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BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT Game Cover
98%Game Brain Score
music, gameplay
optimization, stability
98% User Score Based on 4,502 reviews

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BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT Game Cover

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BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT is a single player and multiplayer shooter game with comedy and post-apocalyptic themes. It was developed by Joeveno and was released on September 17, 2025. It received overwhelmingly positive reviews from players.

Brazilian Drug Dealer 3 is a fast-paced ultraviolent Brazilian old-school FPS heavily inspired by the first Quake, using the same engine as the game (ID TECH2). made as a tribute to the Brazilian mods of the 2000s, the Brazilian bootleg games of the 2000s, Brazilian music, and the King of Brazilian music, Mit Aia!

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98%
Audience ScoreBased on 4,502 reviews
music157 positive mentions
stability3 negative mentions

  • A highly entertaining and unique boomer shooter built on the Quake engine with fast, tight gameplay and satisfying gunplay.
  • Exceptional and energetic soundtrack blending Brazilian funk, breakcore, and other electronic music that enhances the chaotic and immersive atmosphere.
  • A genuine cultural experience with rich Brazilian references, surreal and vibrant art style, memorable enemies and weapons, and impressive, well-designed levels.
  • The audio can be overwhelmingly loud and harsh, sometimes causing discomfort or headache, requiring players to adjust volume settings.
  • The visual style is intentionally crude and chaotic, which can be jarring and hard on the eyes, with some level design and geometry being confusing or poorly aligned.
  • Some technical issues exist including occasional bugs, crashes, and problems with multiplayer connectivity and controls.
  • music
    418 mentions Positive Neutral Negative

    The music in this game is widely praised for its unique, high-energy blend of Brazilian funk, breakcore, and electronic beats that perfectly complement the fast-paced, chaotic gameplay. While some find the soundtrack overwhelmingly loud and abrasive to the point of causing discomfort, many highlight it as a standout feature—dynamic, immersive, and integral to the game's distinctive atmosphere. Overall, the soundtrack is considered a bold, exhilarating highlight, often described as a major reason to play and an unforgettable auditory experience.

    • “The soundtrack is phenomenal and if it is too much for you, you can always turn it down.”
    • “The soundtrack absolutely slaps, carrying a ton of energy and really selling the atmosphere.”
    • “The score in this game absolutely pushes musical boundaries, with frenetic breakbeats backing funky Latin music, with hard kicks skittering about just screaming out for your attention, constantly bouncing in and out.”
    • “The music is horrible, the graphics are nauseating, and I have no idea what is going on.”
    • “The textures are ass, the music is horrifically loud to the point the bass causes it to become a single tone rumbling of noise, half the doors completely blend into the wall to progress, there's no real direction to anything.”
    • “Every level I've played so far has loud earrape music and shattered my eardrums violently into a billion pieces, I was in a 65 thousand year long colourful rave where I had a grenade launcher and blew up all of the people inside it.”
  • gameplay
    176 mentions Positive Neutral Negative

    The gameplay is widely praised for its tight, fast-paced, and highly enjoyable homage to classic Quake mechanics, offering satisfying combat, responsive controls, and energetic movement. While mostly derivative of Quake, it skillfully blends resource management, exploration, and humorous, chaotic elements that keep the experience fresh and engaging. Some note minor issues like simplicity or repetitive enemy variety, but overall it delivers a standout boomer shooter experience with strong level design and weapon variety.

    • “Its a merdapost meticulously and lovingly crafted that provides that iconic 90s bootleg mods feel while being an engaging game and probably the greatest gameplay experience I have had on any Quake engine since the golden days.”
    • “The gameplay is incredibly tight and responsive, the sound design is immaculate, every action packs a suitable punch, the movement and momentum keeps you feeling like a bullet train while darting from place to place.”
    • “The gameplay is a loving homage to classic boomer shooters from the 1990s, built on the id tech 2 engine, capturing the frantic movement and precision shooting that defined the genre’s golden era.”
    • “The mixture of abysmal map design, annoying/loud sound effects, bad gameplay and ugly textures make for an unfun experience.”
    • “The concept is novel, but everything else is made with the least amount of effort possible: models vary from reasonable to actual trash, level design is non existent, the game is riddled with translation errors and the game mechanics never goes beyond what the original Quake did, since everything is a reskin of existing weapons with minor changes.”
    • “Can't lie, gameplay wise it's mad weak, Quake 2 minus and Brasil.”
  • humor
    155 mentions Positive Neutral Negative

    The humor in this game is a chaotic, absurd blend of Brazilian cultural references, dark comedy, and meta jokes, which many find hilarious yet may be difficult to fully appreciate without knowledge of Brazilian culture. Its playful, offbeat style and quirky weaponry contribute to a unique, meme-worthy experience that resonates strongly with fans of boomer shooters and absurd humor. While some players find it repeatedly funny, others note the humor can wear thin or feel inaccessible over time for those outside its cultural context.

