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Chantelise - A Tale of Two Sisters

Chantelise - A Tale of Two Sisters Game Cover
75%Game Brain Score
story, gameplay
grinding, optimization
75% User Score Based on 557 reviews

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Chantelise - A Tale of Two Sisters Game Cover

About

Chantelise - A Tale of Two Sisters is a single player hack and slash game with a fantasy theme. It was developed by EasyGameStation and was released on July 29, 2011. It received mostly positive reviews from players.

In "Chantelise - A Tale of Two Sisters," players control Chantele, a young woman transformed into a sorceress, as she explores a vibrant fantasy world to defeat an evil curse. Using various spells, Chantele battles enemies, solves puzzles, and collects treasures in this action-packed, anime-style adventure game with a captivating storyline and colorful graphics. The game's unique gameplay mechanics and engaging story make it a must-play for fans of action-adventure games.

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75%
Audience ScoreBased on 557 reviews
story68 positive mentions
grinding48 negative mentions

  • Charming and nostalgic art style reminiscent of early 2000s Japanese indie games.
  • Engaging story centered around sisterhood, courage, and perseverance, with humorous and heartfelt dialogue.
  • Flexible magic system that allows for experimentation with elemental combinations, enhancing combat variety.
  • Clunky camera controls and perspective issues that can hinder gameplay and make combat frustrating.
  • High difficulty level, especially in boss fights, which may deter casual players and lead to repetitive grinding.
  • Limited healing options and a lack of traditional leveling system, forcing players to rely heavily on item purchases for progression.
  • story
    196 mentions Positive Neutral Negative

    The story of "Chantelise" centers on the bond between two sisters, Elise and Chante, as they navigate a whimsical yet challenging journey to break a curse that has transformed Chante into a fairy. While the narrative is often described as simple and predictable, it is enriched by charming character interactions and moments of humor, making it engaging despite its limitations. Overall, players appreciate the heartfelt themes of sisterly love and sacrifice, even if the story's execution can feel rushed or lacking depth at times.

    • “The story follows Elise, a young girl traveling with her older sister Chante, who has been transformed into a fairy by a mysterious curse.”
    • “The relationship between Elise and Chante forms the emotional backbone of the story.”
    • “It's a simple yet engaging story with a nice little twist later on that escalates their situation and reveals the reason behind the sisters getting cursed.”
    • “7/10 - basic game with a classic look and typical boring story.”
    • “Don't play it for the story, there's nothing there.”
    • “The story is cute and whimsical, and actually pretty interesting.”
  • gameplay
    135 mentions Positive Neutral Negative

    The gameplay of "Chantelise" is a mixed bag, with many players appreciating its nostalgic charm and unique magic system, while others criticize its repetitive mechanics and clunky controls. The game features short dungeons filled with enemies and a focus on mastering combat mechanics, but the overall experience can feel tedious and frustrating due to poor camera angles and a lack of gameplay variety. Despite its flaws, those who invest time in learning the mechanics may find satisfaction in overcoming challenges, making it a potentially rewarding experience for fans of classic action RPGs.

    • “It is the kind of game that feels like a love letter to a simpler era of adventure gaming—one where small teams relied more on imagination and mechanical experimentation than cinematic spectacle.”
    • “Gameplay in Chantelise is built around short, self-contained dungeons filled with enemies, traps, and hidden treasures.”
    • “The gameplay is very smooth and fluid.”
    • “The first boss you come across is harder than it should be because the mechanics of this game are so clunky.”
    • “The gameplay is very repetitive; you have to kill all enemies in an area to advance during each level, which can get boring.”
    • “The controls, the save points (or lack of), and the overall gameplay just detract from the experience too much.”
  • graphics
    100 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming, retro aesthetic reminiscent of PS1-era visuals, combining 2D sprites with low-poly 3D environments. While some players appreciate the nostalgic art style and cute character designs, others find the graphics dated and lacking polish, which may detract from the overall experience. Despite these limitations, the visuals contribute to the game's unique personality and appeal, particularly for fans of classic RPGs.

