C-Wars Game Cover

C-Wars is pixel action horror game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's.Start your story with different heroes from different factions. Unveil dark stories behind the infectious outbreak that turns people into mutated monsters.

  • Mac OS
  • PC
  • Windows

Reviews

18%
Audience ScoreBased on 49 reviews
gameplay4 positive mentions
graphics2 negative mentions
  • The art style is wonderful and the graphics are visually appealing.
  • The combat system is fluid and engaging, providing a fun gameplay experience.
  • The developers have shown commitment to improving the game with regular updates and patches.
  • The game feels unfinished and lacks the depth and features promised during the Kickstarter campaign.
  • There are significant gameplay issues, including clunky controls and a confusing combat system.
  • Many backers feel disappointed and frustrated due to the long development time and lack of communication from the developers.
  • story13 mentions

    The story aspect of the game is criticized for being minimal and lacking depth, with missions feeling repetitive and disconnected from a cohesive narrative. While there are three characters with unique skills and missions, the overall gameplay is described as straightforward and lacking in customization or engaging storytelling elements. Players note that the game appears to be in an incomplete state, with potential for future story development hinted at but not yet realized.

    • “On to it: the art is wonderful, the story is cool, and the combat is fluid for the most part.”
    • “Plus, I can see there are more coming, like story, store, item management, and stuff.”
    • “There's a bunch of characters to choose from (3 at the moment), more to come I'd presume, all with their own unique weapons, play styles, and missions.”
    • “Actually had a decent amount of work put into it, especially the graphics, but development stopped before the part where it became a real game with gameplay or a story.”
    • “No story, no customization, very limited sound and music.”
    • “Three separate characters, each with their own missions (although they barely vary) and they all control pretty differently.”
  • gameplay11 mentions

    The gameplay has undergone significant changes since its initial development, shifting from a promising real-time tactical experience to a more simplistic and frustrating button-mashing style. While some players find the reflex-based mechanics addictive and enjoy the frenetic pace, many criticize the lack of depth and the loss of strategic elements that were present in earlier versions. Overall, the gameplay is seen as lackluster and has deteriorated since its original concept, leaving players disappointed.

    • “The game mechanics are extremely addicting as it is reflex and tactically based; there are lots of times you can die, but you will want to retry it.”
    • “For the price of a cup of coffee, you get beautiful pixel art, okay music, and fun and frenetic gameplay.”
    • “To be honest, the current gameplay is straightforward enough: real-time combat, tower defense elements, control your hero and make combos, and try to survive as long as you can in different missions. It looks like MegaMan Battle Network, seriously!”
    • “Never got finished; gameplay changed for the worse with updates.”
    • “It's less tactical and more real-time focused, a button-masher with confusing and sometimes difficult gameplay.”
    • “Even with that, the gameplay is just as lackluster with the updates as it was from release.”
  • graphics4 mentions

    The graphics of the game showcase a mix of retro cartoon and anime styles, with some users appreciating the beautiful pixel art and unique visual design. However, many feel that the overall execution lacks depth, polish, and a cohesive artistic vision, detracting from the game's potential.

    • “Beautiful pixel anime graphics, great unique real-time action combat in a block-based battlefield system.”
    • “Despite foregoing modern graphical fidelity in favor of a more retro cartoon/anime art style, it lacks any depth, style, soul, or polish to make up for it.”
    • “Actually had a decent amount of work put into it, especially the graphics, but development stopped before the part where it became a real game with gameplay or a story.”
  • music4 mentions

    The music in the game is described as "ok" and "fantastic" by different users, indicating a mixed reception; while some appreciate the quality of the music and animations, others find it limited and lacking depth. Overall, the music contributes positively to the frenetic gameplay, but it may not meet the expectations of all players.

    • “For the price of a cup of coffee, you get beautiful pixel art, decent music, and fun, frenetic gameplay.”
    • “Very early game development; its framework is already set and content is going to be rolled in constantly. For seven dollars, you're getting a promised randomly generated tactical ARPG roguelite game that will last you 45 minutes per playthrough. It's quick, brutal, and always offers a new experience due to the roguelike format, with some amazing pixel animations and music.”
    • “The music and animations are fantastic.”
    • “No story, no customization, very limited sound and music.”
    • “The soundtrack is repetitive and lacks variety.”
    • “The music feels generic and doesn't enhance the gameplay experience.”
  • stability2 mentions

    The game's stability is severely lacking, with numerous glitches and a broken upgrade store hindering progress. Players report a frustrating experience due to the abundance of bugs and minimal content.

    • “There's no real way to earn any progress; the store where you're supposed to upgrade your units is broken, and there are far too many glitches to count.”
    • “There's hardly any content, and it's incredibly buggy.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be excessively tedious, with some expressing a preference for mundane chores over the repetitive combat mechanics.

    • “The combat itself is tedious to the point that I'd rather just go do chores.”
    • “Grinding feels like a never-ending chore that takes away from the enjoyment of the game.”
    • “The repetitive nature of grinding makes it feel more like a job than a fun gaming experience.”
  • optimization1 mentions

    The game's self-developed engine is praised for delivering improved performance, indicating effective optimization that enhances the overall gaming experience.

    • “Our self-developed engine ensures better performance.”
    • “The optimization features allow for seamless gameplay, even on lower-end systems.”
    • “I appreciate how the game runs smoothly after the latest optimization updates.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering.”
    • “Despite the promising graphics, the optimization is so poor that it makes the game nearly unplayable on mid-range systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles to maintain a stable frame rate.”
  • replayability1 mentions

    Many users find the game's replayability commendable, especially considering its low price of $7 and a minimum of 2 hours of gameplay, suggesting that it offers good value despite some complaints.

    • “For a humble price like this, $7, plus at least 2 hours of playtime and replayability, people are still complaining?”
    • “The game offers so many different paths and choices that I find myself coming back to explore every possibility.”
    • “With multiple endings and varied gameplay styles, each playthrough feels fresh and exciting.”
    • “The game lacks significant replayability; once you've completed it, there's little incentive to return.”
    • “After finishing the game, I found that there were no new challenges or content to explore, making it feel repetitive.”
    • “While the initial experience was enjoyable, the lack of varied outcomes or paths really diminishes the replay value.”
  • humor1 mentions

    The humor in the project is well-received, particularly highlighted by the entertaining Kickstarter video that has resonated with backers, contributing to a positive overall impression.

    • “I am a backer of this project myself, although I backed it through PayPal, not Kickstarter, but I still love their Kickstarter video, which is pretty funny.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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