    • “The humor is excellent and around every corner some hilarious surprise is waiting for you.”
    • “Brazilian drug dealer 3 is more than just a retro fps throwback, it's a love letter to brazilian gaming culture, to mod scenes, to absurd humor, and to what can happen when someone takes classic tools and runs wild with them.”
    • “My stomach hurts from laughing too much; this is basically quake but deep-fried with a brazilian twist.”
    • “Not funny or good”
    • “Ignore all the pretentious unfunny comments and reviews”
  • graphics
    141 mentions Positive Neutral Negative

    The game's graphics are intentionally crude, chaotic, and "deep fried," evoking a unique, surreal, and distinctly Brazilian aesthetic that blends goofy abstraction with intense, jagged geometry. While some find the visuals nauseating or eye-searing, many praise the art style as a bold, memorable, and integral part of the experience that complements fast-paced gameplay and eclectic, breakcore-inspired music. Overall, the graphics stand out as a daring artistic choice, creating a fever-dream atmosphere that polarizes players but ultimately enhances the game's identity.

    • “The graphics are breathtaking, putting you in awe from the beauty of the texture and model work.”
    • “Graphics and art design: the visual design of Brazilian Drug Dealer 3 is nothing short of breathtaking. It combines exceptional gameplay, a rich narrative, and stunning visuals into a seamless and unforgettable experience.”
    • “The game has an interesting aesthetic with crazy visuals and music, a great experience that any fan of fast-paced classic shooters absolutely must try!”
    • “Now prepare yourself for the ultimate underdeveloped subculture Brazilian experience: "Brazilian Drug Smurf 3: I tried to resurrect Tim Maia but instead opened a gateway to hell and have to close it" is an old school first person shoot 'em up with the worst graphics and music you ever played in your rotten gamer life.”
    • “The graphics are bad, like bad bad.”
    • “The levels are poorly thought out, the audio is horribly mixed, and the "intentionally ugly" aesthetic is just "actually ugly" in this game.”
  • story
    131 mentions Positive Neutral Negative

    The story of "Brazilian Drug Dealer 3: I Opened a Portal to Hell in the Favela Trying to Revive Mit Aia I Need to Close It" is widely praised for its deep, complex, and emotional narrative that combines gritty street-level realism with supernatural horror. Players appreciate its unique blend of absurd humor, cultural references, and philosophical themes, making it an immersive and memorable experience. While some find the plot chaotic or hard to follow, many commend its originality, heartfelt moments, and impactful storytelling that elevates it beyond typical shooters.

    • “The storyline is very deep, complex, and emotional.”
    • “Your attempt to revive mit aia isn’t just a throwaway plot device — it’s the catalyst for everything spiraling out of control.”
    • “Brazilian drug dealer 3: I opened a portal to hell in the favela trying to revive mit aia I need to close it has a strong and powerful story that explores the deep and complex reality of being human, from pride, grief, anger, sadness to even the temptation of greed that we all have been forced to face.”
    • “The story doesn't make sense.”
    • “I did not ever know what the heck the story was, what the socio-economic drug dealing implications were, what I read because I don't know Spanish; eyestraining from time to time, I don't know what the HUD is supposed to be displaying, completely random and not well thought out enemy placements, and the F1 tutorial isn't helping either.”
    • “Level design, shooting, story and especially the ear rape deep fried music is all truly miserable to experience.”
  • emotional
    33 mentions Positive Neutral Negative

    The game delivers a profoundly emotional experience, blending heartfelt storytelling, cultural authenticity, and moments that evoke both tears and laughter. Players consistently describe it as deeply moving, with a narrative and soundtrack that resonate on a personal level, making it one of the most impactful and emotionally rich games they've encountered.