    • “The charming visuals this game and all the other easygamestation games have is pretty much the biggest selling point.”
    • “The low-poly environments and large, beautiful spritework make for a lovely low-fi aesthetic.”
    • “The graphics are nice and use both 2D sprites and 3D models.”
    • “The graphics are a strange combination of 2D sprites (for the characters, special effects, and certain objects in the background like trees...) interlaced in a 3D environment made of polygons.”
    • “Aesthetically, this game wasn't all that pleasant to look at; the graphics were rather dated, even for an indie game.”
    • “The worst part is the technical side; I don't mind the 2D models and I can dig the art style, but having groups of enemies popping in only when I'm almost face to face is not acceptable in this day and age of gaming.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its charm and fitting melodies, while others find it forgettable or repetitive. Many agree that the soundtrack complements the game's tone, though it lacks standout tracks that leave a lasting impression. Overall, the music is generally described as decent to good, with a few standout moments, but it may not resonate with everyone.

    • “The soundtrack, composed of light melodic themes and adventurous dungeon tunes, fits perfectly with the game’s tone.”
    • “The music blended well in the background, and actually stood out to me a few times as quite fitting for the story/stage.”
    • “The gameplay and music is very reminiscent of PSX-era 3D action RPGs and it gave me an odd, yet nice, nostalgic feeling.”
    • “The music is agreeable but didn’t stick with me save for a few tracks that simply crop up rather often throughout the game’s playtime.”
    • “The soundtrack is okay but forgettable, and I find myself stabbing my ears from the constant beeping from the stupid low HP warning sound.”
    • “The music is just dull droning background music.”
  • grinding
    48 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly due to the necessity of farming for coins to upgrade health and equipment. While some appreciate the challenge and the creative boss battles, others criticize the forced nature of grinding and the lack of meaningful progression, leading to frustration during gameplay. Overall, the experience can be enjoyable for those who appreciate grind-heavy RPGs, but it may deter players seeking a more streamlined or less repetitive experience.

    • “Very repetitive and grindy.”
    • “Too much grinding to get the good loot.”
    • “Grinding in this game is also a little vexing, as you will die a lot; the only way to counter it is to grind to get better stats, but there are no level-ups in this game. Instead, it is replaced by gold which you will use to buy better equipment, now this would not be an issue if there weren’t so few equipment slots.”
  • humor
    29 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with many players appreciating the charming dialogue and quirky character interactions that add warmth to the narrative. While some found the humor to be hit-or-miss, with instances of stereotype jokes and occasional lame dialogue, the overall comedic tone is well-received, often described as entertaining and endearing. The game's lighthearted moments, combined with its cute graphics and engaging story, contribute to a fun and relaxing experience, making it appealing to fans of quirky RPGs.

    • “Their conversations—localized with humor and charm by Carpe Fulgur—inject warmth into what could have been a standard dungeon-crawling narrative.”
    • “The story is funny and intriguing, so you should be hooked on it.”
    • “This game has very endearing and hilarious characters, and extremely well-written dialogue.”
  • emotional
    9 mentions Positive Neutral Negative

    Chantelise is praised for its emotional depth, particularly through the heartfelt relationship between the sisters Elise and Chante, which adds significance to the gameplay experience. While some players found the game frustrating, the emotional moments, such as Chante's pleas for Elise to wake up, resonate deeply, creating a bittersweet connection that lingers beyond the gameplay. Overall, the game is seen as a labor of love that balances lighthearted fantasy with sincere emotional themes.

    • “Originally released in Japan in 2006, Chantelise was brought to western audiences in 2011, and despite its humble production values, it stands as a heartfelt experience centered on sisterhood, courage, and perseverance.”
    • “The relationship between Elise and Chante forms the emotional backbone of the story.”
    • “And hearing Chante trying to get Elise to wake up never stops being a little heartbreaking, especially since she is completely helpless without you.”
    • “The game tries to evoke emotions but ends up feeling flat and uninspired.”
    • “I expected a deep emotional experience, but the characters felt one-dimensional and unrelatable.”
    • “The story had potential, but the execution left me feeling disconnected and indifferent.”
  • replayability
    7 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the variety offered by different items, secret treasures, and time trials, others find it lacking due to its short length and limited replay value compared to similar titles. A few players highlight the enjoyment of speedrunning as a significant factor in replayability, but overall, many feel the game has a short lifespan with minimal incentive to replay.

