Breaking Good Game Cover
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"Breaking Good" is a puzzle game where you match blocks to create elements and advance through levels. You can swap and rotate blocks to make matches, and shuffling blocks can result in multiple matches at once. Matching more blocks gives you more atoms, which are displayed on the screen, and you need to reach a certain goal to progress in the game. The goal is usually to create specific elements by matching the required blocks.

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Reviews

85%
Audience ScoreBased on 84 reviews
gameplay4 positive mentions
story2 negative mentions
  • The game offers a unique twist on the match-3 genre with its chemistry theme and 3D cylindrical play area, making it visually interesting.
  • It's a relaxing game with satisfying sound effects and music, making it enjoyable for casual play.
  • The game features a large number of achievements, appealing to completionists and those who enjoy collecting rewards.
  • The gameplay quickly becomes repetitive and lacks depth, with no real progression or challenge after the initial learning curve.
  • Technical issues such as poor optimization and a confusing interface detract from the overall experience.
  • The chemistry theme feels superficial, as the game does not provide educational value and is primarily a simple match-3 game.
  • gameplay32 mentions

    The gameplay is criticized for being overly simplistic and repetitive, with limited mechanics that fail to provide depth or progression, making it feel monotonous after just a few minutes of play. While the chemistry theme offers a unique twist, it does not enhance the gameplay experience, and players are likely to find more engaging match-three games elsewhere. Despite some relaxing elements, the overall consensus is that the game lacks the complexity and variety needed to sustain interest.

    • “The gameplay is standard for a match-three game where you must match three or more of the same tile, but the tiles are made up of elements from the periodic table instead of being colored or shaped.”
    • “It's a relatively straightforward match-three game with some interesting mechanics in that you view the play area as a three-dimensional cylinder from four different angles.”
    • “The gameplay involves you matching up elements to create a compound; you can spin each row a full 360 degrees but can only move them vertically one tile, a choice I felt was necessary to make the game a fair challenge.”
    • “Overall, I don't recommend it because you will see everything that the game has to offer after playing only five minutes of it. Its gameplay is very basic (you can only shift an entire row left or right, or swap two adjacent tiles vertically), there is no tangible progression system, and there are no mechanics, abilities, power-ups, or gimmicks that add more strategic depth.”
    • “Unfortunately, there are no other mechanics, abilities, power-ups, or gimmicks to keep the game interesting and add more depth, which leaves a very basic gameplay loop that also has no tangible progression whatsoever.”
    • “Simply put, I cannot recommend this game due to the monotony of the gameplay and due to the fact that everything becomes the same after a very short period of time.”
  • music18 mentions

    The music in the game is generally praised for its relaxing and pleasant acoustic soundtracks, enhancing the overall experience. However, some players noted that the limited variety can lead to irritation after repeated listening, prompting the use of a skip button or personal music. Overall, while the soundtrack is enjoyable and complements the gameplay, its repetitiveness may detract from long-term engagement.

    • “The game offers you different, relaxed soundtracks to accompany you.”
    • “The music in this game is just amazing!”
    • “The soundtrack is composed of surprisingly relaxing and delightful easy listening acoustic songs; however, I found that some of them became irritating to listen to after hearing them a few times, but thankfully the game has a convenient skip button.”
    • “If you plan on playing the game legitimately, prepare to listen to your own music as you will exhaust the soundtrack after a few hours.”
    • “I had to turn off all audio because I really did not like the audio for this game (both sounds and music).”
  • graphics5 mentions

    The graphics in the game are generally considered basic, with limited options for resolution and customization, as they primarily consist of simple images from the periodic table. However, some users appreciate the overall aesthetic, describing it as nice and fitting for the game's puzzle mechanics.

    • “Graphics: perfect; song: really chill, you can relax to it!”
    • “Breaking Good is a really nice puzzler with nice graphics, music, and an interesting idea of view.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The graphics are very basic since the tiles are merely images of the elements from the periodic table.”
  • story4 mentions

    The game lacks a cohesive story, which many players see as a missed opportunity for deeper engagement. Instead of a narrative or thematic progression, it simply assigns new compounds after each level, leading to a disjointed experience. Players suggest that organizing levels around related compounds could have provided a more meaningful storyline.

    • “The game could be split into multiple sets of levels that explore families of related compounds, which would provide a sense of story and notable progression.”
    • “The game has no story, which is understandable but is also a missed opportunity.”
    • “Rather than randomly assigning a new compound after completing the previous one, the game could instead be split up into multiple different sets of levels that explore families of related compounds, which would have given it some semblance of a story (or at least notable progression).”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and uninteresting, as it involves repetitively creating a large number of compounds in a monotonous gameplay loop. This long-term grind detracts from the overall enjoyment, making the experience feel more like a chore than an engaging challenge.

    • “Decent idea for a theme wrapped around an incredibly tedious and uninteresting game.”
    • “You then repeat this seamless process until you have created all 941 compounds, which becomes very tedious considering how boring the gameplay loop is.”
    • “It has a sense of tediousness long term.”
  • humor2 mentions

    Reviews on the humor aspect are mixed; some players find the "edgy" humor off-putting, while others appreciate the comedic reactions it elicits during gameplay, highlighting a divide in audience reception.

    • “It was so funny to see her reactions on Skype while playing.”
  • optimization1 mentions

    The game suffers from significant optimization issues, leading to poor performance and a frustrating experience for players.

    • “The game is terribly optimized.”
    • “Performance issues make it nearly unplayable on mid-range systems.”
    • “Frequent frame drops and long loading times ruin the experience.”
  • replayability1 mentions

    The game offers minimal replayability, primarily limited to an achievement grind, which may not be enough to engage players for extended periods.

    • “There's nothing to speak of for replayability, other than the achievement grind.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of varied content makes replaying the game feel tedious and uninteresting.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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