Blaster gladiator
- April 11, 2020
- vykopaldavid
My first released project made in UE4. It is a procedurally generated arena shooter, where you are going through one arena after another, unlocking the next by killing all enemies. This project helped me get my nose into things like AI and EQS, Animation system, Audio system and procedural generating in UE4. It is a simple game missing a deeper theme and polish, but still, it was great exercise an…