Cargo 3
- December 8, 2014
- Vinci Games
Cargo 3 is a futuristic action game set in science-fiction horror world, which links the best features of the genre: unusual dynamics and thrilling high intensity of the gameplay.
Reviews
- The game has potential to be great for dungeon crawling lovers if the developers continue to add more content.
- It features a unique dark atmosphere that can be immersive for players who enjoy horror themes.
- Some players found it visually appealing and noted that it is better than other low-quality games in terms of graphics.
- The game is repetitive, poorly optimized, and feels unfinished, with many players reporting bugs and performance issues.
- Gameplay lacks depth, with many levels feeling copy-pasted and offering little variation or challenge.
- Players have criticized the controls and mechanics as sluggish and unresponsive, leading to a frustrating experience.
- gameplay22 mentions
- 18 % positive mentions
- 64 % neutral mentions
- 18 % negative mentions
The gameplay of Cargo 3 is criticized for being sluggish and lacking depth, with many users describing it as a proof-of-concept that requires significant improvements in mechanics, AI, and overall optimization. While some players appreciate the unique atmosphere and challenge, the overall experience is marred by poor performance and unappealing interactions. Comparisons to other early access titles highlight a need for more variation and quality of life enhancements to elevate the gameplay experience.
“I would say the gameplay is a little harder and the atmosphere is unique.”
“You will die a few times until you check out the structure of the gameplay; you will learn to survive by yourself.”
“I also got a game from early access called The Forest; since I bought it, the game has improved in all ways: complex, beautiful, immersive, awesome gameplay.”
“Cargo 3, in its current condition, is more like a proof-of-concept version that would need a lot more variation to gameplay, AI upgrades, and general quality of life improvements.”
“Terrible optimization, gameplay, and everything in general.”
“It was ear-destroying ambient noise, unappealing AI interaction, and absolutely no depth in combat, with a complete lack of any other mechanic.”
- story16 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 25 % negative mentions
The game's story is largely criticized for being vague and underdeveloped, with minimal narrative elements presented through concept art and text before gameplay begins. Players report a lack of direction and repetitive gameplay that detracts from any potential plot, leading to a general sense of disinterest and disappointment in the storytelling aspect. Overall, the absence of a compelling narrative significantly impacts the game's appeal.
“Well, after all the updates, the game got improved but not much. I wanted to make a positive review, but I still can't find 'the thing in this game.' It should be more like a linear game with a nice story.”
“This game is basically go forward to a bunch of rooms, find the keys, and go to the next over and over. It repeats so much that I lost interest in playing it. On the other side, the game is gorgeous, dark, and immersive, but a story...”
“No story or plot.”
“There are some pictures and text telling you the story before the menu, but once you are in the game, there's no indication as to what you need to do.”
“Game is quick to show a vague story and few concept art pieces about spacious indoor facilities, but in an hour, it can be seen that this is just a first level copy-pasted with a different maze layout and most of the few enemy types can be seen during the first levels.”
- optimization12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
The game's optimization is widely criticized, with users reporting severe performance issues such as poor framerate and rendering, alongside numerous bugs that contribute to an overall feeling of incompleteness. Many reviewers suggest that the game is not only badly optimized but also feels unfinished, making it a poor investment even at a low price.
“The game to me feels very unfinished and I think optimization is a big issue.”
“I dropped my gun and couldn't pick up another one; the optimization was iffy. I got stuck on a pipe, and in the short time I played, I managed to turn the entire game wireframe by hitting ESC, and when I pressed F2, the entire thing quit itself.”
“To my horrified surprise, both the framerate and the rendering were poor - whereas other recent and more demanding games like Doom 2016 or Alien Isolation run smoothly and beautifully.”
“Maybe for a mere dollar this would serve as a curiosity for people who like to occasionally dip themselves into the world of bad games, but sadly, according to the Steam database, the price has not dropped that low since the winter sale of 2015. So even $4.99 for a repetitive, unfinished, badly optimized game is not a good deal, and because of its unfinished nature, it really shouldn’t even be sold on Steam anymore.”
“The game to me feels very unfinished, and I think optimization is a big issue.”
“I dropped my gun and couldn't pick up another one. The optimization was iffy; I got stuck on a pipe. The game design seems to be limited to grabbing the keycard and hitting the thing. In the short time I played, I managed to turn the entire game into wireframe by hitting Esc, and when I pressed F2, the entire thing quit itself.”
- graphics8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The graphics of Cargo 3 are noted to be superior to many other low-quality shooters on Steam, showcasing a coherent original art style and creepy monster models. However, reducing the graphics settings significantly diminishes the visual appeal, leading to a less detailed and more frustrating experience. Overall, while the game has its strengths in design, it also has notable weaknesses when settings are adjusted.
“It's better than infected spaceship generator, graphic-wise.”
“I turned all the graphics down to the lowest settings, and found it much less detailed and pretty, but much more vexing.”
“Its graphics, its design, its sound effects, everything.”
“Compared to other hack job shooters on Steam, Cargo 3 at least features a coherent original art style, rather creepy monster models, and even an original soundtrack, if you can call it that.”
- atmosphere8 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The atmosphere of the game is described as unique and menacing, heavily influenced by the presence of zombies and zombie-like creatures. Reviewers note that it stands out among other low-budget titles in the genre, drawing comparisons to games like Outlast, The Forest, and Slender: The Arrival for their excellent design and immersive environments.
“The atmosphere is unique and adds a challenging layer to the gameplay.”
“The game creates an evil, menacing atmosphere that keeps you on edge.”
“The atmosphere is greatly enhanced by the presence of zombies and zombie-like creatures.”
“The atmosphere is overwhelmingly evil and menacing.”
“The game creates an evil and menacing atmosphere.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in Cargo 3 features an original soundtrack that includes ambient orchestral strings and screams intended to create a creepy atmosphere. However, many players feel that the soundtrack is poorly integrated with the gameplay, often failing to enhance the action or deliver effective jump scares.
“Most of the ambient soundtrack is buried with random orchestral strings and screams that try to get a jump scare out of the player, but as this recording plays continuously in the background, it never connects with the ongoing action.”
“Compared to other hack job shooters on Steam, Cargo 3 at least features a coherent original art style, rather creepy monster models, and even an original soundtrack, if you can call it that.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report that while the game's stability has improved and is not as buggy as initially claimed, it still feels unfinished and lacks a satisfying experience due to persistent bugs.
“This game seems unfinished; it is buggy.”
“This game seems unfinished; it is buggy.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized as exploitative, with users labeling it as a cash grab for unfinished content, reflecting a lack of quality and care from the developers.
“Unfinished garbage sold as a cash grab by greedy developers.”