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Bots Are Stupid

Bots are Stupid provides a unique take on 2d platforming by swapping jumping with typing out commands.
Bots Are Stupid Game Cover
76%Game Brain Score
Most mentioned positive aspects:gameplay, replayability
Most mentioned negative aspects:optimization, graphics
75% User Score Based on 163 reviews
Critic Score 80%Based on 2 reviews

Platforms

LinuxPCMac OSWindows
Bots Are Stupid Game Cover

About Bots Are Stupid

Bots Are Stupid is a single player and multiplayer casual platformer game. It was developed by LeleG and was released on December 15, 2022. It received mostly positive reviews from both critics and players.

An ultra-precise 2D Platformer where you give Robots instructions instead of directly controlling them.

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Reviews

75%Audience ScoreBased on 163 reviews
gameplay5 positive mentions
grinding7 negative mentions

  • Unique concept blending programming-inspired scripting with precision platforming and tool-assisted speedrunning (TAS) elements.
  • Accessible and straightforward command system that allows players with no coding experience to engage with the gameplay.
  • Strong replay value through optimization challenges, leaderboards, and an extensive user-generated level editor enabling creative puzzle design.
  • Core gameplay heavily relies on trial-and-error timing adjustments, leading to a repetitive and tedious experience for many players.
  • Limited programming depth lacking conditionals, dynamic inputs, and adaptive logic, resulting in hardcoded scripts that reduce creative problem-solving.
  • Technical issues including frequent crashes, clunky UI/text editing, and lack of quality-of-life features that hamper smooth gameplay and user experience.
  • gameplay

    41 mentions Positive Neutral Negative
    12% positive mentions, 81% neutral mentions, 7% negative mentions

    The gameplay centers on programming a robot through simple scripts, emphasizing careful planning, timing, and trial-and-error over reflexes. While its unique blend of puzzle-platforming and programming-inspired mechanics is rewarding and approachable for fans of optimization and TAS-style challenges, many find the repetitive trial-and-error, lack of clear explanations for key mechanics, and occasional bugs frustrating. Overall, it offers a creative and satisfying experience for players willing to invest time in mastering its intricacies, though it may feel tedious or overly simplistic to others.

    • “The gameplay is built around creating simple scripts that control the robot’s actions.”
    • “This creates a unique gameplay loop where success comes not from quick reflexes, but from careful observation, planning, and repeated refinement of instructions.”
    • “One of the game’s strongest qualities is how approachable it remains despite the programming-inspired mechanics.”
    • “Trial-and-error gameplay becomes a major part of the experience, particularly during later levels where tiny timing adjustments can drastically change outcomes.”
    • “It's also a bit disappointing that most of the important mechanics aren't explained well, especially the tickrate and stop commands, which makes for frustrating gameplay where you just tweak numbers until it works.”
    • “But endlessly adding another 10 milliseconds to an otherwise simplistic gameplay loop and bare-bones code with zero perception (how far am I from a wall) just completely sucks.”
  • optimization

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The game excels in offering deeply rewarding optimization-focused gameplay, blending programming logic, puzzle-solving, and precision platforming that encourages experimentation and replayability, especially through community-created levels. However, some players note significant technical issues such as lag and slowdown that can hinder the overall experience. Fans of optimization-heavy challenges will find much depth and satisfaction, despite occasional frustrations with performance and trial-and-error mechanics.

    • “What initially seems like a simple gimmick quickly develops into a deeply satisfying mix of programming logic, puzzle-solving, speedrunning, and precision platforming that constantly rewards experimentation and optimization.”
    • “The level design is consistently impressive because almost every stage feels handcrafted around experimentation and optimization.”
    • “This focus on optimization gives the game far more replay value than its simple concept initially suggests.”
    • “Early stages are welcoming and easy to understand, but later levels demand extremely precise execution and careful optimization.”
    • “I take issue that logic takes a back seat to tweaking - not tweaking in an actual code optimization way - but in a trial and error intuition the exact answer that the designer expects.”
    • “It has extreme lag, with animations and text entry both displaying significant stuttering and slowdown.”
  • graphics

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The graphics feature a minimalist, retro pixel art style that is simple, consistent, and functional, effectively highlighting the puzzle gameplay. However, users criticize the outdated visuals, lack of resolution options, and limited graphical enhancements, resulting in a generally low-quality rating.

