BIT.TRIP CORE Game Cover
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"BIT.TRIP CORE" is a rhythm-based game that challenges players to move a cursor to hit notes as they fly toward the center of the screen. With its simple mechanics and challenging gameplay, players must stay focused and in rhythm to survive. As the game progresses, the music and visuals evolve, creating an immersive experience that appeals to both seasoned gamers and music enthusiasts.

Reviews

61%
Audience ScoreBased on 87 reviews
music14 positive mentions
story3 negative mentions
  • The game offers a unique and challenging experience that tests hand-eye coordination and pattern recognition.
  • The vibrant visuals and engaging soundtrack create an enjoyable atmosphere, making it a standout in the BIT.TRIP series.
  • For players who appreciate difficult rhythm games, the satisfaction of mastering the patterns and achieving high scores is immensely rewarding.
  • The controls, especially on PC, are often criticized for being awkward and unresponsive, leading to frustration during gameplay.
  • Many players find the game excessively difficult, with a steep learning curve that may deter casual gamers.
  • The game is relatively short, with only three levels, and lacks substantial content beyond the initial challenge.
  • music40 mentions

    The music in the game is widely praised for its quality and integration with gameplay, enhancing the rhythm experience as players shoot blocks in time with the soundtrack. While some players find the music engaging and addictive, others feel it lacks catchiness compared to previous titles in the series. Overall, the soundtrack is considered a strong point, contributing significantly to the game's appeal, especially for fans of rhythm games.

    • “The thumping soundtrack is great, and getting a perfect or near-perfect score is so satisfying!”
    • “Every time you hit a block, it creates a noise and adds to the song, so you're supposed to be tagging blocks and playing a song in tandem with the beat in the background.”
    • “The great music and addictive gameplay keep me coming back to spend even more time in it.”
    • “I didn't enjoy the time I put into this game and I felt the drawl of the music just didn't help the game flow.”
    • “Don't bother with the 3DS version, it's basically broken as the music de-syncs after the first section of exploration and control.”
    • “Music is okay, but not nearly as catchy and enjoyable as bit.”
  • gameplay21 mentions

    The gameplay is characterized by a single mechanic of directing an arrow and hitting musical note blocks, which some find challenging yet frustrating due to its simplistic design and odd control scheme. While the game offers addictive elements and enjoyable music, the overall experience can be hindered by its UI and the need for players to adapt to its unique mechanics. Despite mixed opinions, those who master the controls may find the gameplay rewarding, though it may not appeal to everyone.

    • “The great music and addictive gameplay keep me coming back to spend even more time in it.”
    • “Gameplay is fun and challenging; missing a beat doesn't interrupt gameplay (unlike in runner, where you have to reset the whole level) and the music is fun.”
    • “I actually prefer this one for gameplay since the directional input is easier to manage than the tilt/mouse/joystick style of beat, though I think I like the music in beat better.”
    • “Unfortunately, there’s not much of an outer shell to enhance the base gameplay.”
    • “Trip series, this one has an odd control scheme, beats that don't come close to matching the music, and just frustrating gameplay in general.”
    • “The problem is that the difficulty comes from the UI and gameplay itself.”
  • graphics15 mentions

    The graphics in the game are a mix of vibrant, nostalgic retro aesthetics and occasionally distracting visuals that can hinder gameplay clarity. While many players appreciate the unique style and beautiful patterns, some report significant issues such as glitches and input lag that detract from the overall experience. Overall, the visuals are praised for their charm and creativity, but technical shortcomings can impact playability.

    • “The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there; it is pleasant all the same.”
    • “Trip still has a unique, stunning style that takes advantage of your nostalgia with a retro, 8-bit aesthetic and chiptunes.”
    • “The visuals are outstanding, and thankfully, they don’t cover the beats and get in your way this time.”
    • “The audiovisuals do not really motivate you to do better, just to enjoy a richer experience due to its low fidelity limited nature.”
    • “I get that games don't get ported from Wii to PC a whole lot, but this port is so bad the whole game is literally unplayable - you choose between input lag with v-sync or turn it off for graphical glitches that murder your eyes and a timing accuracy so fine the whole game becomes impossible to beat.”
    • “In this game though, the graphics are not as crazy but still are trippy and weird, while the music is a lot more subdued.”
  • story3 mentions

    The story is considered cryptic and brief, primarily featuring Commander Video and two similar figures, with cutscenes that provide some narrative context. Players can complete the storyline in under an hour, leading to a lack of motivation for replaying on higher difficulty settings.

    • “I believe there's also a story since there are cutscenes, though it's quite cryptic.”
    • “The story and cutscenes tend to revolve around Commander Video and two figures that look a lot like Commander Video.”
    • “I beat the storyline in under an hour, and I won't be replaying it on higher difficulty settings.”
  • humor2 mentions

    The humor in the game is characterized by its quirky and amusing concepts, complemented by engaging music, though players note that the challenging achievements can add a layer of frustration to the fun.

    • “Anyways, haha, funny bombs go boom boom boom.”
    • “Funny concept, cool music, hellishly difficult achievements.”
  • stability2 mentions

    The game's stability is notably inconsistent, with users reporting a mix of vibrant graphics marred by frequent glitches. While some players find it enjoyable, others describe the port as nearly unplayable due to severe input lag and graphical issues that hinder gameplay.

    • “I get that games don't get ported from Wii to PC a whole lot, but this port is so bad the whole game is literally unplayable - you choose between input lag with v-sync or turn it off for graphical glitches that murder your eyes and a timing accuracy so fine the whole game becomes impossible to beat.”
    • “The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there.”
  • replayability1 mentions

    Many users highlight that the presence of challenging achievements significantly enhances replayability, particularly for completionists seeking to fully explore the game's content.

    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “With multiple endings and character paths, I find myself coming back for more every time.”
    • “Difficult achievements add a lot of replayability for completionists.”
    • “The game lacks meaningful choices, making it feel repetitive on subsequent playthroughs.”
    • “Once you've completed the main story, there's little incentive to replay the game.”
  • atmosphere1 mentions

    The atmosphere is characterized by a nostalgic, retro aesthetic that evokes a sense of familiarity and warmth, appealing to players' fond memories of past gaming experiences.

    • “The game has a nostalgic, retro aesthetic that creates a captivating atmosphere.”
    • “The atmosphere is immersive, drawing you into its beautifully crafted world.”
    • “Every detail contributes to an enchanting atmosphere that keeps you engaged.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Critic Reviews

60% average critic score

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