- March 25, 1993
- Infogrames Europe
Call of Cthulhu: Shadow of the Comet
Platforms
About
In Call of Cthulhu: Shadow of the Comet, you play as a journalist investigating strange occurrences in a small New England town. The game combines point-and-click exploration with puzzles and horror elements, inspired by the works of H.P. Lovecraft. Your goal is to uncover the truth behind the town's dark secrets and the return of a rare comet.










- The game features a genuinely creepy atmosphere and detailed pixel art that captures the essence of Lovecraft's work.
- The story is engaging and blends various Lovecraftian themes, providing a unique experience for fans of the genre.
- The game offers a variety of puzzles that, while challenging, can be rewarding for players who enjoy old-school adventure games.
- The controls are clunky and unintuitive, making navigation and interaction frustrating, especially for modern players.
- Many puzzles lack clear guidance, leading to confusion and requiring frequent use of walkthroughs to progress.
- The game can easily lead to unwinnable states or instant deaths, which can be frustrating without proper save management.
- story72 mentions Positive Neutral Negative
The story of the game is a well-crafted adaptation of Lovecraft's "Shadow Over Innsmouth," blending various themes from the Cthulhu mythos while offering a unique twist where the protagonist can thwart the awakening of the Great Old One. However, players have noted that the execution suffers from clunky mechanics, lack of clear direction, and some illogical plot elements, which can detract from the overall experience. Despite these flaws, the atmosphere, voice acting, and soundtrack contribute to a compelling narrative that appeals to fans of Lovecraftian horror.
“Good story but not recommended for anyone who seeks the actual Cthulhu mythos experience because the story in this game focuses on the protagonist who can stop the awakening of the Great Old One and become a hero, unlike other Cthulhu mythos media characters who mostly end up insane, suicidal, depressed, or live in fear for their entire life.”
“Fantastic, well-paced Lovecraftian story let down by some clunky point-and-click controls and a few very unfair circumstances!”
“The story is quite good, the voice acting is good enough, and the soundtrack is also good.”
“On top of that, there are many times when there are just no pointers to what you're supposed to do next to move the story along, so you just have to stumble upon it.”
“This is not helped by the player's character, Mr. Parker, not giving his thoughts about almost anything, and when he finally does decide to comment on something, it's usually not with any practical value for the sake of progression of the game or the story.”
“It's a shame because the story and theme have real potential, but the execution is flawed to the point of agony.”