Cascading Failure
- July 17, 2020
- Swallowed Sun Pty Ltd
"Cascading Failure" is a challenging FPS/RTS hybrid game where you lead your troops into battle as an on-field commander. Choose from two unique factions, manage resources, and build defenses to establish bases and amass an army. Your personal skills are important, but smart decision making and effective use of troops and abilities are crucial for victory, as soloing enemy groups is unlikely.
Reviews
- The game offers a unique combination of RTS and FPS elements, allowing for diverse strategies and gameplay styles.
- There is a large variety of weapons and troops, providing players with numerous customization options and tactical choices.
- The tutorial effectively explains the game mechanics, making it easier for new players to understand how to play.
- The AI is overly difficult, making the game feel unbalanced and frustrating, especially for new players.
- The game is still in early access and lacks many features, leading to a clunky experience with performance issues.
- Players have reported that the game can feel unplayable due to the high damage output and accuracy of enemy AI.
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game have been criticized for not running smoothly even on the lowest settings, which is surprising given the performance of other games on the same hardware. The settings menu is limited, focusing solely on overall graphic options without offering detailed adjustments like scaling or resolution. However, players appreciate the developers' engagement and willingness to improve the game.
“The graphics settings menu is quite detailed, allowing players to adjust various aspects of the visuals to enhance their experience.”
“The overall graphic settings are impressive, showcasing the developers' commitment to delivering a visually appealing game.”
“The developers seem very engaged and open to suggestions, which reflects their passion for creating a game that not only looks good but also plays well.”
“Has trouble running smoothly on the lowest graphical setting, bearing in mind I can run Arma 3 on 50 fps with this computer.”
“When you press 'esc', you can see the settings menu, but guess what, the settings there are only graphic settings.”
“Not even like 'scaling' and 'resolution' - but just overall graphic settings.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is currently hindered by overly strong and fast AI, making it difficult for players to fully explore the game's mechanics. While the game is in early access and requires improvements in controls and UI elements, the developers are actively engaged and receptive to player feedback, which is a positive sign for future updates.
“Of course, as it is an early access game, there are some things that I would like to see improved, like the control options (especially for the mouse) and more tooltips about the game mechanics, as well as certain parts of the UI (such as an always onscreen corner-minimap, more different symbols, and faster minimap response to dead enemies, and possibly crosshair size adjustment).”
“But the developers seem to be very engaged and open to suggestions, and most importantly, they can also play their own game quite well (unlike some bigger shooter developers who handle it like a passionless work project and care mostly about the money and aesthetics, with gameplay being secondary, if even).”
“The gameplay mechanics are intriguing, and I appreciate the developers' willingness to listen to player feedback for future improvements.”
“The game is unplayable; the AI is too strong and fast, so you won't have time to use all the mechanics of the game to see if they work well.”
“As it is an early access game, there are several things I would like to see improved, such as the control options (especially for the mouse) and more tooltips about the game mechanics. Additionally, certain parts of the UI could be enhanced, like having an always onscreen corner-minimap, more varied symbols, a faster minimap response to dead enemies, and possibly crosshair size adjustment.”
“The developers seem to be very engaged and open to suggestions, and most importantly, they can play their own game quite well, unlike some larger shooter developers who treat it as a passionless work project, focusing more on profit and aesthetics than on gameplay.”
- monetization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
Players appreciate the game's monetization model, noting the absence of microtransactions and the emphasis on earning rewards through gameplay rather than spending money. This approach fosters a sense of authenticity and engagement, with hopes that the game will maintain this integrity upon full release. Overall, the monetization strategy is viewed positively, contributing to a polished early access experience.
“For an early access game, it's impressively polished. There's a lot of content regarding guns and armor with meaningful customization options. The absence of microtransactions means you have to earn what you want, which is a refreshing aesthetic I've missed. There are no free rides here, except for customization.”
“The game is well-polished for early access, and I appreciate the depth of content available for guns and armor. The lack of microtransactions encourages players to earn their rewards, which adds to the overall experience. It's nice to see a game that values player effort over pay-to-win mechanics.”
“The game has a polished feel for an early access title, and I appreciate that there are no microtransactions. This means you have to earn what you want, which is a refreshing change from many other games that rely on cash grabs.”
“I hope this game doesn't turn into a soulless cash grab once it officially releases. The current state is promising, but I have concerns about how monetization will affect the overall experience.”
“It's great to see a game that doesn't have microtransactions. The lack of free rides means players have to earn their rewards, which adds to the overall enjoyment and satisfaction.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization of the game has been criticized for significant stuttering and various other performance issues, indicating a need for improvement in this area.
“Stuttering and various other problems it has.”
“Stuttering and various other problems it has.”