Skip to main content

Brigador

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Brigador Game Cover
89%Game Brain Score
story, music
grinding, stability
95% User Score Based on 4,893 reviews
Critic Score 75%Based on 3 reviews

Platforms

LinuxMac OSWindows
Brigador Game Cover

About

Brigador is a single player tactical shooter game with a science fiction theme. It was developed by Stellar Jockeys and was released on February 6, 2016. It received mostly positive reviews from critics and very positive reviews from players.

Brigador is an isometric vehicle action game set in completely destructible environments. Highly difficult without being unfair. Lush revivalist graphic style reminds you of what 90's games would look like now. Huge variety of playable vehicles and weapons, deep tactics and high skill ceiling with custom map support all contribute to a game built to be played and enjoyed for a long time.

Skip User Reviews

95%
Audience ScoreBased on 4,893 reviews
story185 positive mentions
grinding35 negative mentions

  • Unique and immersive isometric mech combat with a wide variety of vehicles, weapons, and tactical gameplay.
  • Highly praised art style and detailed visuals combined with a top-notch synthwave soundtrack that enhances atmosphere.
  • Deep lore and worldbuilding supported by well-written in-game entries and an excellent audiobook complement the gameplay.
  • Steep learning curve and unintuitive default controls; tank controls are recommended but have a tough adjustment period.
  • Campaign missions can be repetitive, limited in loadouts, and feature frustrating difficulty spikes near the end.
  • Lack of story presence during gameplay with mostly text-based exposition; some players find the mission structure monotonous.
  • story
    1,597 mentions Positive Neutral Negative

    Brigador offers a minimal and fragmented story mostly delivered through mission briefings, lore entries, and flavor text rather than integrated narrative or character development, resulting in a loosely connected campaign that functions more as a tutorial and challenge mode. While the game's rich lore and world-building add depth for those interested, many reviewers find the story poorly presented, largely irrelevant to gameplay, and overshadowed by repetitive mission objectives focusing on destruction and combat. The primary appeal lies in its tactical vehicular combat and customization, with the campaign serving as groundwork for the more engaging, customizable freelance mode rather than a cohesive, narrative-driven experience.

    • “Love pretty much everything about this game, the gameplay, the sound, the music, the art, the story and all that's put into the lore entries.”
    • “Every vehicle, pilot, location and some mechanics and in-world concepts are supported by very well-written lore entries that serve as a great foundation for the worldbuilding, which is then expanded upon by environmental storytelling (e.g. through the level design).”
    • “The story might be surface level: you're a brigador (basically a mercenary) and your client wants you to help them seize the dictatorial state city of Solo Nobre after its great leader has just died.”
    • “Brigador barely has a story and what story it does have is amoral and largely irrelevant, serving as a shallow excuse to allow you, the player, to eventually use any of the game’s vehicles to fight against any of the game’s enemies in any of the game’s environments.”
    • “There is no story, no character arcs, no progression, and no real conflict.”
    • “The campaign isn't much of a plot; you're thrown into random missions with a bit of story text and not much more.”
  • music
    1,413 mentions Positive Neutral Negative

    The music of Brigador, primarily a synthwave/electronic soundtrack by Makeup and Vanity Set, is widely praised for its high quality, fitting perfectly with the game's gritty, cyberpunk aesthetic and intense mech combat. Most reviewers find it immersive and memorable, often recommending purchasing the soundtrack separately, although some mention it can become repetitive over long missions due to limited track variety or looping issues. Overall, the soundtrack is considered a standout feature that significantly enhances the game's atmosphere and player engagement.

