- April 4, 2019
- Playstige Interactive
Blind Souls
45%Game Brain Score
graphics, atmosphere
story, music
71% User Score 14 reviews
Platforms
About
Blind Souls is a first-person adventure game where you try to uncover the mystery surrounding the death of a medieval painter.











+4
Audience ScoreBased on 14 reviews
graphics3 positive mentions
story3 negative mentions
- The game features beautiful and magical graphics that create a calming atmosphere, perfect for relaxation.
- Exploring the expansive landscapes and engaging in the painting mechanics provides a unique and enjoyable experience.
- The game is short and simple, making it accessible for casual players looking for a meditative experience.
- Controls are janky, with slow walking speed and overly fast running, leading to frustration during exploration.
- The game suffers from glitches and bugs that can disrupt gameplay, such as getting stuck in objects.
- It lacks a compelling story and depth, often feeling more like a walking simulator with minimal engagement.
story
5 mentions Positive Neutral NegativeThe story is criticized for being bland and lacking depth, with minimal environmental storytelling and poorly designed settings. While some players find the experience of drawing and exploring relaxing, there is a strong desire for a more engaging narrative and improved gameplay mechanics in future updates.
“However, drawing pictures while listening to the story and exploring the surroundings is very interesting and relaxing.”
“Fix up the bugs (please add a jump button oh my god I got stuck so many times) and add a stronger story next run around, and I could see this being quite fun in the end.”
“The voiceover story is just bland poetry.”
“I hesitate to call the world well-designed, because there's absolutely zero in the way of environmental storytelling and the designs of the villages and general countryside don't make much sense.”
“Fix up the bugs (please add a jump button, oh my god I got stuck so many times) and add a stronger story next run around, and I could see this being quite fun in the end.”