    • “The storyline is very deep, complex, and emotional.”
    • “Most emotional game ever created, 10/10, please play this game to change your life.”
    • “No matter the path you choose, the narrative remains tight and emotionally resonant, pulling you in deeper with every chapter.”
  • atmosphere
    21 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised as intense, chaotic, and immersive, blending gritty, dark visuals with unique Brazilian cultural elements and a high-energy, breakcore soundtrack. Its distinct art style, dynamic lighting, and carefully crafted sound design create a memorable and compelling experience that stands out within the boomer shooter genre. Overall, the atmosphere is a key strength, contributing significantly to the game's originality and engaging gameplay.

    • “Overall, this is not a polished AAA production, but it is a memorable and surprisingly compelling indie game with strong atmosphere and originality.”
    • “The textures are a true marvel for the eyes, the sound design so carefully considered & atmospheric, and the gunplay encapsulates where the FPS genre should be moving towards.”
    • “Lighting effects and atmospheric weather conditions constantly shift the mood, creating moments that feel almost cinematic in their grandeur.”
    • “Health pickups into pastel and sugarcane juice, your lightning gun is now a smoking snake—all build the atmosphere that this is a stitched together nightmare version of Quake, smuggled in the gas tank of a Chevrolet Opala.”
    • “Each one is a masterpiece, decorated to perfection with pentagrams and distorted images of Ronaldinho, because nothing screams 'Brazilian atmosphere' like demonic soccer idols.”
    • “The atmosphere feels gritty and dark, the weapons and controls feel powerful and responsive, the gameplay is frenetic and enthralling.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization is praised for running smoothly and maintaining good performance without demanding hardware features like RTX. Users appreciate its lightweight nature, though some hope for further optimization updates. Overall, gameplay performance is solid and contributes positively to the experience.

    • “Wonders made with Quake's engine now mock modern gaming by simply being a playable videogame with no RTX nor unpresentable optimization. Good work!”
    • “The game is light and runs smoothly.”
    • “I don’t know who optimized this thing.”
    • “I hope it gets an optimization update soon.”
    • “Performance or gameplay significantly exceeds the passing mark.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers strong replayability with engaging features and fun gameplay, though some find it short and have difficulty convincing others to play. Overall, it provides unmatched replay value for those who enjoy it.

    • “This game excels in replayability.”
    • “Fun game, pretty short but very replayable though.”
    • “Just buy it bro, you have Q1 console commands and supreme Brazilian vibes, with unmatched replay value.”
    • “My only problem with the game is it's not very replayable (I can't convince my friends to buy it :d)”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed: while it runs smoothly on platforms like the Steam Deck, certain areas near portals exhibit instability with glitches in physics, enemy behavior, and abilities. Overall, some players find it buggy and poorly designed despite its positive review score.

    • “Areas closest to the portal become progressively more unstable — enemies mutate, physics glitches in subtle ways, and even your abilities start behaving unpredictably.”
    • “I play it, thinking it'll suck and just be a buggy, crooked mess.”
    • “While it's clearly a meme game, the overwhelmingly positive 98% review score led me to believe this would be a fun boomer shooter, but it's a messy mash of square assets with zero thought of level design and a complete buggy mess.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization is minimal and unobtrusive, with no excessive advertising or cash grabs, allowing for an enjoyable gameplay experience despite some regional ad occurrences.

    • “There is no point in advertising him anymore.”
    • “Brazil travel ads go crazy these days.”
    • “Ads?”
  • grinding
    4 mentions Positive Neutral Negative

    The game features a large number of levels that can feel grindy, especially near the end, requiring extra effort and possibly a second life to progress. However, the engaging soundtrack helps keep the experience enjoyable despite the repetitive nature.

    • “It felt like there was a near-endless number of levels to get through, which became quite grindy near the end.”
    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
  • character development
    1 mentions Positive Neutral Negative

    Users praise the character development for its exceptional design, highlighting it as some of the best they have experienced, complemented by outstanding sound design that enhances the overall immersion.

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6h Median play time
5h Average play time
4-8h Spent by most gamers
*Based on 8 analyzed playthroughs
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BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT is a shooter game with comedy and post-apocalyptic themes.

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT is available on PC, Phone, Windows, Tablet and others.

On average players spend around 5 hours playing BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT.

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT was released on September 17, 2025.

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT was developed by Joeveno.

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its optimization.

BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT is a single player game with multiplayer and local co-op support.

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