CastleMiner Warfare
- April 2, 2014
- DigitalDNA Games LLC
CastleMiner Warfare is a competitive first-person shooter set in a destructible, block-based world. Players can build fortifications and switch between build and fight modes on the fly. Gain points for kills, unlock new weapons and materials, and engage in creative combat using fluid dynamics like fire, oil, and lava. This game is a direct port of the 2014 Xbox 360 title.
Reviews
- The game offers a fun building and fighting experience, reminiscent of CastleMiner Z.
- Players appreciate the ability to create and publish their own maps, adding a personal touch to gameplay.
- Despite the low player count, some users still find enjoyment in playing with friends when they can connect.
- The multiplayer experience is nearly non-existent, with very few active players and no servers available.
- The game suffers from a lack of innovation and optimization, feeling inferior to its predecessors and having longstanding bugs.
- Many players express disappointment over the absence of bots for offline play, making it difficult to enjoy the game without others.
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for being a poorly optimized port, functioning adequately but lacking the necessary refinements for a smooth experience.
“Unoptimized, half-hearted port.”
“Sure, the game plays, but it's not optimized.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay features consistent bullet mechanics, characterized by noticeable bullet travel, which adds a layer of realism to the shooting experience.
“The bullet mechanics are the same, as there is some bullet travel.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players feel that the game's replayability could be significantly enhanced by the addition of customizable controls and a crouch feature, suggesting that these improvements would make the gameplay experience more enjoyable and varied.
“One thing I think would make this game a lot more replayable would be the ability to rebind controls, and possibly add a crouch feature.”
- graphics1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics received mixed feedback, with some users expressing dissatisfaction, though they noted that this aspect is not the primary focus of their reviews.
“Personally, I don't like the graphics, but that is not what this review is about.”
- music1 mentions
- 200 % positive mentions
- -100 % neutral mentions
- 0 % negative mentions
The music in the game is well-received, particularly the appealing soundtrack on the startup page, which adds to the overall charm. While the visuals are described as pixelated, they contribute to a charming aesthetic, enhancing the gameplay experience.
“The startup page has some nice music and looks great.”
“I really like the fact that when you shoot a wall, you get your projectiles rebounded. It would be nice to see if it would still hurt enemies that way, as it allows for great tactics.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game has been criticized, with some users finding it unfunny and lacking in comedic value.
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, noting that the controls are inconsistent and the game is plagued by numerous bugs.
“The controls aren't the same and it's buggy as all hell.”