- June 11, 2020
- Tonguç Bodur
Pluviophile
Platforms
About
"Pluviophile" is a single-player adventure game with exceptional visuals and an awesome soundtrack, offering a slow-paced, atmospheric journey through a rainy wilderness. Accompanied by a poem from Julius Cawein and an original score by Pınar Karabaş, the game provides a immersive experience of tranquility and introspection. Progress is saved at the start of each chapter, making it easy to take breaks during this short, but impactful journey.






- Beautiful graphics and calming atmosphere create a relaxing experience.
- The soundtrack is soothing and complements the visuals well, enhancing the overall immersion.
- Great value for the price, offering a short but enjoyable walking simulator experience.
- The game is very short, lasting only about an hour, which may leave some players wanting more content.
- Graphical issues such as texture pop-in and flickering can detract from the visual experience.
- The gameplay is linear and can feel restrictive, with some players finding the flower-collecting mechanic tedious.
music
75 mentions Positive Neutral NegativeThe music in the game is widely praised for its calming and beautiful qualities, often described as soothing piano compositions that enhance the serene atmosphere of the lush environments. While some players found certain transitions jarring or intrusive, the overall sentiment is that the soundtrack effectively complements the gameplay, creating a relaxing experience that many enjoyed. The combination of ambient sounds and music contributes to a melancholic yet enchanting ambiance, making it a highlight for those who appreciate a tranquil walking simulator.
“Roam through lush forests and beautiful countryside, accompanied by the music of Pınar Karabaş and the sound of lightning and thunder heard in the distance, conveying an underlying sense of mystery just waiting to be explored.”
“The soundtrack is haunting and mostly soft piano pieces.”
“A truly pluviophile experience, beautiful music, calming sounds - a peaceful forest walk with delightful pictures.”
“I ended up turning off the music as I felt it was intrusive.”
“Short and sweet walking simulator with gorgeous, rain-drenched autumnal scenery (the graphics, while of somewhat low resolution {1200x800 max}, are exquisite), middling music, and banal poetry.”
“However, there were two very clunky moments, one where a transition in music created the most abrupt tonal shift since you surface as Raiden in MGS2, and the other was the least organic and least necessary invisible wall I've seen in some time.”