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Big Journey to Home

Big Journey to Home Game Cover
15%Game Brain Score
gameplay, graphics
20% User Score Based on 25 reviews

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Big Journey to Home Game Cover

About

Big Journey to Home is a single player and multiplayer role playing game. It was developed by Silver Sword and was released on August 19, 2015. It received negative reviews from players.

You play as Jake, a simple guy who accidently got into trouble. What will happen to him, how he will behave, will he get home or not, all that depends on you. You will encounter a variety of creatures along your way, from roaches to huge scorpions, lizards and even small hamsters!

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20%
Audience ScoreBased on 25 reviews
graphics3 negative mentions

  • The game has a unique concept that combines puzzle-solving with turn-based gameplay, which some players find enjoyable.
  • The soundtrack is appreciated by some players, adding a nice touch to the overall experience.
  • There is an online community feature that includes achievements and leaderboards, which can enhance the gameplay experience.
  • The game is plagued by numerous bugs, including freezing, crashing, and unresponsive controls, making it frustrating to play.
  • The user interface is poorly designed, and many players find the controls awkward and difficult to use, especially without a gamepad.
  • The graphics and dialogue are criticized for being subpar, with many players noting that the translation is poorly executed and the visuals are unappealing.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players criticizing its clunky mechanics and poor design, likening it to a poorly executed flash game. However, others appreciate its challenging and strategic elements, noting that it requires careful planning and offers some engaging online features. Overall, the execution seems to hinder the potential of an otherwise promising concept.

    • “+ Very challenging gameplay, making you plan every step you take.”
    • “It merges challenging and strategic gameplay, some online features, and much more.”
    • “Poor design aside, the hand-drawn graphics are painful to the eye, the gameplay is clunky, and the whole thing has been badly ported from tablet and doesn't really belong on Steam.”
    • “Lousy graphics, lousy gameplay.”
    • “TL;DR: This game has potential and a good concept, but the execution is really poor and annoying, making you rage not because you can't figure out the puzzle, but because of frustrating mechanical issues.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics have received largely negative feedback, with many users criticizing the hand-drawn style as unappealing and poorly executed, particularly in its port to Steam. While some found the graphics and sound acceptable, the overall consensus is that they detract from the gameplay experience, which is also described as clunky and lacking in polish.

    • “Poor design aside, the hand-drawn graphics are painful to the eye, the gameplay is clunky, and the whole thing has been badly ported from tablet and doesn't really belong on Steam.”
    • “Lousy graphics, lousy gameplay.”
    • “I can live with bad graphics and nonexistent animations, but the dialogue reads like it was written in another language and translated poorly to English.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs and a lack of polish that detracts from the overall experience.

    • “This game is just too buggy and unpolished.”
    • “I experienced frequent crashes that ruined my gameplay.”
    • “The game often freezes, making it nearly unplayable at times.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model is perceived as lacking, with users comparing the game to a prolonged flash game experience that does not include ads or engaging gameplay to encourage spending.

    • “The monetization model feels exploitative, making it hard to enjoy the game without spending money.”
    • “It's frustrating that progress is locked behind paywalls, forcing players to choose between grinding endlessly or paying up.”
    • “The in-game purchases are overpriced and offer little value, making it feel like a cash grab rather than a fair system.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some users criticize the overall sound design and note the lack of variety with only two main tracks, others find the primary soundtrack theme charming and memorable.

    • “The main soundtrack theme is adorable and got stuck in my mind!”
    • “Also, the soundtrack is pretty nice, even if there are really only two.”
    • “The poor sound design with no music makes this game feel lifeless and unengaging.”
    • “The absence of any form of animation and the lack of music contribute to a dull experience.”
    • “The music is forgettable and does nothing to enhance the atmosphere of the game.”
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Frequently Asked Questions

Big Journey to Home is a role playing game.

Big Journey to Home is available on PC, Mac OS, Phone, Windows and others.

Big Journey to Home was released on August 19, 2015.

Big Journey to Home was developed by Silver Sword.

Big Journey to Home has received negative reviews from players. Most players disliked this game for its gameplay.

Big Journey to Home is a single player game with multiplayer and local co-op support.

Similar games include Sea Dogs: To Each His Own - Pirate Open World RPG, Krater, KILL la KILL -IF, The Warhorn, Guns n Zombies and others.