    • “The soundtrack is a luscious synthwave masterpiece by makeup and vanity set that perfectly fits the cyberpunk setting and gameplay, elevating the immersive experience to new heights.”
    • “Brigador's music is phenomenal, featuring a powerful electronic and synth-heavy soundtrack that makes each mission feel like an adrenaline-pumping journey, and is great to enjoy even outside of the game.”
    • “The soundtrack is stellar, blending retro 80s synth vibes with dynamic, atmospheric tracks that complement the destruction, mech combat, and neon-lit world, making it one of the best video game soundtracks in recent memory.”
    • “The peppy, happy-go-lucky, upbeat techno music not only gets repetitious but also severely detracts from the game’s sense of grittiness and brutal, horrific combat.”
    • “Brigador has one of the most inappropriately chosen soundtracks I have ever heard in any game.”
    • “My only gripe is that the music doesn't loop during missions, so missions that take a while to finish can become unnecessarily quiet in the later section, sucking out the enjoyment.”
  • gameplay
    983 mentions Positive Neutral Negative

    Brigador’s gameplay is widely praised for its tight, fast-paced, and strategic vehicular combat, offering substantial depth through varied vehicles, weapons, and playstyles. While its controls and aiming mechanics may have a learning curve, mastering them rewards players with a satisfying tactical experience reminiscent of classic isometric shooters. However, many note the gameplay loop can become repetitive due to limited mission variety, though the rich customization, destructible environments, and robust freelance mode provide notable replayability and enduring appeal for fans of mech and tactical action games.

    • “The gameplay is like Hotline Miami's mayhem/action-based puzzles, but instead of building up score through combos, you strategically destroy enemies and marked structures while avoiding alarms by swiftly eliminating spotter enemies.”
    • “Gameplay is solid and straightforward, but with plenty of depth depending on your vehicle and weapon loadout — even more so in freelancer mode.”
    • “Brigador’s gameplay mostly consists of destroying things, and this is done extremely well.”
    • “Despite a wide variety of vehicles to control and a huge number of different missions to play, Brigador’s biggest downside is how repetitive its gameplay can become.”
    • “The missions are plenty but rather repetitive, and the gameplay often feels clunky and unsatisfying due to controls, leaving the story as the sole driving force for you to keep going.”
    • “The main loop of the gameplay is quite boring; there is a lot of walking around and stomping on barriers which is both slow and unsatisfying. Each level is very similar to the others, mainly being just a large square.”
  • graphics
    736 mentions Positive Neutral Negative

    Brigador features a distinctive isometric pixel art style reminiscent of classic 90s games like Tiberian Sun and Syndicate, enhanced with modern lighting effects that vividly bring its dystopian cyberpunk world to life. The graphics are praised for their detailed, fully destructible environments, unique vehicle designs, and striking neon aesthetics, though some note that small elements can be hard to discern on higher resolutions without zoom. Overall, the visuals perfectly complement the game's intense mech combat and are widely regarded as a major strength alongside the acclaimed synthwave soundtrack.

    • “The visuals showcase an obvious admiration for PC gaming of the mid to late 90s, completely bypassing tiresome polygons in favor of highly detailed spritework, which combined with the pumping synthwave soundtrack and abundance of stark colored lighting, brings the cyberpunk-inspired world alive beautifully.”
    • “The graphics are gorgeous 2D renders, the music is banging, and the gameplay is difficult but enjoyable.”
    • “The visuals in this are really impressive, with some of the most detailed 2D spritework that you're ever likely to see, complete with really detailed lighting.”
    • “While the graphics are quite detailed, they are also quite small on my 1920 by 1080 resolution screen and there is no actual way to zoom in and out on the little details in the game world.”
    • “Graphics come from the 90s; some of the rubble can't be passed and you can't tell the difference between the bits that you can and can't pass.”
    • “The objectives are these tiny, tiny little icons that you can't make bigger (though you can change the colour) that sit at the edges of your screen and with how the art style is, they just get lost or outright invisible, and you have to move your camera around to find them.”
  • replayability
    164 mentions Positive Neutral Negative

    Replayability is a standout feature of this game, praised for its vast variety of vehicles, weapons, pilots, and customizable loadouts that keep gameplay fresh and engaging. The freelance mode, in particular, offers near-endless replay value with random missions and high difficulty options, encouraging experimentation and mastery. While some note a lack of multiplayer or progression systems that could enhance replayability, overall the game delivers a deep, satisfying, and highly replayable experience bolstered by frequent updates and a compelling cyberpunk aesthetic.

