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About BlackEye

BlackEye is a single player casual platformer game. It was developed by Dnovel and was released on August 9, 2017. It received mostly positive reviews from players.

BlackEye is an adventure game, and its main character is the inhabitant of the world of Koyte. This mysterious world is divided into two - upper and lower ones. No one inhabitant of the upper world would voluntarily go down to the lower world. However the main character has to reach the bottom!

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Games Like BlackEye

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Reviews

70%Audience ScoreBased on 50 reviews
atmosphere6 positive mentions
music3 negative mentions

  • Atmospheric and moody dark underground setting with effective lighting and art style that suits the theme.
  • Simple, fluid platforming and shooting mechanics with a variety of weapons and enemies provide moments of challenge and satisfaction.
  • Low system requirements ensure smooth performance and accessibility on most PCs.
  • Gameplay is repetitive with little variety leading to boredom after short play sessions.
  • Lack of tutorial, unclear objectives, cryptic symbols, and poor user interface cause confusion and frustration.
  • Frequent crashes, imprecise controls especially for platforming sections, and technical bugs disrupt the experience.
  • gameplay

    22 mentions Positive Neutral Negative
    14% positive mentions, 72% neutral mentions, 14% negative mentions

    The gameplay of Blackeye offers fast-paced platforming and shooting with a sci-fi twist, featuring diverse weapons and enemies, but it becomes repetitive and visually monotonous over time. Controls are functional but occasionally imprecise, and the game's lack of clear guidance and environmental variety diminishes engagement. While the concept and initial levels show promise, many players find the experience frustrating and not enjoyable beyond a short duration.

    • “Blackeye, developed by dnovel and published by sa industry, is an indie action-platformer that merges traditional side-scrolling gameplay with light exploration and a science fiction premise.”
    • “Gameplay in Blackeye follows a familiar indie formula that blends fast-paced platforming, shooting, and light puzzle-solving.”
    • “But the initial few levels have you fighting your way downwards as it introduces various enemies and the mechanics of the game; this is something I haven't seen as of recent, and is kind of nice.”
    • “Yeah, the gameplay gets repetitive after about 3 levels because you're just jumping down and shooting, which makes it feel cheap.”
    • “The controls are functional but occasionally imprecise, particularly in tight platforming sequences where the wall-sticking mechanic can become frustrating.”
    • “The inclusion of five weapon types and seven enemy classes helps maintain some variety, but the combat loop eventually settles into a repetitive rhythm once the player masters the basic mechanics.”
  • story

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The story is minimalist and delivered sparingly, relying on atmosphere and player interpretation rather than explicit narrative, which creates a melancholic and engaging tone but may leave players wanting more clarity. The lack of tutorials and in-game explanations can hinder understanding of objectives and story context. Overall, the narrative suits players who appreciate subtle, exploration-driven storytelling despite some frustrations with its sparse delivery.

    • “The narrative is delivered sparsely, relying more on implication than dialogue, leaving much of the backstory open to interpretation.”
    • “The sense of loneliness that pervades the journey adds a melancholic undertone that fits well with the game’s atmospheric ambitions, even if it sometimes feels underutilized due to the limited storytelling tools at play.”
    • “It is clearly a project built on passion rather than spectacle, designed for players who enjoy methodical exploration, challenging platforming, and minimalist storytelling.”
    • “One of the major issues is the lack of a tutorial or any coherent story to guide players.”
    • “The big downfalls come from lack of understanding what all the pickups are, what the goal is (no in-game story or explanation) and some areas feel needlessly hard to navigate.”
    • “I don't mean story-wise either, though that's lacking in-game too.”
  • graphics

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The graphics receive mixed feedback, with a simple, moody, and minimalist aesthetic that suits the game's underground setting but can sometimes cause visual confusion. While some players appreciate the defined art style, others feel it lacks polish and visual clarity, especially for a PC game. Overall, the graphics support the concept but are not particularly impressive or detailed.

    • “Visually, the game adopts a simple but moody aesthetic that suits its underground setting.”
    • “The graphics, gameplay and story are good, but the sounds, controls and duration are bad.”
    • “At the current state, the game has a nice concept, defined style and graphics, but that’s about it.”
    • “This platformer game is poorly made, with its black and white aesthetics adding to the confusion rather than enhancing the gameplay.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
    • “A final note; the art style makes it hard to identify some enemies, but again, I'm not sure if this was part of the design or if this will be addressed at any point in the development.”
  • atmosphere

    8 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game excels in creating a dark, immersive dungeon atmosphere with appealing pixel art and a melancholic sense of loneliness. While the narrative and polish are minimal, its oppressive underground world and mysterious tone offer a rewarding experience for players who value mood and challenge over detailed storytelling.

    • “From the outset, the game establishes itself as an atmospheric, self-contained adventure built around the themes of descent, discovery, and survival, with the player tasked with uncovering long-lost secrets while facing an increasingly hostile underground ecosystem.”
    • “The sense of loneliness that pervades the journey adds a melancholic undertone that fits well with the game’s atmospheric ambitions, even if it sometimes feels underutilized due to the limited storytelling tools at play.”
    • “The atmosphere, colours and details of the underworld are very nice.”
  • music

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The music features ambient electronic tones that enhance the game's atmosphere of isolation and mystery, but it is also criticized for being repetitive and lacking background music and key sound effects.

    • “The soundtrack, composed of ambient electronic tones and distant industrial hums, reinforces the sense of isolation and mystery.”
    • “There's also no background music and seems like half the sound effects that should be there are missing.”
    • “The music is also very repetitive.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game's humor to be genuinely funny, quirky, and delightfully weird, contributing to an entertaining and enjoyable indie experience.

    • “Good indie game, funny.”
    • “Funny and very, very, very weird game.”
    • “This game is very funny.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development is minimalist and fits the game's tone, but it may feel insufficient for players seeking deeper narrative or more complex character growth.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well-optimized for a wide range of systems due to its low hardware requirements, enhancing accessibility. However, occasional minor performance issues, such as inconsistent collision detection and slight input delays, may disrupt the gameplay experience.

    • “On the technical side, the game runs smoothly on virtually any system thanks to its low hardware requirements, which is a strength for accessibility, but minor performance quirks—like inconsistent collision detection or slightly delayed inputs—can disrupt the flow.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the game's monetization as unethical, accusing the developer of repeatedly dumping low-quality, copied content on Steam purely for quick profit.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is appreciated for its effectiveness in farming cards, making it a useful feature for players seeking to collect or enhance items through repeated play.

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Frequently Asked Questions

BlackEye is a casual platformer game. Common tags for BlackEye include indie, trading, 2d, early access, funny and others.

BlackEye is available on PC and Windows.

BlackEye was released on August 9, 2017.

BlackEye was developed by Dnovel.

BlackEye has received mostly positive reviews from players. Most players liked BlackEye for its atmosphere but disliked it for its gameplay.

BlackEye is a single player game.

Similar games include Metamorfose S, Dungeons of Betrayal, BuildMoreCubes, Tic-Toc-Tower, Grimind and others.