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Brew Game Cover

About

Brew is a single player role playing game. It was developed by Snow Leaf Studios and was released on November 6, 2025. It received positive reviews from players.

Brew is an action-packed rogue-lite that emphasizes quick thinking and strategizing in the midst of intense combat. With an intuitive crafting system, you can create over hundreds of different potions to aid you in defeating enemies! Gameplay Collect unique ingredients by exploring and defeating enemies! Combine the ingredients together to create powerful potions and progress the dungeon-like To…

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85%
Audience ScoreBased on 97 reviews
gameplay28 positive mentions
stability6 negative mentions

  • The game features a charming aesthetic with beautiful visuals and engaging character designs, making it visually appealing.
  • The potion system adds depth to the gameplay, allowing for various strategies and playstyles, which keeps the combat fresh and engaging.
  • The characters are well-designed and have unique personalities, enhancing the overall experience and making interactions enjoyable.
  • The game suffers from technical issues, including bugs that can lead to soft locks and unresponsive controls, detracting from the overall experience.
  • The gameplay can feel unbalanced, with some mechanics, like the potion system, leading to resource hoarding rather than encouraging their use during runs.
  • The pacing of character development and story progression feels off, as players can complete the game quickly without fully exploring character arcs.
  • gameplay
    64 mentions Positive Neutral Negative

    The gameplay is centered around potion-based combat, which is fast and engaging, though it can feel overwhelming at first due to the variety of options available. While the core mechanics are enjoyable and the combat is satisfying, many players note issues with resource management and a lack of polish, leading to a somewhat clunky experience. Overall, the game offers a fun and unique gameplay loop, but it suffers from technical bugs and a need for deeper mechanics and smoother progression.

    • “The core gameplay revolves around potion-based combat, and it’s fast, satisfying, and easily the thing that kept me hooked the longest.”
    • “Fun combat (after a couple of rooms of getting used to it), fun gameplay mechanics with various different potion effects, cool enemies, and really fun bosses with clear attacks and telegraphing are all present in this.”
    • “The gameplay is actually quite fun.”
    • “None of the mechanics are especially hard, but the first hour feels like the game assumes you’ll just figure things out.”
    • “The base gameplay of brewing potions and using them in different ways is held back by a stingy resource system that is not balanced against what this game throws at you out of the gate.”
    • “It's just a shame, because of the lack of polishing and questionable gameplay choices that hindered my enjoyment of the game.”
  • story
    22 mentions Positive Neutral Negative

    The game's story is engaging and charming, featuring cute characters with distinct personalities and quests that enhance player relationships. While the narrative is simple and somewhat reminiscent of a children's show, it offers a lighthearted and endearing experience, though some players feel that character arcs take too long to develop across multiple runs. Overall, the story is enjoyable, despite some criticisms regarding its execution and depth.

    • “It's a lot of fun, and while it's not voice acted, the story and dialogue are engaging enough.”
    • “Make friends, discover new abilities, craft new ways to take on the ever more challenging dungeons, all while you progress through this wholesome story!”
    • “I've only learned of this game a few days before its release, and I fell in love. I can see the amount of love and passion that was put into it. I love the characters (especially Belladonna <3), and the story is endearing. If it weren't for my wonky sleep schedule, I'd be playing all night. I hope others will enjoy this as much as I did.”
    • “- the characters' story arcs take too many runs to flesh out.”
    • “- the story is written like a kid's show.”
    • “- there's a lot of tell-don't-show in the story interactions (explaining that a character performed some actions instead of showing it).”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant and appealing aesthetic, with many reviewers highlighting the beautiful art style, charming character designs, and diverse biomes in the dungeons. However, there are notable concerns regarding graphical glitches, unpolished animations, and UI issues that detract from the overall experience. Despite these flaws, the visuals and music contribute to a cozy and engaging atmosphere that many players find enjoyable.

    • “The visuals look amazing, and personally I love games that have this bright, colorful, appealing look to them.”
    • “Another great thing is the artwork; it is beautiful, and I love that the dungeons have different biomes.”
    • “The stylized aesthetic is great, and the music and hub area definitely gives it a cozy vibe.”
    • “75 minutes of gameplay, I've encountered bugs like graphical glitches, text in the UI going off screen, needing to reset because I was stuck in dialogue, one-sided textures so you can see through them on the other side, and the UI appearing and disappearing quickly at the start of a run, making me think it glitched out and I missed something (but it's really just that the UI becomes relevant when you've played the game more).”
    • “In the hub, even though you can jump into the water, it makes no splashing noises (or visuals).”
    • “Leaving this review positive as I love the visuals and the style of the game, but sadly this game is not something I can keep playing.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its quality and contribution to the overall atmosphere, describing it as a pleasant bonus. However, some users criticize the sound effects and audio mixing, noting issues like quiet sound effects and a lack of impactful audio feedback. Overall, while the music is often seen as enjoyable, it is accompanied by concerns regarding the sound design and consistency.

    • “Music is surprisingly good, too.”
    • “Of course, this isn't the main thing about games, but it's always a bonus for me when a game has really nice music, too.”
    • “The music, art style design, and having to choose between using potions as either ammo, consumables, or 'grenades' is something I didn't think I would fall in love with.”
    • “Sound effects are extremely quiet, even after turning them up (they were set to half the music volume by default). The gun sound is fine, but there's almost no footstep/dash sound, and the melee sound is dissatisfying.”
    • “There's no game-over music, so the boss music just kept playing after I lost, which felt odd.”
    • “The music and sound design is mediocre.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, with most players reporting it as fairly bug-free. However, some users have encountered minor glitches, such as graphical issues, UI problems, and occasional bugs that require resets, though none are deemed game-breaking. While the game is enjoyable and visually appealing, it does have some stability concerns that could affect the experience.