    • “Brigador, the freshman creation of “stellar jockeys” studio, kitbashes tactical gameplay, real time strategy and brilliant sci-fi writing into one of the most replayable games to ever grace my steam library.”
    • “The freelance mode provides almost endless replayability, allowing you to tinker with so many vehicles, weapons, and scenarios.”
    • “With infinite combinations of pilots, vehicles, and weapons to pick from, this game has endless replay value!”
  • atmosphere
    157 mentions Positive Neutral Negative

    Brigador excels in creating a rich, immersive cyberpunk atmosphere defined by its detailed dystopian world, neon-lit cityscapes, and intense mech combat. The standout synthwave soundtrack by Makeup and Vanity Set powerfully complements the retro-futuristic visuals, enhancing the game's unique, gritty vibe. Players consistently praise the game's cohesive blend of music, art, lore, and gameplay, which together create a compelling and captivating experience despite a minimalistic story.

    • “Imagine John Carpenter having a fever dream of a videogame, executed by maniacs obsessed with attention to detail and nerdy atmospheric cyberpunk lore.”
    • “The strong lore, in conjunction with the moody aesthetics and soundtrack, give Brigador a wonderfully dark atmosphere and an immersive quality that is perhaps unexpected in an isometric game.”
    • “The atmosphere and the music and the lighting bury you in the Brigador universe and keep you thinking about this game and the world it lives in when you're not playing it.”
    • “The humor and atmosphere are often too dry in mission briefings, about 80% meh and 20% awesome.”
    • “There are no voiced lines, unfortunately; it would have added to the atmosphere for sure.”
    • “But the game’s atmosphere doesn’t remain unbroken.”
  • humor
    44 mentions Positive Neutral Negative

    The humor in Brigador is characterized by a dark, black comedy tone that effectively balances its brutal, grimdark setting with satirical and often dry wit. Players appreciate the game's pitch-black, occasionally coarse humor woven through mission briefings, lore, and in-game descriptions, adding levity to the intense mechanized combat. This blend of grim humor and entertaining writing stands out as a highlight, making the world and story both engaging and amusing.

    • “The plot remains fairly simple, but there's a surprising amount of flavor text accompanying mechs, weapons, pilots, etc. that does an excellent job at fleshing out this doomed world and its inhabitants, always ready to offer up a bit of pitch-black humor to inject some much-needed levity.”
    • “The writing is gorgeous and jet-black funny - every mech, weapon, and pilot has its own story and there are a lot of each.”
    • “This love letter to the 80's not only has a bombastic synthwave soundtrack, it lives and breathes it: dark humor sci-fi that laughs at the absolute carnage that a mechanized war machine can wreak upon densely populated urban areas.”
  • grinding
    40 mentions Positive Neutral Negative

    Reviews on grinding are mixed, with some players finding it tedious, repetitive, and frustrating—especially when slow movement and long missions drag gameplay down. However, many appreciate that the game avoids excessive grind, offers generous unlock pacing, and balances progression well without relying on artificial time sinks. Overall, grinding can feel taxing in parts but is generally manageable and not overly punitive.

    • “Incredible, not very grindy and very easy to pick up and play, good balance. The only issue I have is I wish the different pilots were more unique.”
    • “Mech game with crispy graphics, baller soundtrack and varied weapons, mechs/tanks/hovercraft, pilots, maps... Despite all the unlockable content, the game is not grindy and pretty fun with the basic stuff.”
    • “Unlocks also come really fast so there is pretty much no grinding involved in getting to try out new stuff.”
    • “Core gameplay is great, but the lack of story mode and lots of grinding to unlock stuff made the fun wear off quickly for me.”
    • “If you like the idea of banging your head against the wall for 1-2 hours to finish one level by grinding away it, by all means.”
    • “The campaign forces you to start with several very tedious training missions, only to limit you to a measly 4 vehicles (with pre-set loadouts) when you finally get through the tutorial.”
  • optimization
    24 mentions Positive Neutral Negative

    The game is generally well-optimized, running smoothly even on modest or older hardware, with impressive visuals and effects for a largely 2D experience. However, players report occasional performance issues and framerate dips during heavy destruction or intense scenes, which can be mitigated by adjusting graphics settings. Overall, optimization is solid but not flawless.

