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About

Brazed is a single player casual racing game with comedy and science fiction themes. It was developed by Vladimir Maslov and was released on December 16, 2016. It received neutral reviews from players.

"Brazed is a survival game where you, the lone astronaut after a spaceship crash, must escape an unknown planet. Control a robot to complete missions, gather materials, and solve math problems to craft electronic components for upgrades. The map is randomly generated, ensuring a unique experience each time."

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50%
Audience ScoreBased on 24 reviews
music3 positive mentions
story3 negative mentions

  • Brazed offers a unique crafting system that incorporates basic electronics concepts, providing an educational angle that adds depth to the gameplay.
  • The game emphasizes methodical planning and resource management, appealing to players who enjoy thoughtful, low-pressure experiences.
  • Its procedurally generated maps and replayability ensure that each session feels fresh, encouraging players to adapt their strategies.
  • The gameplay heavily relies on luck, especially in the early stages, which can lead to frustrating experiences for players seeking skill-based challenges.
  • Many players find the game to be overly simplistic and lacking in depth, with repetitive mechanics that can become monotonous over time.
  • The minimalistic graphics and sparse environments contribute to a feeling of monotony, which may detract from long-term engagement.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by a focus on exploration and resource management, encouraging players to engage with its unique crafting mechanics and interpret situations through their actions. While some players appreciate the methodical and low-pressure experience, others find the gameplay repetitive and lacking in depth, with limited engagement and a short duration that may not justify its price. Overall, it appeals to a niche audience who enjoy thoughtful gameplay, but may disappoint those seeking more dynamic or varied experiences.

    • “This stripped-down storytelling approach places the focus squarely on gameplay systems, allowing players to interpret the situation through their actions rather than through dialogue or cutscenes.”
    • “Exploration and resource management form the bulk of the gameplay loop.”
    • “Its unique crafting mechanics and calm, solitary atmosphere will resonate with a specific audience—players who enjoy thoughtful, low-pressure experiences and are intrigued by unconventional systems.”
    • “I don't hate the game and I really like the sound, graphics, and environment, but the gameplay was just too short and limited to recommend it.”
    • “The gameplay itself is very boring; the 'puzzles' revolve around simple timed multiplications.”
    • “If I go at it again, nothing will change: same story, same minigames done. I have to say the price may be a little too much for so little gameplay. At 5 euros, you can buy a game with average gameplay of at least 5 hours, so that's my first negative of the game.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is minimalistic, focusing more on gameplay mechanics like planning and crafting rather than traditional narrative elements such as dialogue or cutscenes. While the premise of controlling a robot from an escape pod is intriguing, players may find the repetitive gameplay and lack of depth in the story unsatisfying, especially given the price point. Overall, those seeking a rich narrative experience may be disappointed, as the game prioritizes gameplay systems over storytelling.

    • “Rather than focusing on cinematic storytelling or high-pressure combat, the game emphasizes methodical planning, resource collection, and a distinctive crafting system built around basic electronics concepts.”
    • “The story about controlling a robot from an escape pod is cool, but the gameplay consists of little more than clicking cards and hoping they turn over items you need.”
    • “If I go at it again, nothing will change: same story, same minigames. I have to say the price may be a little too much for so little gameplay. At 5 euros, you can buy a game with an average gameplay of at least 5 hours, so that's my first negative of the game (I got the game as a gift, but I think this point will concern others who want to buy the game).”
    • “This stripped-down storytelling approach places the focus squarely on gameplay systems, allowing players to interpret the situation through their actions rather than through dialogue or cutscenes.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are characterized as simple and functional, focusing on clarity rather than visual appeal. While there are options to adjust the display settings, some users feel that even significant reductions in resolution do not enhance the visual experience. Overall, the graphics are appreciated for their clarity, but they may not be enough to elevate the game's overall appeal.

    • “The graphics are simple and functional, prioritizing clarity over visual flair.”
    • “I don't hate the game; I really like the sound, graphics, and environment.”
    • “The in-game display and graphics options can help to address this, but even lowering to 50% of my native resolution doesn't solve the issue.”
    • “I don't hate the game, and I really like the sound, graphics, and environment, but the gameplay was just too short and limited to recommend it.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and often not rewarding, suggesting that it only appeals to those who genuinely enjoy repetitive tasks across multiple save files to obtain desired items.

    • “Not worth it unless you enjoy grinding over several save files to get the right item.”
    • “The grinding feels endless and tedious, making the game more of a chore than fun.”
    • “I spent hours grinding for resources, only to realize it didn't significantly impact my progress.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised, with users highlighting the soundtrack as a standout feature that enhances the overall experience.

    • “A great soundtrack!”
    • “The music perfectly complements the gameplay, enhancing the overall experience.”
    • “I love how the soundtrack evolves with the game, making each moment feel unique.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability thanks to its random generation of materials, items, and bombs, ensuring that each playthrough feels fresh despite its relatively short length. Players consistently find it enjoyable to revisit the game for new experiences.

    • “Not a very long game, but is easily replayable due to the random generation of materials, items, and bombs in every new game.”
    • “Replayable, definitely.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a calm and solitary environment that appeals to players seeking thoughtful, low-pressure experiences, particularly those interested in its unique crafting mechanics and unconventional systems.

    • “Its unique crafting mechanics and calm, solitary atmosphere will resonate with a specific audience—players who enjoy thoughtful, low-pressure experiences and are intrigued by unconventional systems.”
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Brazed is a casual racing game with comedy and science fiction themes.

Brazed is available on PC and Windows.

Brazed was released on December 16, 2016.

Brazed was developed by Vladimir Maslov.

Brazed has received neutral reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Brazed is a single player game.

Similar games include Terraformers, Taur, Tower Factory, Pacific Drive, Slipways and others.