- August 4, 2017
- SeekSick6
Breaking Good
Platforms
About
"Breaking Good" is a puzzle game where you match blocks to create elements and advance through levels. You can swap and rotate blocks to make matches, and shuffling blocks can result in multiple matches at once. Matching more blocks gives you more atoms, which are displayed on the screen, and you need to reach a certain goal to progress in the game. The goal is usually to create specific elements by matching the required blocks.







- The game offers a unique twist on the match-3 genre with its chemistry theme and 3D cylindrical play area, making it visually interesting.
- It's a relaxing game with satisfying sound effects and music, making it enjoyable for casual play.
- The game features a large number of achievements, appealing to completionists and those who enjoy collecting rewards.
- The gameplay quickly becomes repetitive and lacks depth, with no real progression or challenge after the initial learning curve.
- Technical issues such as poor optimization and a confusing interface detract from the overall experience.
- The chemistry theme feels superficial, as the game does not provide educational value and is primarily a simple match-3 game.
gameplay
32 mentions Positive Neutral NegativeThe gameplay is criticized for being overly simplistic and repetitive, with limited mechanics that fail to provide depth or progression, making it feel monotonous after just a few minutes of play. While the chemistry theme offers a unique twist, it does not enhance the gameplay experience, and players are likely to find more engaging match-three games elsewhere. Despite some relaxing elements, the overall consensus is that the game lacks the complexity and variety needed to sustain interest.
“The gameplay is standard for a match-three game where you must match three or more of the same tile, but the tiles are made up of elements from the periodic table instead of being colored or shaped.”
“It's a relatively straightforward match-three game with some interesting mechanics in that you view the play area as a three-dimensional cylinder from four different angles.”
“The gameplay involves you matching up elements to create a compound; you can spin each row a full 360 degrees but can only move them vertically one tile, a choice I felt was necessary to make the game a fair challenge.”
“Overall, I don't recommend it because you will see everything that the game has to offer after playing only five minutes of it. Its gameplay is very basic (you can only shift an entire row left or right, or swap two adjacent tiles vertically), there is no tangible progression system, and there are no mechanics, abilities, power-ups, or gimmicks that add more strategic depth.”
“Unfortunately, there are no other mechanics, abilities, power-ups, or gimmicks to keep the game interesting and add more depth, which leaves a very basic gameplay loop that also has no tangible progression whatsoever.”
“Simply put, I cannot recommend this game due to the monotony of the gameplay and due to the fact that everything becomes the same after a very short period of time.”