    • “The game runs silky smooth and is optimized very well.”
    • “The game runs smoothly on modest hardware, though extensive destruction can cause occasional framerate dips.”
    • “It runs smoothly even on my five-year-old laptop, which I can only say for about a dozen games in my library.”
    • “The destructive terrain seems like a big selling point, but all it does is add to performance issues.”
    • “I really like this game, but I've never not had performance problems.”
    • “My only major complaint is that the performance is a bit spotty.”
  • emotional
    12 mentions Positive Neutral Negative

    The game evokes strong emotional responses through its deeply impressive lore and immersive atmosphere, making players feel nostalgia, excitement, and genuine connection despite lacking cinematic elements. Though some technical frustrations with controls are noted, many players praise the heartfelt storytelling and cultural details that enhance the emotional impact. Overall, it delivers a uniquely touching and memorable experience that resonates on a personal level.

    • “Although it has no cutscenes or movies, it has amazing and well-written lore that can make an English professor shed a tear and impress the most veteran of writers.”
    • “I die once trying to do a random district and it was really good, it made me feel like how a ghost operative from Starcraft would play out.”
    • “It made me feel like a high school kid again, excited to come back home to try to tackle those late game missions in Commandos.”
  • stability
    9 mentions Positive Neutral Negative

    The game is praised for its generally stable and smooth performance, running well even on lower-end systems and Linux, with snappy controls and bug-free gameplay. Minor technical glitches and occasional awkward mechanics are noted but do not significantly impact the overall stable experience.

    • “Runs great on Linux too!”
    • “The game runs great even on my crappy laptop, the soundtrack slaps hard, and the combat is so satisfying.”
    • “144fps nonstop, snappy controls, bug free gameplay.”
    • “Technical glitches: minor physics quirks.”
    • “The game offers some pleasant graphics and really vibrant colours, although some ugly glitches here and there. The game does suffer from some really confusing and awkward gameplay mechanics.”
    • “Buggy mess.”
  • monetization
    7 mentions Positive Neutral Negative

    The game's monetization is generally praised for avoiding intrusive microtransactions and excessive in-game purchases, offering a polished experience for a reasonable $20 price. Some users criticize the presence of promotional ads in the game menu, but overall, the developers' effort to create a fair, non-exploitative system is appreciated.

    • “For a small team to place this much effort, polish, and obvious enthusiasm into a $20 package, rather than a watered down $40-$60 game with in-game purchases and DLC level packs galore.”
    • “Don't worry, this isn't full of microtransactions; you spend the cash you earn doing missions to get access to more pilots, chassis, weaponry, special abilities, and background lore if you feel like reading it.”
    • “On the game menu, there is excessive advertising such as 'please buy my official soundtrack!!!' and requests to visit websites to purchase posters, shirts, figures, etc., along with promotion of a discord community that feels intrusive.”
    • “Do you really think people who like this cool stuff want to see a bunch of advertisements on the game menu?”
    • “I can exploit two missions for maximum payout to unlock both in-game purchases and achievements.”
  • character development
    3 mentions Positive Neutral Negative

    The game lacks in-story character development and voice acting, which lessens the emotional engagement and stakes during gameplay. However, well-designed characters with detailed backstories available in a separate lore section enrich the experience, especially in freelance mode.

    • “The solid character designs with well-written backstories in the 'lores' section expand your imagination while playing in 'freelance mode'.”
    • “But no story or character development is there to get in the way of your action.”
    • “The tank controls and cursor aiming system don't feel good; the cursor is tiny and feels off (you have to aim at the tile the enemy is on specifically rather than the enemy). Menus, mission selection, and briefing screens are bad, and there is no voice acting or character development, so nothing feels at stake.”
Skip Critic Reviews
Skip Game Offers

Buy Brigador

3h Median play time
11h Average play time
2-4h Spent by most gamers
*Based on 8 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Brigador
Skip Game News
Skip FAQs

Frequently Asked Questions

Brigador is a tactical shooter game with science fiction theme.

Brigador is available on Mac OS, Windows and Linux.

On average players spend around 11 hours playing Brigador.

Brigador was released on February 6, 2016.

Brigador was developed by Stellar Jockeys.

Brigador has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Brigador is a single player game.

Similar games include Brigador: Up-Armored Edition, Synthetik, Neon Chrome, Ring Runner: Flight of the Sages, The Ascent and others.