- September 11, 2017
- Spellbound
Chicago 1930
Platforms
About
"Chicago 1930: The Prohibition" is an immersive adventure game set in the political turmoil and criminal underworld of 1930s Chicago. As detective Thomas Moore, players must navigate a complex web of organized crime, corrupt officials, and dangerous speakeasies to solve a series of high-stakes cases. With a rich narrative, challenging puzzles, and a historical recreation of the city, the game offers an engaging and suspenseful experience in the style of film noir.
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- The game has a solid and atmospheric feel, reminiscent of classic tactical games.
- It offers a unique RPG system where henchmen have different stats and abilities.
- For fans of the real-time tactics genre, it can be a fun time killer despite its flaws.
- The game is plagued by numerous bugs and crashes, making it difficult to progress.
- Character selection is frustratingly broken, often resetting choices and limiting gameplay.
- The AI is poorly designed, leading to unresponsive and illogical enemy behavior.
story
38 mentions Positive Neutral NegativeThe story is generally perceived as unengaging and linear, often described as a simple "do this, do that" narrative that lacks depth. Players face significant technical issues, including crashes and bugs that hinder mission progression and character selection, which detracts from the overall experience. While some nostalgic players find enjoyment despite these flaws, the story's execution and gameplay mechanics leave much to be desired.
“The story is nice, even if it's not a blockbuster or something.”
“I was in the second mission of the mafia where you have to destroy the barrels, but I just can't enter many of the doors.”
“Maybe I am not meticulous enough to find the key whatsoever, but I don't even bother to find out from the web how to finish the mission.”
“The story is not compelling at all; it's like 'do this, do that' kind of story.”
“While it is buggy, not being able to change your crew (unless you're on Windows XP apparently), the AI is pretty stupid, missions many times have only one linear option of completion, limiting replayability, and the gameplay is sort of clunky.”
“Four, the mission is rather unclear.”