C:\raft
- October 2, 2017
- Nicholas Hydock
"C:\raft" is a dungeon-crawling game where players explore randomly generated levels created from files on their own computer. The player is forced into slavery by the Crafting Goddess Joann, tasked with crafting specific items using materials gathered from the dungeons. Different file types impact the loot found, offering a unique and personalized experience for each player.
Reviews
- The game has a charming and humorous style, with creative names for items and enemies.
- It offers a unique roguelike experience with randomly generated maps and a nostalgic 1-bit aesthetic.
- Players find it fun and rewarding to collect and craft, despite some initial confusion.
- The controls are poorly explained and can be confusing, leading to frustration during gameplay.
- The game suffers from frequent crashes and bugs, making it feel unstable and unpolished.
- There is a lack of guidance and tutorials, which can leave players feeling lost and unsure of how to progress.
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The story in "Storymode" offers a nostalgic and humorous experience, but is hindered by a lack of guidance for complex actions like quests and crafting, leading to frustration. As an early access title, it is plagued by bugs, which detracts from the overall narrative experience. With community support, there is hope for improvement in the future.
“Bottom line: storymode has a good sense of nostalgia and humor, but is otherwise a bug-ridden mess.”
“Perhaps one day, with much community support, storymode will become more a game and less an exercise in community frustration.”
“Story mode is marked as an early access title.”
“Perhaps one day, with much community support, story mode will become more a game and less an exercise in community frustration.”
“It's not in the style of the game, but the game itself doesn't provide any assistance with complex actions such as quests and crafting.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a humorous tone reminiscent of titles like Downwell and Undertale, with witty dialogue and amusing names for monsters and items. While the story mode offers a nostalgic and funny experience, it is marred by numerous bugs.
“Simply put, if you played a game like Downwell or Undertale and you liked the dialogue and humor, you're going to like this game.”
“It is humorous and does its job of being a rogue-like game.”
“+ Funny names for monsters and items.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics feature interesting visuals, particularly in the game's initial hub, but players feel that the visual appeal does not compensate for the challenging gameplay experience.
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game features a great soundtrack that enhances the experience, particularly with interesting visuals in the initial hub area. However, players feel that the music does not provide a rewarding experience relative to the game's difficulty.
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is polarizing; while some players find it enjoyable and engaging, particularly fans of JRPGs and RPGs, it may not appeal to everyone.
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is criticized for being plagued with bugs, detracting from the overall experience, despite the story mode offering a nostalgic and humorous appeal.
“Bottom line: story mode has a good sense of nostalgia and humor, but is otherwise a bug-ridden mess.”