- January 7, 2022
- RetroLab
Bound by Love
Platforms
About
In "Bound by Love," play as Yokoshima, an infatuated magazine editor pining for his raven-haired colleague, Hazuki Ichinose. With Hazuki's impending transfer overseas, you have one chance to win her heart by learning her preferences through visual novel-style gameplay. Experience a modern romance RPG filled with meaningful choices and engaging visual novel elements.










- The game features a good story with multiple paths and endings, providing replayability.
- The artwork and voice acting are well done, enhancing the overall experience.
- For those interested in darker themes, the game explores unique fetishes that are rarely seen in other titles.
- The game is misleadingly advertised, leading players to expect a wholesome experience when it contains extreme and disturbing content.
- Gameplay is limited and repetitive, with a lack of freedom and variety in actions.
- The game is short and may not justify its price, as many players feel it lacks sufficient content.
gameplay
11 mentions Positive Neutral NegativeThe gameplay is characterized by a strategic setup phase followed by a training simulation, with a focus on interacting with NPCs to unlock new items, locations, and story options. While the mechanics are straightforward and can lead to abrupt endings, the game offers a variety of endings and replayability through its diverse gameplay elements. Overall, players find the interactivity and depth of gameplay to be above average, despite some criticisms regarding its simplicity.
“I appreciated all the different gameplay elements, including the ones that open up after you beat the main story, and I really like how many different endings this game has.”
“Gameplay-wise, the first half is about strategically setting up as much in your favor as possible to allow the second half, which is a training simulation.”
“It's pretty easy to run into a couple of abrupt premature endings by pursuing various sub-goals that emerge from the gameplay – but the game is fundamentally designed to provide a lot of different ending states and thus foster a degree of replayability.”
“Despite everything, it's hentai, and the art is generally pretty decent, even if the gameplay is pretty lame (you manage numbers and talk to everyone on the map about 4 times per day to make sure you don't miss anything).”
“In that time, there's lots of elements to interact with - although the gameplay itself is pretty straightforward.”
“Gameplay-wise, the first half is about strategically setting up as much in your favor as possible to allow the second half, which is a training sim.”