- October 2, 2017
- Nicholas Hydock
C:\raft
Platforms
About
"C:\raft" is a dungeon-crawling game where players explore randomly generated levels created from files on their own computer. The player is forced into slavery by the Crafting Goddess Joann, tasked with crafting specific items using materials gathered from the dungeons. Different file types impact the loot found, offering a unique and personalized experience for each player.






- The game features a great soundtrack that enhances the overall experience.
- The concept of generating dungeons based on the player's filesystem is unique and adds an interesting twist.
- Despite its flaws, many players find the game fun and rewarding, especially after understanding its mechanics.
- The game suffers from a confusing user interface and lack of clear instructions, making it difficult for new players to understand how to progress.
- There are numerous bugs and crashes that disrupt gameplay, leading to frustration.
- Combat feels unbalanced, with enemies being overly difficult and the leveling system lacking clarity.
story
14 mentions Positive Neutral NegativeThe story in "Storymode" is criticized for its lack of clarity and support, making quests and crafting feel overwhelming and poorly executed. While it offers a nostalgic and humorous tone, the overall experience is marred by bugs and a confusing interface, leading to frustration among players. Many hope that with community support, the game can evolve into a more cohesive experience.
“Bottom line: storymode has a good sense of nostalgia and humor, but is otherwise a bug-ridden mess.”
“Perhaps one day, with much community support, storymode will become more a game and less an exercise in community frustration.”
“The menus are littered with options to do, the crafting menu is laid out so poorly that I don't know what to do and the quests are so badly done that I often wonder what the point of them even are.”
“It would be more likely that I end up never completing a quest or crafting an item.”
“Perhaps one day, with much community support, Storymode will become more a game and less an exercise in community frustration.”