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Blueberry Garden Game Cover

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Blueberry Garden is a single player platformer game. It was developed by Erik Svedäng and was released on June 10, 2009. It received mostly positive reviews from both critics and players.

Blueberry Garden is a short experimental game about curiosity and exploration. You take on the role of a creature investigating a mysterious world to find out what is going on there.

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73%
Audience ScoreBased on 124 reviews
music11 positive mentions
stability1 negative mentions

  • Beautiful hand-drawn art style with a charming, whimsical, and relaxing atmosphere.
  • Unique exploration-based gameplay with a simple, thought-provoking puzzle mechanic involving stacking objects to reach a goal.
  • Excellent and memorable soundtrack that enhances the immersive, artistic experience.
  • Lack of clear direction and tutorial, leading to player confusion about objectives and game mechanics.
  • Cumbersome and imprecise controls that make platforming and navigation frustrating at times.
  • Very short gameplay length with limited replay value and minimal traditional game content.
  • music
    22 mentions Positive Neutral Negative

    The music in this game is widely praised for its beauty, calming and classical qualities, and how it enhances the relaxing and immersive experience. While some find the repetitive piano track slightly grating over time, most appreciate the soundtrack's charm and its integral role in creating a soothing, atmospheric mood. Overall, the soundtrack is considered a standout feature that adds significant enjoyment to exploration and gameplay.

    • “A short but beautiful platforming experience with a lovely soundtrack.”
    • “Overall great game, I love the soundtrack and still listen to it frequently.”
    • “Beautiful music, charming art and fun mechanics definitely make this a game worth owning.”
    • “The obligatory piano music that plays over time and slowly begins to grate simply adds to the overall feeling that this is all a little bit... well, pretentious.”
    • “The single piece of music the game repeats during that time goes from pleasant to annoying very quickly.”
    • “Explore the garden, climb higher, and find a ton of secret areas and random objects while listening to a soundtrack that could calm a baby.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is centered around experimentation and discovery, with simple mechanics that encourage players to learn through observation and trial, such as growing trees to produce fruit and sustain resources. While it offers a unique, artistic experience rather than traditional, engaging gameplay or narrative depth, some find it enjoyable and innovative, though others may find it too minimal or short for conventional gaming expectations.

    • “To reach your objective you will have to understand the game mechanics and world by experimenting and observing.”
    • “There's a separate game mode called 'playground' that can help you to find out more about the game mechanics that you will need to make use of.”
    • “After understanding these game mechanics, you can make trees grow to provide you with fruit (and their effects), and if you provide the right circumstances, trees will grow fruit that will grow into trees and produce fruit for a long time.”
    • “The overall game intent is to provide an esoteric experience rather than focusing on proper narrative or engaging gameplay, so the game lacks these basic fundamentals.”
    • “Due to a certain time-oriented mechanic in the game, it became totally impossible to carry out my plan even though I knew exactly what I needed to do.”
    • “Blueberry Garden is more like an experiment in game mechanics than an actual game.”
  • story
    6 mentions Positive Neutral Negative

    The story is praised for its emotional depth, exploring timeless themes like love, honor, and sacrifice, while maintaining a simple yet engaging narrative. It effectively weaves complex characters and historical context, drawing players into a compelling and immersive experience. Overall, the story is both thought-provoking and captivating, enhancing the game's appeal.

    • “I recommend this game because of its simplistic beauty and story draws you in.”
    • “The self-sustaining eco-system is awesome, and the story is simple, yet witty.”
    • “This game weaves a complex story, which incorporates into it a complex stream of deeply emotional characters as well as action packed gameplay that draws the player into the mind of an oppressed factory worker in 1960's Russia.”
    • “I won't go into much detail, but let it be said that there is no proper story.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are praised for their charming, hand-drawn, children's-picture-book style that inspires nostalgia and artistic appreciation. While some users find the simpler visuals less detailed compared to modern graphics, the unique aesthetic and animation contribute significantly to the game's delightful atmosphere.

    • “When I was smaller I absolutely adored the visuals, and I still do.”
    • “It actually inspired me to get more into art when I was younger, because the children's-picture-book-like visuals really made this game charming.”
    • “Short game with a delightful aesthetic and interesting ideas.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply impactful, blending innovative gameplay mechanics—such as teleporting objects to build a tower to escape rising waters—with a poignant narrative that explores complex characters and themes. Players find an unexpected emotional connection through both the game's unique story and its symbolic, thought-provoking elements. Overall, it offers a brief yet profoundly moving experience that resonates beyond typical gaming emotions.

    • “Playing off contemporary pop's age-old diva-as-robot trope and cautioning that fellow droids who 'burn out' are 'ready for demolition,' Blueberry Garden suggests that it's completely possible to be a game and also seek emotional connection.”
    • “This game weaves a complex story, incorporating a deeply emotional cast of characters alongside action-packed gameplay that draws the player into the mind of an oppressed factory worker in 1960s Russia.”
    • “Very, very short but also very beautiful and emotionally much deeper than most games.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is consistently described as nice and calming, creating a relaxing and soothing experience for players.

    • “Nice calming atmosphere.”
  • stability
    1 mentions Positive Neutral Negative

    The game is generally enjoyable as an indie art title but is noted to experience occasional glitches that affect its stability.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by a quirky and catty weirdness that blends playful, heartbroken themes with catchy, euphoric melodies. It focuses less on historical detail and more on a unique, introspective tone that adds a distinctive, humorous flavor.

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80%Critics’ scoreBased on 1 critic reviews
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Blueberry Garden is a platformer game.

Blueberry Garden is available on PC, Mac OS, Windows and Linux.

On average players spend around 4 hours playing Blueberry Garden.

Blueberry Garden was released on June 10, 2009.

Blueberry Garden was developed by Erik Svedäng.

Blueberry Garden has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its gameplay.

Blueberry Garden is a single player game.

Similar games include PixelJunk Eden, Seasons after Fall, Grow Up, FEZ, starseed pilgrim and others.