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BIT.TRIP CORE

BIT.TRIP CORE is not for the easily frustrated. It’s difficult, and the repetitive gameplay does not reward those who aren’t immediately interested. That said, fans of challenging rhythm games may find themselves put into an early ’80s-style arcade trance from which they won’t want to escape.
BIT.TRIP CORE Game Cover
62%Game Brain Score
music, gameplay
story, stability
61% User Score Based on 174 reviews
Critic Score 60%Based on 2 reviews

Platforms

Nintendo SwitchPCNintendo 3dsMac OSWiiWindows
BIT.TRIP CORE Game Cover

About

BIT.TRIP CORE is a single player arcade shooter game. It was developed by Gaijin Games and was released on October 2, 2012. It received neutral reviews from critics and mostly positive reviews from players.

"BIT.TRIP CORE" is a rhythm-based game that challenges players to move a cursor to hit notes as they fly toward the center of the screen. With its simple mechanics and challenging gameplay, players must stay focused and in rhythm to survive. As the game progresses, the music and visuals evolve, creating an immersive experience that appeals to both seasoned gamers and music enthusiasts.

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61%
Audience ScoreBased on 174 reviews
music28 positive mentions
story3 negative mentions

  • The game offers a unique and challenging experience that effectively tests hand-eye coordination and pattern recognition.
  • The vibrant visuals and engaging soundtrack create an enjoyable atmosphere, making it a standout entry in the BIT.TRIP series.
  • Players who appreciate difficult rhythm games will find satisfaction in mastering the game's mechanics and achieving high scores.
  • The controls, especially on PC, are often criticized for being awkward and unresponsive, leading to frustration during gameplay.
  • Many players find the game excessively difficult, with a steep learning curve that may deter casual gamers.
  • The game is relatively short, with only three levels, which some feel does not justify its price or replay value.
  • music
    80 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and integration with gameplay, enhancing the rhythm experience as players shoot at moving targets in time with the soundtrack. While some players find the music engaging and addictive, others feel it lacks catchiness compared to previous titles in the series. Overall, the soundtrack is considered a strong point, contributing significantly to the game's appeal, especially for fans of rhythm games.

    • “The soundtrack is lovely, and the game is simple and intuitive.”
    • “Fortunately, the music is stupendous, which is befitting of a game in the rhythm genre.”
    • “The great music and addictive gameplay keep me coming back to spend even more time in it.”
    • “Music is okay, but not nearly as catchy and enjoyable as Bit.”
    • “I didn't enjoy the time I put into this game and I felt the drawl of the music just didn't help the game flow.”
    • “Don't bother with the 3DS version, it's basically broken as the music de-syncs after the first section of exploration and control.”
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay is centered around a single mechanic of directing an arrow and hitting musical note blocks, which some find challenging yet satisfying, while others criticize it for being overly simplistic and frustrating. The control scheme can be odd and may take time to master, but once players adapt, the gameplay becomes more enjoyable, supported by great music. Overall, the experience is polarizing, with some appreciating its addictive nature and others feeling it lacks depth and variety.

    • “The great music and addictive gameplay keep me coming back to spend even more time in it.”
    • “Gameplay is fun and challenging; missing a beat doesn't interrupt gameplay (unlike in runner, where you have to reset the whole level) and the music is fun.”
    • “Not for everyone, sure, but the game is proof that a game's quality is often more about restraint than bombast, that good mechanics and design often far outweigh production and flash.”
    • “Unfortunately, there’s not much of an outer shell to enhance the base gameplay.”
    • “Trip series, this one has an odd control scheme, beats that don't come close to matching the music, and just frustrating gameplay in general.”
    • “The problem is that the difficulty comes from the UI and gameplay itself.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game are characterized by a vibrant, retro 8-bit aesthetic that evokes nostalgia, complemented by a chiptune soundtrack. While many players appreciate the beautiful visuals and intricate patterns, some find them distracting or confusing, particularly in certain levels where visibility is compromised. Additionally, technical issues such as glitches and input lag in the port have led to frustration, detracting from the overall experience.

    • “The game offers some pleasant graphics and really vibrant colors, although some ugly glitches here and there, it is pleasant all the same.”
    • “Trip still has a unique, stunning style that takes advantage of your nostalgia with a retro, 8-bit aesthetic and chiptunes.”
    • “The visuals are outstanding, and thankfully, they don’t cover the beats and get in your way this time.”
    • “The audiovisuals do not really motivate you to do better just to enjoy a richer experience due to its low fidelity limited nature.”
    • “I get that games don't get ported from Wii to PC a whole lot, but this port is so bad the whole game is literally unplayable - you choose between input lag with v-sync or turn it off for graphical glitches that murder your eyes and a timing accuracy so fine the whole game becomes impossible to beat.”
    • “In this game though, the graphics are not as crazy but still are trippy and weird, while the music is a lot more subdued.”
  • story
    6 mentions Positive Neutral Negative

    The game's story, while present through cryptic cutscenes, revolves around the character Commander Video and two similar figures. Players can complete the storyline in under an hour, leading to a lack of motivation for replaying it on higher difficulty settings.

    • “I beat the storyline in under an hour, and I won't be replaying it on higher difficulty settings.”
    • “The story and cutscenes tend to revolve around Commander Video and two figures that look a lot like Commander Video.”
    • “I beat the storyline in under an hour and I won't be replaying it on higher difficulty settings.”
    • “I believe there's also a story since there are cutscenes, though it's quite cryptic.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by a quirky and amusing concept, highlighted by the playful imagery of "funny bombs" and engaging music. However, players also note that the game presents challenging achievements that may add a layer of frustration to the comedic experience.

    • “Funny concept, cool music, hellishly difficult achievements.”
    • “Anyways haha funny bombs go boom boom boom”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with players reporting significant issues such as input lag and severe graphical glitches that render it nearly unplayable. While the graphics are described as vibrant, the technical problems overshadow the visual appeal, leading to a frustrating experience. Overall, the port from Wii to PC is deemed poorly executed, affecting gameplay quality.

    • “I get that games don't get ported from Wii to PC a whole lot, but this port is so bad the whole game is literally unplayable - you choose between input lag with v-sync or turn it off for graphical glitches that murder your eyes and a timing accuracy so fine the whole game becomes impossible to beat.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability, particularly for completionists, due to the presence of challenging achievements that encourage players to revisit and fully explore the content.

    • “Difficult achievements add a lot of replayability for completionists.”
    • “Difficult achievements add a lot of replayability for completionists.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a nostalgic, retro aesthetic that evokes a sense of familiarity and charm, appealing to players' fond memories of past gaming experiences.

    • “Nostalgic, retro aesthetic and atmosphere.”
    • “Nostalgic, retro aesthetic and atmosphere.”
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Frequently Asked Questions

BIT.TRIP CORE is a arcade shooter game.

BIT.TRIP CORE is available on Nintendo Switch, PC, Mac OS, Windows and others.

BIT.TRIP CORE was released on October 2, 2012.

BIT.TRIP CORE was developed by Gaijin Games.

BIT.TRIP CORE has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its music but disliked it for its story.

BIT.TRIP CORE is a single player game.

Similar games include Neon Drive, BIT.TRIP BEAT, Bit.Trip Runner, Retro/Grade, Runner2: Future Legend of Rhythm Alien and others.