    • “The minimalist art style is clean and functional, keeping the focus on the puzzles themselves.”
    • “While the art style is a little drab (assumedly intentionally so given the theme), it is simple and consistent, and makes the action clear.”
    • “Cute pixel graphics.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “[h1] [b] Graphics (quality/art style/animations/UI) – 2/10 [/b] [/h1]”
  • replayability

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The game offers strong replayability through its optimization focus, user-created puzzles, and level sharing, providing endless new challenges. Features like speedrun leaderboards and a level editor further enhance its replay value, appealing to players who enjoy experimentation and improving their performance. Despite occasional repetition, its clever design and engaging progression make it a memorable and highly replayable experience.

    • “Players can create and share their own puzzles online, greatly extending the game’s replayability.”
    • “The level editor, level sharing, and speedrun leaderboards add endless replayability, while the game's humor and challenging puzzles make it a worthwhile experience for anyone looking for a new and engaging game.”
    • “This focus on optimization gives the game far more replay value than its simple concept initially suggests.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and repetitive, with some tasks requiring frame-perfect timing that can detract from the overall experience. However, certain "grindy" achievements can be completed passively, and overcoming these challenges still offers a satisfying payoff despite the monotony.

    • “It brings it straight from a smooth experience to a bad and tedious one.”
    • “The "grindy" achievements didn't actually require me to be actively playing the game to complete; you could set something up, grab something to eat, and it'd be done when you got back.”
    • “Stability and frequent bugs issues aside, most of the gameplay feels tedious and repetitive.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music perfectly complements the game's tone with upbeat, energetic, and catchy tracks that enhance motivation during challenging stages. The diverse and well-designed soundtrack adds variety and enjoyment, making the gameplay experience more engaging and less frustrating.

    • “The soundtrack and sound design fit the tone of the game very well.”
    • “Music remains upbeat and energetic throughout most stages, helping repeated failures feel less frustrating and more motivating.”
    • “The added music is great to listen to while solving the levels, and the new level themes really help break up the same-looking gray levels that the demo was full of.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is a standout feature, often arising from the bots' amusingly illogical or ineffective responses to player commands, adding a fun and clever twist to the puzzle-solving experience. This comedic element, combined with challenging puzzles, enhances replayability and engagement despite some missing quality-of-life features.

    • “Overall, it was a fun and frustrating puzzle experience – if you enjoy logic-based challenges, experimenting with solutions, and watching bots fail in funny ways, this game is definitely worth checking out.”
    • “The game's humor is also a highlight, as the bots' tendency to follow player's commands no matter how illogical or ineffective they may be, added to the fun.”
    • “Solid idea with a great set of humor and clever level design that suffers from a lack of quality-of-life features found in many other programming puzzle games such as the ability to scrub/tweak solutions.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game maintains a playful and lighthearted atmosphere that remains approachable even as later puzzles become increasingly challenging, requiring precise timing and careful planning.

    • “The overall presentation helps the game maintain a playful and approachable atmosphere despite how demanding the later puzzles become.”
    • “The atmosphere is lighthearted, but the gameplay can get quite tricky, especially in later levels where timing and precise planning become crucial.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization features present an intriguing concept but become tiresome quickly, with misleading advertisements that negatively impact the overall experience.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs that impact the overall experience, making it feel more like a fine-tuning simulator than a true programming simulator. While some players enjoy it, the stability issues can be frustrating.

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Frequently Asked Questions

Bots Are Stupid is a casual platformer game. Common tags for Bots Are Stupid include indie, score attack, educational, family friendly, pixel graphics and others.

Bots Are Stupid is available on PC, Mac OS, Windows and Linux.

Bots Are Stupid was released on December 15, 2022.

Bots Are Stupid was developed by LeleG.

Bots Are Stupid has received mostly positive reviews from both players and critics. Most players liked Bots Are Stupid for its gameplay but disliked it for its optimization.

Bots Are Stupid is a single player game with multiplayer support.

Similar games include Stuck In Time, The Farmer Was Replaced, Algo Bot, 7 Billion Humans, Deleveled and others.