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"Bioweaver is a single-player Science Fiction Role Playing game where you must escape a mysterious underground lab by building organ links with a simple programming logic. The game features hundreds of organs with different functions, and each organ can be mutated for additional affixes. The difficulty level adjusts automatically to your progress, with more challenges and content available after completing the main acts."

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

80%
Audience ScoreBased on 218 reviews
gameplay15 positive mentions
grinding28 negative mentions
  • The game features a deep and flexible build system that allows for creative experimentation and satisfying character customization.
  • It offers a unique art style and engaging gameplay loop, blending elements of action RPGs with a focus on crafting and strategy.
  • The developers are responsive and actively update the game, improving mechanics and addressing player feedback.
  • The gameplay can become repetitive, with limited room variety and simplistic enemy mechanics leading to a grindy experience.
  • There are significant difficulty spikes, particularly with certain bosses, which can frustrate players and require excessive grinding.
  • The user interface for building and customizing characters is cumbersome, making it tedious to navigate and manage builds.
  • gameplay59 mentions

    Gameplay in this title is characterized by a mix of innovative mechanics and a satisfying progression system, appealing primarily to fans of the genre. While many players appreciate the depth and variety of build options, some criticize the repetitive nature of the gameplay and the limited scope of levels. Overall, the game offers a unique experience with engaging crafting and combat mechanics, though it may require some time to fully grasp its complexities.

    • “The game mechanics are great and there are so many different, varied levels with different enemies and bosses.”
    • “The gameplay loop is satisfying, with a balance between exploration, combat, and crafting.”
    • “This mechanic offers a level of depth and experimentation that keeps each playthrough engaging.”
    • “They completely killed the good game mechanics and replaced them with boring ones.”
    • “Very repetitive gameplay.”
    • “Each level is just a small room and the enemies walk at you with zero mechanics.”
  • grinding28 mentions

    Players have mixed feelings about the grinding aspect of the game; while some enjoy the dopamine rush from farming for loot and crafting optimal builds, others find the upgrade system tedious and the necessity for grinding to overcome difficulty spikes frustrating. The game encourages experimentation with builds, but the repetitive nature of grinding the same scenarios can lead to monotony, especially when specific items are hard to obtain. Overall, grinding is a significant part of the experience, with varying levels of enjoyment depending on player preferences.

    • “Its tedious.”
    • “I know what build to use for the third boss, but apparently five hours of grinding isn't enough because the right items with the right stats simply didn't drop.”
    • “The game is exactly the same as its predecessor, with almost no combat complexity and entirely based on grinding the same exact scenario over and over.”
  • story18 mentions

    The game's story is generally seen as fun and engaging, with players enjoying the structured progression and charming elements. However, many reviewers note that the main story is quite short and lacks depth, with some content feeling either incomplete or lacking in originality. Overall, while the story has potential, it requires more polish and additional content to feel fully realized.

    • “The game is great, the music is a lot of fun to listen to and the little story is interesting.”
    • “A bullet heaven with a structured progression, tons of experimentation and combinations, and a charming story and style.”
    • “Pretty fun game, although extremely short for the main story to see it all.”
    • “Also full of what is clearly either AI generated or just soulless art and 'story', and without a declaration if so.”
    • “I found it fun and satisfying to advance and progress through the story, but there are absolutely places where there is room for polish, and it is clear that more content is needed for this game to feel complete.”
  • graphics13 mentions

    The graphics of the game are praised for their unique art style and visual appeal, contributing to an engaging thematic experience. However, some users feel that the enemy designs lack depth, and there are mixed feelings about the overall audio quality. Despite these critiques, the visuals are generally considered gorgeous and well-integrated with the gameplay.

    • “Visually, bioweaver employs a distinctive art style that complements its thematic elements.”
    • “The graphics are gorgeous, the gameplay is addicting, the balance and progression are spot on, and the content is plentiful.”
    • “I appreciate what they have going there; I love the music, the graphics, the chaos.”
    • “- enemy art style lacks soul”
    • “I appreciate what they have going there, I love the music, the graphics, the chaos, but holy crap it's like derealization in game form, fully zombified.”
    • “Visually, [b]bioweaver[/b] employs a distinctive art style that complements its thematic elements.”
  • music10 mentions

    The music in the game is generally well-received, with players enjoying its fun and engaging nature, which complements the overall experience. However, some users express a desire for a more updated soundtrack, criticizing the reliance on older, copyright-free tracks from 2012. Overall, the soundtrack and sound effects effectively enhance the game's mood and atmosphere.

    • “The game is great, the music is a lot of fun to listen to and the little story is interesting.”
    • “The soundtrack and sound effects further enhance the experience, providing an auditory backdrop that aligns with the game’s mood.”
    • “I appreciate what they have going there; I love the music, the graphics, the chaos.”
    • “Great game, was super fun, but it could use some new music instead of 2012 free copyright-free music.”
    • “I appreciate what they have going there; I love the music, the graphics, the chaos, but it feels like derealization in game form, fully zombified.”
    • “The soundtrack and sound effects could be improved, as they don't quite match the game's overall experience.”
  • replayability5 mentions

    The game offers high replayability through infinite stat upgrades and a diverse range of organs to collect, appealing to players who enjoy experimenting with different builds. However, after completing the main content and endgame challenges, some players feel that the overall experience may lack depth, potentially limiting long-term engagement.

    • “High replay value due to infinite stat upgrades and a huge variety of organs to collect.”
    • “There's lots of replayability if you want it... and you may want it.”
    • “Having played 7 hours or so till the end of the game and finished the 5 acts that are playable, the game offers a solid replay experience.”
    • “Having played around 7 hours until the end of the game and completed the 5 playable acts, as well as the 'endgame' content (testing your build for 30 levels with modifiers), I found that there isn't much to this game.”
    • “Once you've completed the main storyline, there isn't enough variety or incentive to replay the game.”
    • “The lack of meaningful choices and consequences makes replaying the game feel redundant.”
  • stability2 mentions

    The game is generally enjoyable, but players report significant bugs that affect stability.

    • “The game itself is fine, but it is pretty buggy.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its well-designed environments and immersive creature designs, which collectively enhance the overall experience.

    • “The environments are well-designed, and the creature designs add to the game’s immersive atmosphere.”
  • optimization2 mentions

    The optimization of the game has been criticized for causing performance issues, particularly when players utilize complex shot combinations, leading to stuttering and a lack of smooth gameplay.

    • “I ended up turning things into a stuttering mess with too many multiplicative shot combos.”
  • humor2 mentions

    The humor in the reviews often stems from a sarcastic take on the game's troubled history and the mismanagement by the publisher, with some users finding irony in the situation of the development team being caught in a difficult position. Additionally, there are playful references to gaming culture, such as invoking "our lord gaben," which adds a layer of lightheartedness to the critique. Overall, the humor reflects a mix of frustration and amusement at the game's circumstances.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
5-10hSpent by most gamers
*Based on 4 analyzed playthroughs

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