- June 13, 2024
- Mana Brigade
- 1h median play time
BlackForge: A Smithing Adventure
Platforms
About
"BlackForge: A Smithing Adventure" is a VR weaponsmithing simulator, where you step into the role of a legendary blacksmith, crafting epic weapons in a mystical forge. The game offers a deep and approachable crafting experience, allowing you to shape wood, forge metal, and imbue your creations with the power of the Aesir. Embark on a full campaign, fulfilling requests from townspeople and perfecting your skills in this engaging and immersive adventure. * Immerse yourself in VR weaponsmithing * Deep and approachable crafting experience * Full campaign with requests from townspeople






- The game offers a unique and immersive crafting experience, allowing players to create weapons limited only by their imagination.
- The graphics and sound design are well-crafted, providing a relaxing atmosphere that enhances the gameplay experience.
- The tutorial system is intuitive, guiding players through tasks without overwhelming them, and the game features a rich lore and engaging characters.
- The game suffers from significant performance issues, including frequent crashes and unresponsive controls, making it frustrating to play.
- Smithing mechanics can feel clunky, as the hammer and grinder do not deform metal as expected, leading to difficulties in crafting certain items.
- There are several bugs and glitches that hinder progression, such as save issues and unresponsive interactions, which detract from the overall enjoyment of the game.
story
30 mentions Positive Neutral NegativeThe game's story is praised for its depth and character development, with a rich world that invites exploration and intrigue. Players appreciate the quest system, which becomes progressively challenging and rewarding, although some express a desire for improved visual and audio storytelling to enhance immersion. However, technical issues, such as crashes and delayed feedback on quest requirements, detract from the overall experience.
“There is a lot to explore; I've gotten a bit further than the copper quests and I found that some things I was thinking of were introduced a bit later down the line.”
“Story: there is a lot of soul in terms of the characters, the background has a lot of intrigue, like there is a world here.”
“More visual/audio storytelling and boosting the immersion.”
“The feedback that I, as a player, get from quests is very late when receiving quests back for not meeting the requirements. During crafting, the game offers too few visual cues on how well I'm actually progressing through the tasks.”
“There is a lot to explore; I've gotten a bit further than the copper quests and found that some things I was thinking of were introduced a bit later down the line.”
“More visual/audio storytelling is needed to boost the immersion.”