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Chasing the Unseen Game Cover

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Chasing the Unseen is a single player casual platformer game. It was developed by Strange Shift Studio and was released on March 7, 2024. It received neutral reviews from players.

"Chasing The Unseen" is a single-player adventure game that focuses on exploring abstract worlds and climbing colossal creatures. Players will encounter mysterious and beautiful environments, and climb on giant creatures while using a parachute to navigate falls. The game features challenging climbing sequences, tranquil exploration, and maze-like levels using fractal geometry. Prepare for frequent setbacks and disorientation while discovering the boy's journey in this surreal world.

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58%
Audience ScoreBased on 45 reviews
atmosphere6 positive mentions
story3 negative mentions

  • The game features impressive scale and atmosphere, creating a surreal and immersive experience.
  • The sound design and music contribute to a haunting ambiance that enhances the gameplay.
  • The core mechanics of climbing and platforming on giant creatures are enjoyable and reminiscent of classic platformers.
  • The navigation and guidance systems are poorly implemented, often leaving players feeling lost and frustrated.
  • Level design lacks clarity and direction, with many areas feeling empty and unengaging.
  • Controls can be clunky and unresponsive, detracting from the overall gameplay experience.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is characterized as frustrating and slow-paced, primarily involving walking, jumping, and climbing, with little depth or engaging mechanics to sustain interest. While some unique level mechanics and a beautiful atmosphere are appreciated, many players feel that the overall experience lacks cohesion and fails to provide enough incentive to explore or collect additional content. Despite a few standout moments, the gameplay is largely seen as monotonous and disjointed.

    • “I do genuinely enjoy the atmosphere and some of the level mechanics—the one where platforms explode out when you're near was a highlight.”
    • “The core mechanic revolves around climbing and platforming on giant creatures, much like one of my favorite games, Shadow of the Colossus.”
    • “The artistic style of the game is perfect for that dreamy feel, and the music pairs well with the gameplay.”
    • “Ultimately you come to a conclusion that there is barely any gameplay other than walking, and a bit of jumping and climbing.”
    • “The gameplay itself is quite frustrating, slow-paced, and without much depth.”
    • “Despite occasional moments of jumping, gliding, and climbing, the gameplay remains largely monotonous and constrained.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is described as haunting and atmospheric, effectively complementing the gameplay and visuals, though some find it repetitive and lacking in grandeur. While certain moments, like the boss music, evoke strong emotions, others feel the overall composition could benefit from a more experienced composer. Overall, the music enhances the dreamy aesthetic but may not leave a lasting impression for all players.

    • “The music/ambiance in the game was almost haunting at times without actually being a horror game.”
    • “The artistic style of the game is perfect for that dreamy feel, and the music pairs well with the gameplay.”
    • “The impending rise of a colossal octopus as it crests over the side of the landscape in front of you while his 'boss' music starts trumpeting just sent shivers down my spine, it was awe-inspiring.”
    • “The visuals are very much last decade, and the music is just meh.”
    • “-repetitive music”
    • “It's just a shame it didn't have a more experienced composer, who could've given the music more grandeur.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its impressive visuals and scale, creating a cool and engaging experience. However, some players feel that the humor in animations disrupts the intended mood, and the overall sense of confusion can leave them feeling lost. While the atmosphere is a highlight, it may not be enough to sustain player interest throughout the game.

    • “I do genuinely enjoy the atmosphere and some of the level mechanics--the one where platforms explode out when you're near was a highlight.”
    • “Cool atmosphere and a relaxed but engaging experience.”
    • “The game looks fantastic and impresses with its scale and atmosphere.”
    • “I don't think I will finish it either way; unfortunately, the visuals and the atmosphere just can't keep me engaged enough to continue.”
    • “While the animations of the running creatures inject some humor, they disrupt the game's intended atmosphere.”
    • “Sure, you could argue that the mystery and confusion are part of the game’s atmosphere, but you're left completely lost most of the time.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is criticized for its lack of depth and overarching plot, leaving players without a compelling narrative to engage with. However, it concludes with an interesting message, despite the limited lore and unclear mission objectives. Overall, the storytelling feels minimal and does not effectively draw players in.

    • “Your mission is to climb and navigate a vast level through an unclear path of twists and turns.”
    • “No story or overarching idea was presented to hook a player.”
    • “There's no real plot in the game.”
    • “The story is very limited in terms of actual lore, but sums up nicely in the end (with an interesting message, may I add).”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they feel outdated and reminiscent of last decade's visuals. While some appreciate the atmosphere and varied mechanics, others find the limited graphics settings disappointing and the overall visual experience insufficient to maintain their interest. Additionally, the game demands significant resources despite its simplistic visuals, leading to further frustration among users.

    • “Unfortunately, that's all the game can be praised for - good concept, beautiful visuals, a solid atmosphere, and varied mechanics on each level.”
    • “I don't think I will finish it either way; unfortunately, the visuals and the atmosphere just can't keep me engaged enough to continue.”
    • “The visuals are very much last decade, and the music is just mediocre.”
    • “The graphics settings are disappointingly limited, and despite the game's simplistic visuals, it surprisingly demands significant resources from your machine.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is primarily derived from the amusing animations of the running creatures; however, this comedic element tends to undermine the overall atmosphere the game aims to create.

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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Chasing the Unseen is a casual platformer game.

Chasing the Unseen is available on PC, Steam Deck and Windows.

On average players spend around 7 hours playing Chasing the Unseen.

Chasing the Unseen was released on March 7, 2024.

Chasing the Unseen was developed by Strange Shift Studio.

Chasing the Unseen has received neutral reviews from players. Most players liked this game for its atmosphere but disliked it for its gameplay.

Chasing the Unseen is a single player game.

Similar games include NaissanceE, Dreaming Sarah, FRACT OSC, Spirit of the North, Iris.Fall and others.