Bound by Love Game Cover
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In "Bound by Love," play as Yokoshima, an infatuated magazine editor pining for his raven-haired colleague, Hazuki Ichinose. With Hazuki's impending transfer overseas, you have one chance to win her heart by learning her preferences through visual novel-style gameplay. Experience a modern romance RPG filled with meaningful choices and engaging visual novel elements.

  • PC
  • Windows

Reviews

67%
Audience ScoreBased on 48 reviews
emotional4 positive mentions
monetization3 negative mentions
  • The game features a good story with multiple paths and endings, providing replayability.
  • The artwork and voice acting are well done, enhancing the overall experience.
  • For those interested in darker themes, the game explores unique fetishes that are rarely seen in other titles.
  • The game is misleadingly advertised, leading players to expect a wholesome experience when it contains extreme and disturbing content.
  • Gameplay is limited and repetitive, with a lack of freedom and variety in actions.
  • The game is short and may not justify its price, as many players feel it lacks sufficient content.
  • gameplay11 mentions

    The gameplay is characterized by a strategic setup phase followed by a training simulation, with a focus on interacting with NPCs to unlock new items, locations, and story options. While the mechanics are straightforward and can lead to abrupt endings, the game offers a variety of endings and replayability through its diverse gameplay elements. Overall, players find the interactivity and depth of gameplay to be above average, despite some criticisms regarding its simplicity.

    • “I appreciated all the different gameplay elements, including the ones that open up after you beat the main story, and I really like how many different endings this game has.”
    • “Gameplay-wise, the first half is about strategically setting up as much in your favor as possible to allow the second half, which is a training simulation.”
    • “It's pretty easy to run into a couple of abrupt premature endings by pursuing various sub-goals that emerge from the gameplay – but the game is fundamentally designed to provide a lot of different ending states and thus foster a degree of replayability.”
    • “Despite everything, it's hentai, and the art is generally pretty decent, even if the gameplay is pretty lame (you manage numbers and talk to everyone on the map about 4 times per day to make sure you don't miss anything).”
    • “In that time, there's lots of elements to interact with - although the gameplay itself is pretty straightforward.”
    • “Gameplay-wise, the first half is about strategically setting up as much in your favor as possible to allow the second half, which is a training sim.”
  • story8 mentions

    The game's story is described as decent with multiple endings and varied paths, offering engaging gameplay elements. However, it faces criticism for its troubling themes, particularly revolving around a stalker and inappropriate content warnings, which detracts from the overall experience. While it has potential as a choose-your-own-adventure narrative, many reviewers find it hard to recommend due to its handling of sensitive topics.

    • “Overall, like I said, a pretty decent game; the story is decent and can vary wildly depending on what path you choose.”
    • “I appreciated all the different gameplay elements, including the ones that open up after you beat the main story, and I really like how many different endings this game came with.”
    • “Truly, this is a choose your own adventure story done right.”
    • “But I can't, in good faith, recommend a game (h game or not) where the entire plot revolves around a stalker rapist and the only mature content warning is 'strong language.'”
    • “But it's very hard to recommend it given how distastefully it handles its core theme and plot element; and given the asking price for what is a very brief game.”
    • “Falsely advertised: I was led to believe by the description and stuff that it would be a sweet and mild story about asking your crush out before they depart from your life.”
  • emotional4 mentions

    The emotional aspect of the game elicits mixed feelings, with some players expressing disappointment over its darker themes, contrasting with their desire for a wholesome experience. While the game's portrayal of a stalker raises concerns, there is a possibility for a positive outcome that offers a sense of hope and wholesomeness. Overall, players emphasize the importance of emotional maturity in navigating the game's complex themes.

    • “I can only hope that everyone who plays this has the emotional maturity to not identify with this guy or see his actions in any kind of positive light.”
    • “Good art, but this game is not wholesome :(”
    • “Despite this game being about a stalker trying to capture the heroine, it's entirely possible to achieve a good ending where none of that happens and that's simply wholesome.”
  • graphics2 mentions

    The graphics are generally praised for their quality, featuring good artwork and effective voice acting, although some users note a limited variety of unique character graphics.

    • “The artwork was good too, despite the limited number of unique character graphics.”
  • monetization1 mentions

    Users express concerns about misleading advertising related to monetization, indicating that it can create unrealistic expectations and detract from the overall gaming experience.

    • “My main issue is with the misleading advertising.”
    • “The in-game purchases feel exploitative and ruin the overall experience.”
    • “It's frustrating that you can't progress without spending real money.”
  • replayability1 mentions

    The game offers significant replayability due to its design, which includes multiple ending states that encourage players to explore various sub-goals. However, some users note that pursuing these goals can lead to abrupt premature endings.

    • “It's pretty easy to run into a couple of abrupt premature endings by pursuing various sub-goals that emerge from the gameplay – but the game is fundamentally designed to provide a lot of different ending states and thus foster a degree of replayability.”
    • “It's pretty easy to run into a couple of abrupt premature endings by pursuing various sub-goals that emerge from the gameplay, but the game is fundamentally designed to provide a lot of different ending states and thus foster a degree of replayability.”
    • “Once you've experienced the main storyline, there's little incentive to go back and play again. The lack of meaningful choices makes replaying feel redundant.”
    • “While the game offers multiple paths, the core gameplay remains largely the same, which diminishes the overall replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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