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About

Bravium is a single player role playing game. It was developed by INGAME and was released on January 4, 2018. It received mostly positive reviews from players.

Bravium is an epic Hero Defense adventure RPG. Equip your heroes with mighty weapons and items, control powerful magic spells. And don't forget about the cabbages.

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67%
Audience ScoreBased on 18 reviews
graphics3 positive mentions
grinding3 negative mentions

  • The game features a unique and appealing art style that many players enjoy.
  • There is a wide variety of weapons, items, and spells to unlock and upgrade, providing a sense of progression.
  • The gameplay loop is simple and can be enjoyable for short sessions, making it accessible for casual players.
  • The game suffers from significant loading and authorization issues, making it frustrating to start.
  • There is a steep and sudden difficulty spike that can make progression feel unfair and overly grindy.
  • The user interface is poorly designed for PC, feeling more like a mobile port, which detracts from the overall experience.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay offers a mix of simple mechanics and meaningful decision points, encouraging experimentation with various options and loadouts. While it features addictive elements and a wealth of gear to unlock, some players find the experience can become repetitive and lacks depth, resembling mobile game mechanics. Overall, it provides enjoyable short sessions but may not sustain long-term engagement for everyone.

    • “The gameplay isn't terribly deep, but there are some constant meaningful decision points and challenge levels that encourage you to try out a wider variety of options than you would by default.”
    • “+ addictive gameplay and lots of things to unlock and level up.”
    • “+ hero-defense (like a moving tower) gameplay requiring active resource management, positioning, and encourages experimenting with different loadouts.”
    • “The gameplay loop can become very repetitive for some players.”
    • “Gameplay is fine, but somewhat stagnant and boring.”
    • “The gameplay isn't terribly deep, but there are some constant meaningful decision points, and challenge levels that encourage you to try out a wider variety of options than you would by default.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their polished presentation and unique comic book art style, contributing to an overall great aesthetic. While the visuals are generally well-received, some users hope for updates to address minor flaws.

    • “The art style is fantastic and adds a unique charm to the game.”
    • “It is a very polished product, and the game features a great art style.”
    • “I love the comic book style artwork; it really enhances the overall aesthetic.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it can be tedious and repetitive, especially with high costs for upgrades and chests, many still enjoy the gameplay enough to continue despite the grind. The need to gather a unique currency, "cabbages," adds to the challenge, but some players appreciate the opportunity to enhance their equipment and progress through the game.

    • “Can get a bit boring after some time since it is very grindy if you want to get everything maxed out.”
    • “I felt difficulty but nevertheless it didn't stop me from keeping playing, so I had to do a bit of grinding to upgrade equipment and buy chests. However, the pricing for those chests is mind-blowing. The first chest that contains small potions (6 of them, I think) is priced at 250 cabbages - yes, that is the currency in this game, not gold, but vegetables. The next tier chest that contains 8 potions costs 1,000 cabbages. Are you for real?”
    • “A nice tower-defense-brawler; it's a little grindy and repetitive, but the gameplay is enjoyable enough for when you want to play a short session.”
  • story
    3 mentions Positive Neutral Negative

    The story is perceived as somewhat shallow, with suggestions that it may have originally been designed as a mobile game. Players note that achievements are tied to missions, which can feel formulaic and detract from narrative depth.

    • “The achievements are cleverly woven into the missions of the game, making each task feel meaningful.”
    • “Completing a mission not only advances the story but also unlocks new weapons and exciting features.”
    • “The narrative is engaging, with each mission contributing to a larger, immersive storyline.”
    • “The story is somewhat lacking in depth, to the point that I'm fairly certain this was originally intended to be a phone game.”
    • “Achievements are presented as missions in the game.”
    • “You clear a mission to unlock a new weapon or something else.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight a significant level of replayability, indicating that the game offers ample opportunities for players to revisit and enjoy it multiple times.

    • “The game offers a huge amount of replayability.”
    • “Each playthrough feels fresh and engaging, making me want to dive back in.”
    • “With multiple endings and choices, the replay value is off the charts!”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model for the PC release has been positively received, as it features no free-to-play microtransactions, with all such elements removed and re-balanced for a more streamlined experience.

    • “No free-to-play microtransactions; all of which have been removed and re-balanced for the PC release.”
    • “The monetization model feels exploitative, pushing players to spend more than they should just to enjoy the game.”
    • “I was disappointed to find that essential features are locked behind a paywall, making it hard to fully experience the game without spending extra money.”
    • “The game heavily encourages in-game purchases, which detracts from the overall enjoyment and immersion.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the humor in the game's upgrade system, noting that many upgrades are humorously locked until the end game, which adds a comedic twist to the progression experience.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Bravium is a role playing game.

Bravium is available on PC and Windows.

On average players spend around 5 hours playing Bravium.

Bravium was released on January 4, 2018.

Bravium was developed by INGAME.

Bravium has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Bravium is a single player game.

Similar games include Ancient Planet, Last Hope - Tower Defense, Warstone TD, Solitairica, Braveland and others.