- January 25, 2020
- Cyberius Dei
Bloom
Platforms
About
"Bloom" is a fast-paced, action-packed first-person shooter game inspired by '90s classics like Doom and Quake. As a warrior, battle through hordes of possessed cultists and demons in two episodes filled with intense combat, various locations, and over a dozen weapons. Utilize weapons like the scythe, flamer, shotguns, rifles, laser, minigun, grenade launcher, and more to destroy the deadly black flower and save the world.
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- The game features a diverse arsenal of weapons and enemies, providing a satisfying shooting experience with impactful gunplay.
- The level design encourages exploration and offers a variety of environments, enhancing the overall gameplay experience.
- The game captures the essence of classic FPS titles, delivering fast-paced action and a nostalgic feel reminiscent of the 90s shooters.
- Many players have reported technical issues, including crashes, bugs with shooting mechanics, and problems with resolution settings.
- The game suffers from poor level design, with linear progression that limits exploration and backtracking, leading to frustration.
- Some players find the overall graphics and sound design lacking, which detracts from the immersive experience.
music
13 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players appreciating its atmospheric qualities and fitting stoner doom metal style, while others find it repetitive and lacking in variety. There is a strong desire among fans for a full soundtrack release, as many feel the music enhances the gameplay experience but is currently underutilized. Overall, while the music contributes positively to the atmosphere, its execution leaves room for improvement.
“Great atmosphere, music, and gameplay.”
“I love this game; it is actually an evolution of the old FPS games. I also liked the music; I think it fits perfectly with the game.”
“The music is awesome and it amps up when the carnage begins.”
“The soundtrack in this game could be better, sadly, which would make the atmosphere even better.”
“However, the only thing that bothers me is that, surprisingly, the soundtrack for this game was never released.”
“An 'old-school FPS' with only 2 episodes (containing what feels like unfinished and somewhat empty maps), questionable keymapping decisions, weird physics, a soundtrack that ends up giving me a headache rather than pumping me full of adrenaline, and mediocre gunplay.”