    • “Has some nice replayability with different items, secret treasure, and time trials.”
    • “As for why this game grew on me as the best among the three from the same publisher (Recettear, Fortune Summoners & Chantelise), it would probably be because of its replayability and speedrunning enjoyment.”
    • “I have to admit this is the only game I have been speedrunning, but that's largely because of its high replayability value (especially when compared to Recettear and Fortune Summoners).”
    • “It's also quite short for an action RPG and has little replay value.”
    • “Now I still enjoyed the game, mind you, it just has a very short lifespan with little replay value.”
    • “Overall, I'm glad I played this game; it was fun while it lasted. Unfortunately, I don't see all that much replay value, though.”
  • character development
    5 mentions Positive Neutral Negative

    Overall, character development in the game is noted for its decent pacing and integration with the story, though some reviewers feel it falls short compared to other titles like Recettear and Fortune Summoners, which offer stronger narratives and gameplay. The character designs are generally appreciated, described as cute and appealing.

    • “It may be 2D, but the character development is much better paced with the story.”
  • optimization
    5 mentions Positive Neutral Negative

    The game suffers from poor optimization on PC, particularly with keyboard controls, which can lead to frustrating gameplay due to mispresses. While the control scheme is simple and easy to master, the lack of effective optimization detracts from the overall experience, making it feel outdated.

    • “The keyboard optimization is fantastic, making it easy to customize controls to fit my playstyle.”
    • “I love how the game allows for extensive optimization options, enhancing both performance and user experience.”
    • “The optimization features really streamline gameplay, ensuring smooth performance even on lower-end systems.”
    • “It has poor optimization for PC.”
    • “Although I am not against games being hard, with the poor keyboard optimization, the game becomes relatively annoying when you die because you mispressed a key or were pressing 'D' when you should have been pressing 'S' (because typically with camera controls on keyboard without mouse optimization, it is WASD with 'A' being left and 'D' being right).”
    • “Overall, good game but a little on the older side with poor optimization for PC.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, players report that the game's stability is generally good, with only a couple of glitches encountered late in the game and a single crash. The ability to save anytime alleviates concerns about losing progress, making for a mostly smooth experience.

    • “The game is fun, but I only encountered about 2 glitches, both late in the game. You can save anytime, so there's no worrying about losing progress if the game crashes, which only happened once to me.”
    • “The weakest point in the game is Chapter 2 with that crab boss, but after that, the difficulty spike is much more fair.”
    • “The stability issues are noticeable, especially during late-game sections, but the ability to save anytime mitigates the frustration.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is significantly enhanced by the inclusion of authentic Japanese voice acting, which adds depth and immersion to the storytelling experience.

    • “The Japanese voice acting adds a rich layer to the story, enhancing the overall atmosphere.”
    • “The game's environment is beautifully crafted, immersing players in a captivating atmosphere.”
    • “The sound design and music create an enchanting atmosphere that draws you into the world.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the potential for a rich setting, the atmosphere is dull and fails to evoke any real emotion.”
    • “The game's atmosphere is overshadowed by repetitive environments and a lack of engaging sound design.”
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7h Median play time
11h Average play time
7-20h Spent by most gamers
*Based on 3 analyzed playthroughs
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Chantelise - A Tale of Two Sisters is a hack and slash game with fantasy theme.

Chantelise - A Tale of Two Sisters is available on PC, Windows and Linux.

On average players spend around 11 hours playing Chantelise - A Tale of Two Sisters.

Chantelise - A Tale of Two Sisters was released on July 29, 2011.

Chantelise - A Tale of Two Sisters was developed by EasyGameStation.

Chantelise - A Tale of Two Sisters has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Chantelise - A Tale of Two Sisters is a single player game.

Similar games include Fortune Summoners, UnEpic, Valkyrie Elysium, Fairy Bloom Freesia, Immortal Planet and others.