"Break Arts II" is a cyber battle racing game where you can customize your robot and battle against others in online, offline, or time-attack modes. Its gameplay offers a thrilling combination of racing and battling elements. The biggest draw of the game is its deep level of robot and weapon customization, with interchangeable parts that can fold, unfold, come apart, and rotate, allowing for unique and imaginative designs.
The game features extensive mech customization, allowing players to create unique and visually appealing designs.
The graphics and soundtrack are stunning, enhancing the overall gaming experience.
The gameplay is fast-paced and engaging, providing a fun racing experience despite some control challenges.
The AI can be frustratingly difficult, often targeting the player specifically and making races feel unbalanced.
Controls can be clunky, especially with keyboard and mouse, leading to a steep learning curve for new players.
The online player base is currently low, making multiplayer experiences less accessible.
music
92 mentions Positive Neutral Negative
61%
35%
4%
The music in the game has received overwhelmingly positive feedback, with many players praising its spectacular soundtrack that enhances the racing experience. While some find the high-speed techno tracks a bit overwhelming, the option to adjust the volume is appreciated. Overall, the soundtrack is described as gorgeous, adrenaline-pumping, and a significant highlight of the game, contributing to its immersive atmosphere and gameplay.
“The music in the building studio is some of the most mild and beautiful piano music; I get lost in it and feel tranquil.”
“The soundtrack is amazing and really captures the old school Gundam vibe mixed with high octane race music on some courses.”
“Just starting up the race, feeling that awesome music pumping through my headphones, seeing the interface boot up, 'you're an artist: imagine'... from start to finish, the gameplay of Break Arts II is an absolute adrenaline rush that I haven't really seen often in racing games.”
“The music is also disgusting, just high-speed techno played at ear-splitting volume by default.”
“So you are basically relegated to single-player mode only, which would not be a problem except for the horrible quality of the graphics, the terrible music, the ridiculous targeting and AI, and the complete failure of any performance optimization.”
“Tip: mute your in-game music and listen to some Initial D music, it helps a lot.”
graphics
90 mentions Positive Neutral Negative
49%
44%
7%
The graphics in the game receive mixed reviews, with some praising the vibrant and imaginative art style, particularly the customization options for mechs, while others criticize performance issues and a lack of optimization that can lead to frame drops and visual inconsistencies. Although the mechs are often described as visually appealing, the overall racing environment and tracks can detract from the experience, leading to a perception of ugliness in certain aspects. Overall, while the graphics have potential and are visually striking at times, technical shortcomings hinder the experience for many players.
“The visuals and soundtrack are amazing, and it sparks creativity with its immensely detailed customization.”
“The graphics are beautiful and the voices and gameplay filled me with awe.”
“The visuals here are of an imaginative quality that would even give the interplanetary tracks of Wipeout a run for their money.”
“At the end of my fourth race (spread out over two sessions of play for the day), I could literally taste the vomit in the back of my throat from those awful graphics that essentially have the same effect as strobe lighting but with none of the fun associated with strobe lights.”
“Turning the graphics settings down does not fix the problem; it only makes the robots look as ugly as the track. On 'beautiful' settings, the robots themselves actually look pretty nice, but everything else is ugly.”
“Unfortunately, the racing graphics are ugly, the AI is horrible, the multiplayer is dead, and your weapons auto-target the enemy farthest away, which is almost always not the one you want to shoot at.”
gameplay
84 mentions Positive Neutral Negative
38%
58%
4%
The gameplay of Break Arts II is characterized by a mix of combat and racing mechanics, offering a fast-paced and adrenaline-fueled experience, though it suffers from simplicity and repetitiveness. While the mech customization is praised for its depth and creativity, many players feel that the overall gameplay lacks variety and depth, particularly for solo players, leading to a sense of grind and frustration. Despite its potential and engaging elements, the game is seen as needing further development to enhance its mechanics and provide a more fulfilling experience.
“Just starting up the race, feeling that awesome music pumping through my headphones, seeing the interface boot up, 'you're an artist: imagine'... from start to finish, the gameplay of Break Arts II is an absolute adrenaline rush that I haven't really seen often in racing games.”
“The gameplay is fun, and while it's also difficult, that just keeps me going back to my frame and making constant adjustments.”
“This game is great for its in-depth customization and fast-paced gameplay (which is great for a racing game), most of the major bugs have been fixed at this point.”
“Shaky optimization aside, the gameplay itself is fairly simple: it's a combat racing game with auto-acceleration and auto-targeting, so all you'll have to care about are your racing line and when to open fire - and the latter can also be taken off your mind by a specific weapon part, but more on that later.”
