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Cards We're Dealt: Prologue

Cards We're Dealt: Prologue Game Cover
47%Game Brain Score
story, graphics
71% User Score Based on 17 reviews

Platforms

Mac OSPCWindowsLinuxXbox
Cards We're Dealt: Prologue Game Cover

About

Wander haunted halls as an office temp and collect magical cards with supernatural abilities to fight demons and save the office from being dragged to hell in this horror, deckbuilding, roguelike game. This prologue will introduce you to some of the game’s mechanics and story through its first chapter and the endless roguelike mode which can be played online with friends! A Deckbuilding Horror…

Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot
Cards We're Dealt: Prologue screenshot

71%
Audience ScoreBased on 17 reviews
story3 negative mentions

  • The game features a unique concept that combines FPS, card-based mechanics, and rogue-like elements.
  • The aesthetic and vibe of the game are enjoyable, with some players finding it captivating and intriguing.
  • The developer has a history of bringing unique concepts to life, which is appreciated by fans.
  • The controls and mechanics are frustrating, leading some players to give up on the game.
  • The game suffers from technical issues, including poor performance and bugs that affect gameplay.
  • The story lacks coherence and fails to deliver a truly scary experience, despite the presence of entities.
  • story
    3 mentions Positive Neutral Negative

    The story received mixed reviews, with some players finding it nonsensical and lacking depth, while others appreciated its potential and suggested that improvements and additional content could enhance the overall experience. The game's ability to evoke fear was also criticized, as the entities present were not perceived as truly scary.

    • “Good little story game.”
    • “Fix all the bugs, give the game a bit more content/story, and I reckon this could be great.”
    • “The story didn’t make much sense, and the controls were frustrating. It also lacked a scary atmosphere, despite the entities that followed you not being particularly frightening.”
    • “The narrative felt disjointed and failed to engage me, leaving me confused rather than intrigued.”
    • “I found the plot to be predictable and lacking depth, which made it hard to stay invested in the characters or their journeys.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics received mixed feedback, with some players appreciating the aesthetic and overall vibe, while others found the visuals to be unremarkable and not particularly impressive. Despite the appealing style, frustrations with gameplay mechanics led some to abandon the experience.

    • “I really enjoyed the aesthetic and the vibe.”
    • “The visuals are nothing special.”
    • “The graphics feel outdated and lack detail.”
    • “Character models look bland and uninspired.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is visually appealing and immersive, but some players find the mechanics frustrating, leading to a lack of completion for the game's content.

    • “I really enjoyed the aesthetic and the vibe, but the mechanics proved a little frustrating, and I ultimately gave up without finishing everything on offer.”
  • music
    1 mentions Positive Neutral Negative

    Users have noted that the music volume can be excessively loud, even when settings are adjusted to lower levels, which detracts from the overall experience.

    • “The music is way too loud, even when I turned it down to the lowest setting.”
    • “The soundtrack is repetitive and lacks variety, making it hard to enjoy the game.”
    • “The music doesn't fit the game's atmosphere, which detracts from the overall experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly the need to acquire specific cards to unlock basic movements like sprinting and crouching.

    • “Having to find a card to be able to sprint or crouch is kind of tedious.”

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