Skip to main content

Beyond Enemy Lines

Beyond Enemy Lines: Covert Operations is an Early Access game that’s come out of the oven less than half-baked. The good intentions of the developer are clear to see in the open-ended nature of each map and the way you approach each objective in your way by opening locked doors and hacking computers rather than shooting your way into a facility, but none of the mechanics in place ever make these conditions feel reliable or rewarding. It’s a purely single-player experience that really needed more time to work out its considerable number of kinks before enlisting on the eShop.
Beyond Enemy Lines Game Cover
43%Game Brain Score
optimization, replayability
story, gameplay
49% User Score Based on 37 reviews
Critic Score 48%Based on 2 reviews

Platforms

PCXboxWindowsPlayStation
Beyond Enemy Lines Game Cover

About

Beyond Enemy Lines is a single player tactical shooter game with a violence theme. It was developed by PolygonArt and was released on February 21, 2017. It received neutral reviews from both critics and players.

Think your way in, observe the enemies and sneak into their base and complete your objective. You have the total freedom to choose your path - guns blazing or silent assassin - it's your choice! Beyond Enemy Lines is an unforgiving, intense experience where skill and tactical decisions matter!

Skip User Reviews

49%
Audience ScoreBased on 37 reviews
optimization2 positive mentions
stability1 negative mentions

  • Authentic old-school hardcore tactical shooter experience reminiscent of classic games like Project I.G.I., appealing to fans of challenging, realistic gameplay.
  • Large, open levels with non-linear design allowing multiple strategies and careful planning for execution.
  • Developer dedication shown through continuous improvements, inclusion of mission editor for custom content, and atmospheric sound design enhancing immersion.
  • Gameplay is often frustrating due to inconsistent and sometimes unfair AI behavior, poor weapon handling, and lack of mid-mission saving causing high repetition.
  • Technical shortcomings including outdated graphics, numerous bugs, clipping issues, awkward animations, and occasional performance problems detract from the experience.
  • Lack of helpful gameplay features such as tutorials, HUD elements, clear mission markers, and visibility indicators make the game less accessible and more difficult especially for newcomers.
  • story
    29 mentions Positive Neutral Negative

    The story takes players through diverse mission locations with a tense, atmospheric tone supported by sound design, emphasizing careful planning due to punishing gameplay mechanics like no checkpoints and random enemy behavior. While some missions lack the promised variety in approaches, the narrative depth includes themes of civil war and hardship, though delivery issues like overly loud briefings and dark visuals detract from immersion. Overall, the story is compelling but challenged by difficulty and design choices that demand focus and patience.

    • “The missions lead you to different deployment locations such as snowy mountain regions, abandoned military bases, command centers, and underground facilities.”
    • “When just one mistake could wipe out your entire progress and push you back to the start of a mission, you'll play the way it's meant to be played by carefully planning each move and checking every corner.”
    • “A very good story about the civil war, love, and the hardships that the war between the states caused.”
    • “Some missions are fine, but some are designed to only have 1 or 2 viable options instead of the "thousands of routes" promised in the Steam description.”
    • “Unplayable, much too difficult, I am not even capable to reach the first mission goal of the first mission.”
    • “If going in alone into a fortress full of well-trained enemies sounds like a mission impossible to you, then what I'm about to say will break you completely.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay evokes a tense, realistic tactical experience reminiscent of classic titles like IGI, emphasizing strategic, open-ended approaches over brute force. While some appreciate its faithful adherence to old-school mechanics and thoughtful design, others find certain realism elements hinder enjoyment, with issues like lack of save options and unreliable mechanics detracting from overall engagement. Overall, the gameplay is solid and mentally engaging but may not appeal to those seeking more polished or innovative experiences.

    • “This kind of gameplay creates a huge amount of tension from start to finish and gives you a feel as if you are in a real life situation.”
    • “While many may say that Beyond Enemy Lines is a modern game with old school gameplay, unlike most so called tactical shooters, Beyond Enemy Lines stayed true to its original formula that made IGI games great in the first place and improved upon it.”
    • “A rather solid game, good gameplay which kept me on my toes and thinking at all times.”
    • “Can't save during gameplay.”
    • “If the lack of creative narrative is pushing you from buying Project IGI, gameplay certainly won't.”
    • “The good intentions of the developer are clear to see in the open-ended nature of each map and the way you approach each objective in your way by opening locked doors and hacking computers rather than shooting your way into a facility, but none of the mechanics in place ever make these conditions feel reliable or rewarding.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with some praising their quality and others criticizing them for being outdated, inconsistent, or buggy. Common issues mentioned include awkward animations, strange spawning of objects, and technical problems like v-sync. Overall, while the visuals are sometimes appreciated, many find them detracting due to glitches and poor design choices.

    • “One being the graphical overhaul which stepped it up.”
    • “If you can look past the okay graphics and some bugs, it's a definite buy.”
    • “I'm okay with the graphics, I just find the bugginess a little jarring for the experience.”
    • “Graphics can be quite weird at times - why are flowers and other fauna spawning right in front of me?”
    • “First, I want to say that even though the graphics and sound are bad, this is to be expected with a one-man project like this.”
    • “Graphics are weak with huge v-sync issues, animations are terrible especially when switching weapons, and blood is orange.”
  • optimization
    2 mentions Positive Neutral Negative

    The game runs smoothly on mid-range hardware like an i7 and GTX 970, with solid 21:9 ultrawide support enhancing the experience. While it shows some unpolished elements, overall optimization has improved significantly since the alpha, delivering a nostalgic and enjoyable performance without AAA-level demands.

    • “I7 and GTX 970, no performance issues of any kind, and I'm very happy with the 21:9 ultrawide support.”
    • “Of course the game feels a bit unpolished at this point (even a bit too much unpolished for the price?), but having played the alpha release before, this is much smoother and optimized with a bit of nostalgic 'not every game has to be AAA CoD clone to be enjoyable' approach to it.”
  • stability
    1 mentions Positive Neutral Negative

    The game generally runs more smoothly and has improved stability, though occasional bugs still affect the experience.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization is generally seen as overly aggressive, giving the impression of a cash grab rather than a balanced system.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers a high level of replayability, encouraging players to return frequently and experience varied gameplay.

    • “Lots of replayability.”
Skip Critic Reviews
Skip Game Offers

Buy Beyond Enemy Lines

Skip Videos

Videos

Skip Games Like Beyond Enemy Lines
Skip FAQs

Frequently Asked Questions

Beyond Enemy Lines is a tactical shooter game with violence theme.

Beyond Enemy Lines is available on PC, Windows, Xbox and PlayStation.

Beyond Enemy Lines was released on February 21, 2017.

Beyond Enemy Lines was developed by PolygonArt.

Beyond Enemy Lines has received neutral reviews from both players and critics. Most players liked this game for its optimization but disliked it for its story.

Beyond Enemy Lines is a single player game.

Similar games include Sniper Ghost Warrior Contracts, BLACK DAY, Sniper Ghost Warrior Contracts 2, Sniper: Ghost Warrior 2, Tom Clancy's Ghost Recon and others.