“If I have to be critical about it, the gameplay is repetitive.”
“The concept is great and I love the visuals... however, the gameplay is completely mediocre.”
optimization
24 mentions Positive Neutral Negative
13%
74%
13%
The game's optimization is widely criticized, with players reporting significant performance issues, including unstable frame rates that drop from 60fps to 30fps even on capable machines. Many users also highlight poor graphics quality, ineffective AI, and a lack of balance in gameplay mechanics, which detracts from the overall experience. Suggestions for improvement include better performance management and a ranked race system to enhance competitive play.
“If you compare the cost/benefit ratio of a piece you start unlocked and one unlocked at rank 3 or 4, they are the same performance-wise.”
“The technical side is arguably its greatest weakness: saying optimization could use work is an understatement, as even with most 'extra' graphics settings turned down, on a reasonably well-performing machine, getting a stable 60fps during a race was quite a rare occurrence.”
“Shaky optimization aside, the gameplay itself is fairly simple: it's a combat racing game with auto-acceleration and auto-targeting, so all you'll have to care about are your racing line and when to open fire - and the latter can also be taken off your mind by a specific weapon part, but more on that later.”
“It is just ugly and poorly optimized.”
“So you are basically relegated to single-player mode only, which would not be a problem except for the horrible quality of the graphics, the terrible music, the ridiculous targeting and AI, and the complete failure of any performance optimization.”
“- some optimization problems (random frame drops from 60 down to 30 then back up to 60)”
grinding
14 mentions Positive Neutral Negative
100%
The grinding aspect of the game is frequently described as excessive, particularly in terms of rank progression and unlocking new equipment, with many players finding it tedious and frustrating due to unfair AI and poor controls. However, some players appreciate the grind for the opportunity to customize and collect parts, suggesting that it may appeal to those who enjoy a more labor-intensive gameplay experience. Overall, while the grind can be overwhelming, it is balanced by enjoyable gameplay elements for dedicated players.
“Rank progression, which you improve by beating missions, is very grindy.”
“But what I got was unfair AI, absurd grinding, bad controls, and clueless developers.”
“The game is super grindy to unlock new equipment to build mechs with.”
story
12 mentions Positive Neutral Negative
75%
25%
The story aspect of the game is largely considered unremarkable, with players expressing that they did not purchase it for the narrative or racing elements. The AI behavior is inconsistent, ranging from easy to frustratingly difficult, and the grindy rank progression detracts from the overall experience. Many users feel that the game lacks engaging content, leading to boredom, especially for those not invested in the story.
“I can't really suggest this as a pickup - it's not the next AC or Front Mission; unless you're desperate for content, you'll be bored fast.”
“I just want a 100% save so I can continue creating stuff... I didn't buy this for the story or the racing.”
“Rank progression, which you improve by beating missions, is very grindy.”
stability
8 mentions Positive Neutral Negative
100%
The game is currently plagued by significant bugs that hinder its functionality, with some players unable to play after extensive troubleshooting. However, users note that the developers are responsive and typically release patches within a week of reported issues, suggesting a commitment to improving stability. Despite these challenges, many find the core gameplay enjoyable and worth the effort.
“Currently after half an hour of troubleshooting, I cannot get the game to even function to the point where I would call it a 'game'.”
“A word of warning though, the game is currently really buggy, but if you report your findings to the devs with what's going on, they will patch it in a week at least from my experience so far.”
“This is a fun mech racing/constructing game, and though at this point it's a bit buggy and weird, at its core it's a really good game.”
monetization
4 mentions Positive Neutral Negative
50%
50%
The game is praised for its lack of microtransactions, allowing players to progress solely through gameplay without the interference of loot boxes or cash grab elements commonly found in mobile games.
“The game doesn't have loot boxes or any additional cash grab items.”
“Have no fear, this game features no microtransactions and all the progress you make in the game is purely from you playing it. This game does not have the typical nonsense that most phone games force you to put up with.”
replayability
2 mentions Positive Neutral Negative
100%
Players highlight the high replayability of the game, attributing it to its deep customization options and the thrilling, competitive nature of its combat racing mechanics, reminiscent of classic titles like Wipeout and F-Zero. The combination of engaging design and adrenaline-fueled action encourages repeated playthroughs.
“The deep and addictive design and customization aspect of modern mecha titles meets the high-octane action of adrenaline-pumping futuristic racers like Wipeout and F-Zero, for a competitive and highly replayable combat racing experience.”
emotional
2 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by its combination of upbeat electronic rhythms and dramatic violin strings, creating an adrenaline-pumping soundtrack that enhances the overall gaming experience.