- February 21, 2017
- PolygonArt
Beyond Enemy Lines
Beyond Enemy Lines: Covert Operations is an Early Access game that’s come out of the oven less than half-baked. The good intentions of the developer are clear to see in the open-ended nature of each map and the way you approach each objective in your way by opening locked doors and hacking computers rather than shooting your way into a facility, but none of the mechanics in place ever make these conditions feel reliable or rewarding. It’s a purely single-player experience that really needed more time to work out its considerable number of kinks before enlisting on the eShop.
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About
Beyond Enemy Lines is a single player tactical shooter game with a violence theme. It was developed by PolygonArt and was released on February 21, 2017. It received neutral reviews from both critics and players.
Think your way in, observe the enemies and sneak into their base and complete your objective. You have the total freedom to choose your path - guns blazing or silent assassin - it's your choice! Beyond Enemy Lines is an unforgiving, intense experience where skill and tactical decisions matter!











- Authentic old-school hardcore tactical shooter experience reminiscent of classic games like Project I.G.I., appealing to fans of challenging, realistic gameplay.
- Large, open levels with non-linear design allowing multiple strategies and careful planning for execution.
- Developer dedication shown through continuous improvements, inclusion of mission editor for custom content, and atmospheric sound design enhancing immersion.
- Gameplay is often frustrating due to inconsistent and sometimes unfair AI behavior, poor weapon handling, and lack of mid-mission saving causing high repetition.
- Technical shortcomings including outdated graphics, numerous bugs, clipping issues, awkward animations, and occasional performance problems detract from the experience.
- Lack of helpful gameplay features such as tutorials, HUD elements, clear mission markers, and visibility indicators make the game less accessible and more difficult especially for newcomers.
- story29 mentions Positive Neutral Negative
The story takes players through diverse mission locations with a tense, atmospheric tone supported by sound design, emphasizing careful planning due to punishing gameplay mechanics like no checkpoints and random enemy behavior. While some missions lack the promised variety in approaches, the narrative depth includes themes of civil war and hardship, though delivery issues like overly loud briefings and dark visuals detract from immersion. Overall, the story is compelling but challenged by difficulty and design choices that demand focus and patience.
“The missions lead you to different deployment locations such as snowy mountain regions, abandoned military bases, command centers, and underground facilities.”
“When just one mistake could wipe out your entire progress and push you back to the start of a mission, you'll play the way it's meant to be played by carefully planning each move and checking every corner.”
“A very good story about the civil war, love, and the hardships that the war between the states caused.”
“Some missions are fine, but some are designed to only have 1 or 2 viable options instead of the "thousands of routes" promised in the Steam description.”
“Unplayable, much too difficult, I am not even capable to reach the first mission goal of the first mission.”
“If going in alone into a fortress full of well-trained enemies sounds like a mission impossible to you, then what I'm about to say will break you completely.”
Beyond Enemy Lines: Covert Operations
Beyond Enemy Lines: Covert Operations is an Early Access game that’s come out of the oven less than half-baked. The good intentions of the developer are clear to see in the open-ended nature of each map and the way you approach each objective in your way by opening locked doors and hacking computers rather than shooting your way into a facility, but none of the mechanics in place ever make these conditions feel reliable or rewarding. It’s a purely single-player experience that really needed more time to work out its considerable number of kinks before enlisting on the eShop.
30%Beyond Enemy Lines
A rather solid game, good gameplay which kept me on my toes and thinking at all times. Alright gunfights that were often over rather quickly and occasionally featured twitching AI whom I wasn’t sure if they were still alive or not and good use of a low-budget and his own skills. I predict great things for this developer as long as he doesn’t get greedy! Much better than their previous game! Well done Polygon Art!
65%
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Frequently Asked Questions
Beyond Enemy Lines is a tactical shooter game with violence theme.
Beyond Enemy Lines is available on PC, Windows, Xbox and PlayStation.
Beyond Enemy Lines was released on February 21, 2017.
Beyond Enemy Lines was developed by PolygonArt.
Beyond Enemy Lines has received neutral reviews from both players and critics. Most players liked this game for its optimization but disliked it for its story.
Beyond Enemy Lines is a single player game.
Similar games include Sniper Ghost Warrior Contracts, BLACK DAY, Sniper Ghost Warrior Contracts 2, Sniper: Ghost Warrior 2, Tom Clancy's Ghost Recon and others.





