Bitslap Game Cover
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"Bitslap" is a room-scale VR game set in the Andromeda galaxy, where a warrior fights an army of cubes in a quantum-disturbed world, destroying them in order of appearance. Users praise the mechanics and describe achieving a trance-like state as they play. The game features local and global leaderboards, and allows players to use their own music.

Reviews

66%
Audience ScoreBased on 20 reviews
emotional2 positive mentions
graphics3 negative mentions
  • Great for a high intensity workout, providing a fun way to exercise and get your heart rate up quickly.
  • Simple and addictive gameplay that allows players to focus on clearing waves and getting into a flow state.
  • The game is well-suited for VR, offering a unique and engaging experience that can be easily integrated into an exercise routine.
  • The scoring system is overly punishing, making it frustrating for players who focus on high scores.
  • Lack of game modes and customization options limits replayability and creativity in gameplay.
  • Technical issues such as slow loading times and poor initial positioning can detract from the overall experience.
  • music9 mentions

    The music aspect of the game has received mixed feedback, with some users feeling misled by the emphasis on custom music, expecting a rhythm game experience. While the gameplay is enjoyable and visually stimulating, the option to add personal music is cumbersome and often results in muted audio, indicating that the game is not primarily focused on music integration. Overall, players can still enjoy their own music externally while playing, but it may not meet the expectations of those looking for a music-centric experience.

    • “Great way to work out and to listen to your own music.”
    • “Still, the gameplay itself is fun and the visuals are stimulating without it being tied to music.”
    • “Not a huge thing - this isn't a music game per se but it just means running some music externally.”
    • “I was under the assumption this would be a rhythm game, like Audio Shield, since it had an emphasis on custom music.”
    • “My only negative is that the option to add your own music doesn't work.”
    • “Doing so for me simply mutes any music, leaving only effects.”
  • emotional2 mentions

    Players find the emotional experience of the game to be intense, as the high stakes of missing a move can lead to frustration, yet the thrill of successfully touching lit cubes in rapid succession creates a sense of joy and excitement reminiscent of classic games like Simon. This blend of pressure and enjoyment contributes to a compelling emotional rollercoaster.

    • “It's crazy how touching lit cubes in sequence can actually be fun, like Simon but much faster and without pauses.”
  • graphics2 mentions

    The graphics are characterized by a minimalist art style that enhances the gameplay experience, described as visually stimulating and reminiscent of a virtual whack-a-mole game. Overall, the visuals complement the fun gameplay without being overly reliant on music.

    • “The visuals are stimulating without being tied to music.”
    • “The best comparison I can make is that it's a virtual whack-a-mole game, featuring a minimalist art style.”
    • “The best comparison I can make is that it's a virtual whack-a-mole game, with a minimalist art style.”
    • “The graphics feel outdated and lack the detail expected from modern games.”
    • “The environments are bland and uninspired, making it hard to stay engaged.”
  • gameplay2 mentions

    The gameplay is enjoyable and engaging, featuring simple mechanics that provide a fun experience, complemented by visually stimulating graphics that are not reliant on music. Overall, it offers good value for its low price.

    • “The gameplay itself is fun, and the visuals are stimulating without being tied to music.”
    • “Fun, simple gameplay definitely worth the small price tag.”
  • story1 mentions

    The user highlights that the game's story is engaging enough to keep them immersed in VR, despite initially purchasing the VR set for exercise. They express frustration with the limitations of Beat Saber, particularly regarding its focus on wrist movement and lack of support for mods, which detracts from their overall experience.

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