupt the flow of gameplay.
- The inclusion of an unskippable mini-game that feels disconnected from the main gameplay can detract from the overall experience.
gameplay
573 mentions Positive Neutral NegativeThe gameplay in "Children of the Sun" is characterized by its unique mechanic of controlling a bullet mid-flight, blending sniping with puzzle-solving elements that keep the experience fresh and engaging. Players appreciate the gradual introduction of new mechanics and challenges, which enhance the overall gameplay loop, although some feel the game could benefit from more variety in enemy design and level length. The combination of stylish visuals, satisfying mechanics, and a compelling atmosphere contributes to a fun and addictive experience, despite some criticisms regarding repetitiveness and clarity in gameplay mechanics.
“The gameplay is fun and satisfying.”
“I thought they'd be repetitive but each one brings something new to the table (with new mechanics every now and then) and there are a few which are quite different to the rest so it was a nice change of pace.”
“The gameplay loop is the right mixture of challenging and enjoyable, making you consider every angle for the perfect shot.”
“I enjoyed the premise, the visuals, and the little clues of a narrative, but the actual gameplay was not very engaging for me.”
“If the game did something else with its enemy design and the mechanics of the latter half of the game it would be amazing but as it is, it is simply not 'fun' after a certain point and that is very disappointing as every ingredient necessary for this to be a cult hit in the indie sphere is there but it's just not quite working.”
“The gameplay started out fine, I guess, but as more things were added, the more cluttered the game got and the new skills conceptual are great but the dev failed to make them work with the base gameplay on any level of depth.”
Children Of The Sun Review – A Dish Best Served Cold
As macabre as it is, Children of the Sun’s addictive leaderboard chase is sure to rekindle the competitive spirit in those who find themselves lapping up this world's darkness after having ventured heavenward in Neon White.
85%Children of the Sun Review
This slick and shrewd supernatural sniping game is packed with satisfying spatial problems to solve (and shoot), but it's not significantly satisfying after the first time around.
70%Children of the Sun
Spot On
90%