Bone: The Great Cow Race
- April 12, 2006
- Telltale Games
- 2h median play time
In "Bone: The Great Cow Race," players participate in a spring fair, complete with carnival games, writing love poetry, and outsmarting bees. The game features various activities and the objective is to cheat locals out of their eggs, make noise with pots and pans, and escape an angry mob, all while dressed as a cow. This humorously odd adventure combines problem-solving and wacky tasks for a unique gaming experience.
Reviews
- The game offers a fun adaptation of the Bone graphic novels, providing humor and engaging storylines.
- It features improved puzzles and gameplay mechanics compared to the first game, allowing players to switch between characters.
- The voice acting and dialogue, while not perfect, add charm and entertainment to the overall experience.
- The game is relatively short and ends on an unresolved cliffhanger, leaving players wanting more.
- Graphics and animations are criticized for being subpar, with a lack of visual appeal compared to other games from the same era.
- Gameplay can be tedious, with some puzzles feeling arbitrary and frustrating, leading to moments of confusion.
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The story in this RPG is lengthy and features multiple paths through the perspectives of the three Bone cousins, culminating in a humorous yet incomplete resolution regarding the main plot. While the dialogue is largely adapted from the source material, the voice acting has been criticized for its lack of quality. Players can enjoy the game as a standalone experience, but familiarity with the comic series enhances the narrative.
“This game is much more lengthy than the previous game as you play as all three Bone cousins, each having a different story path that leads to one finale.”
“Overall, the story is more humorous than the previous episode and about double the length as well.”
“The game can be played as a standalone story without any prior knowledge of the Bone comic strip or the previous episode, but background knowledge is of course only beneficial.”
“Now it's a story-based RPG, so the dialogue should be pretty good, and it's fine for the most part since it's ripped from the book, but first the voice acting is wooden most of the time and is god awful in general.”
“The story of the cow race comes to a conclusion, but there isn't a major resolution to the main story of the hooded figure and them finding their way back home.”
“There are no bonus features, so the story plays out in a very linear manner.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in these games is characterized by hyperbole, slapstick elements, and witty scripts that elicit laughter, particularly when played with friends. Titles like "Simon the Sorcerer" and "Monkey Island" are praised for their comedic storytelling and engaging plots, with some installments noted for their increased humor and length compared to predecessors. Overall, players appreciate the blend of clever writing and entertaining scenarios that contribute to a fun gaming experience.
“Now this is written with a ton of hyperbole, and I actually enjoyed playing this game with friends since it's so funny and we just laughed for hours about some of the dumb things in this game.”
“One of the things that was great about Simon the Sorcerer and Monkey Island was that they got you laughing, and the presentation was beautiful, with highly detailed environments and some of the best pixel art around.”
“The script is funny and the game is very fun.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay has received criticism for its poor mechanics and puzzling win conditions, with some users noting it feels more like a minigame and is limited to about two hours of playtime. However, a positive aspect mentioned is the ability to switch between characters on the fly, which adds some variety compared to the first installment.
“The gameplay is still the same as the first one, but this time you can switch to which character you want to play on the fly.”
“The games have a strange mechanic where you have to figure out some unique method of winning, like a puzzle, but it's a minigame.”
“The gameplay is just so bad.”
“The game has a strange mechanic where you have to figure out some convoluted method of winning, like a puzzle, but it's a minigame.”
“It is probably only 2 hours of gameplay.”
- graphics2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The graphics of the game have been widely criticized, with users describing them as subpar and visually unappealing, especially when compared to contemporaries like Resident Evil 4. The cartoon style is noted, but many feel it detracts from the overall experience, leading to a disappointing visual presentation.
“First, there's the graphics.”
“The graphics are stunning and truly immersive, bringing the game world to life in a way that captivates players.”
“The art style is unique and beautifully crafted, making every scene a visual delight.”
“This game is garbage looking, and there's no doubt. I mean, this game came out the same year as Resident Evil 4, which is amazing for its time. Sure, but if you compare the graphics, that was what was capable in 2005. In fact, Resident Evil came first, and I know it's a cartoon style, but it's just bad, and it hurts my eyes.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly noting that the conversation puzzles in the later chapters feel arbitrary and more laborious compared to the initial chapter, "Out of Boneville."
“I felt the conversation puzzles were arbitrary and they felt way more tedious and grindy than the first chapter, out of Boneville.”