    • “Usually, the game, from my experience, is fairly bug-free.”
    • “The game is also fairly bug-free.”
    • “75 minutes of gameplay, I've encountered bugs like graphical glitches, text in the UI going off screen, needing to reset because I was stuck in dialogue, one-sided textures so you can see through them on the other side, UI appearing and disappearing quickly at the start of a run and making me think it glitched out and I missed something (but it's really just that the UI becomes relevant when you've played the game more).”
    • “But, it's a buggy mess that also features some questionable font choices.”
    • “The locations and visuals are good, though some textures seem buggy or have other issues.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is somewhat limited, as players note that while gifting items can unlock new ingredients, it does not lead to significant new dialogue or meaningful growth. However, the character designs are widely praised for their cuteness and personality, contributing to the overall charm of the game. Some players appreciate the continuous story and character developments, indicating that there is potential for deeper engagement as the game progresses.

    • “At the time of writing this, I haven't played this game too much, but that is absolutely going to change in the near future because the gameplay is really interesting and unique, the art style and music are amazing, and the character designs are really cute.”
    • “The models, environments, and character designs are absolutely the best part of the game — they’re striking and full of personality.”
    • “Gift someone the right item, and you unlock an ingredient, but you don’t really get new dialogue, scenes, or meaningful character development.”
    • “What I really like is that there are continuous story and character developments in this world, even though I keep failing my exams.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of wholesome storytelling and cute character interactions, though some moments may lack depth due to limited character development. Players appreciate the engaging gameplay and the potential for further character interactions, which enhance the overall emotional experience.

    • “Make friends, discover new abilities, craft new ways to take on the ever more challenging dungeons all while you progress through this wholesome story!”
    • “Wholesome and cute characters with fun and varied personalities, addictive gameplay - that I'll also be engaging with some more beyond the credits rolling given that there's more character interactions to see.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by quirky moments, such as characters t-posing or sliding unexpectedly, and the presence of amusing furry NPCs. Players find the absurdity of certain actions, like a character sitting underwater, to be entertaining, adding a lighthearted touch to the gameplay experience. Overall, the humor complements the game's design and enhances its charm.

    • “Brew is a tightly designed, single-player third-person shooter roguelite with a cast of funny furry NPCs, where you brew potions to enhance your abilities, load up your alchemy gun, or chuck them at foes.”
    • “I had some funny moments where some characters were either t-posing or sliding at times.”
    • “He'll also sit fully underwater, which is funny and harmless, but still probably shouldn't happen.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization features are well-received, as players appreciate the performance grading system and the tracking of completion times for each level, catering to those who enjoy optimizing their gameplay and speedrunning.

    • “At the end of each run, you’re graded on your performance, and the game even tracks how long it took you to clear each level. I can absolutely see this appealing to players who enjoy optimizing runs or speedrunning.”
    • “At the end of each run, you’re graded on your performance, and the game even tracks how long it took you to clear each level, which I can absolutely see appealing to players who enjoy optimizing runs or speedrunning.”
    • “The optimization mechanics feel underdeveloped, making it hard to improve my performance effectively.”
    • “I found the optimization options to be limited, which detracts from the overall experience of trying to perfect my runs.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers note that while the game offers an enjoyable experience akin to titles like Gunfire Reborn, its replayability is limited due to the lack of significant variation in biomes and room layouts after initial exploration. Once players have experienced the environments a few times, the novelty diminishes, leading to a decline in long-term engagement.

    • “The game offers a variety of biomes and challenges that keep each playthrough feeling fresh and engaging.”
    • “With multiple character classes and skill trees, every run can feel unique, encouraging players to experiment and explore different strategies.”
    • “The dynamic events and random loot drops ensure that no two runs are ever the same, enhancing the overall replayability.”
    • “Once you’ve seen each biome a few times, the rooms and layouts don’t change enough to carry long-term replayability.”
    • “Moving into the full release, I still like the game since it scratches a casual itch similar to Gunfire Reborn, but the replay value isn’t there.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is consistently praised as wonderful, highlighting its immersive and engaging qualities that enhance the overall gaming experience.

    • “The atmosphere is wonderful.”
    • “The game immerses you in a beautifully crafted world that feels alive.”
    • “Every sound and visual detail contributes to an incredibly immersive atmosphere.”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that while grinding for friendships and completing 50 days can feel tedious, it is a necessary aspect of the game. However, those seeking a lengthy, immersive roguelite experience may find the grinding insufficient for extensive playtime.

    • “However, after grinding the friendships, you can quit the dungeon after entering it to get through the 50 days.”
    • “Grinding achievements: yes, the friendships and the 50 days are grindy.”
    • “For those looking for a long, in-depth roguelite to sink hundreds of hours into, grinding run after run, this game will not provide that.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy includes ads that spawn during boss phase switches, which players find predictable rather than intrusive. However, there are concerns about the overall quality of the advertising and its implementation.

    • “It still has a lot of work put into it, but the monetization strategy is questionable.”
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Brew is a role playing game.

Brew is available on PC and Windows.

On average players spend around 6 hours playing Brew.

Brew was released on November 6, 2025.

Brew was developed by Snow Leaf Studios.

Brew has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Brew is a single player game.

Similar games include Battle Shapers, Soulslinger: Envoy of Death, Hyper Light Breaker, Moonlighter 2: The Endless Vault, SULFUR and others.