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"Beyond Enemy Lines" is a tactical first-person shooter game that takes place during World War II. As a lone sniper, you must use stealth and strategy to infiltrate enemy lines, complete objectives, and evade capture. With a variety of weapons and environmental obstacles, each mission offers a unique challenge. Success requires patience, precision, and a keen tactical mind.

Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
Beyond Enemy Lines screenshot
+15

41%
Audience ScoreBased on 61 reviews
story5 positive mentions
graphics4 negative mentions

  • The game has a nostalgic feel reminiscent of classic tactical shooters like Project I.G.I.
  • The graphics are visually appealing, showcasing some impressive design elements.
  • The game offers a challenging experience that requires strategic planning and careful execution.
  • Gameplay is frustrating due to poor enemy AI and unbalanced damage mechanics, making it difficult to progress.
  • The game feels incomplete and unpolished, with numerous bugs and issues affecting the overall experience.
  • There is no saving during missions, which can lead to significant setbacks after making mistakes.
  • story
    43 mentions Positive Neutral Negative

    The game's story is described as basic yet engaging, with missions that can be both challenging and rewarding, requiring careful planning and strategy. While some players appreciate the narrative elements, particularly in the context of a civil war love story, others criticize the execution, noting that mission design often limits player choices and can be frustratingly difficult. Overall, the story serves as a backdrop to the gameplay, which is heavily influenced by player decisions and tactical approaches.

    • “This story says it all.”
    • “A very good story about the civil war and love and the hardships that the war between the states caused.”
    • “After all, everything from gameplay to story and level design, website, trailers, articles, and so much more was done by just one man.”
    • “Some missions are fine, but some are designed to only have 1 or 2 viable options instead of the 'thousands of routes' promised in the Steam description.”
    • “This may be a game design choice, but the first mission was awfully dark in some places thanks to some dark shadows, and the lens flare totally blinded me too.”
    • “Pretty much everything from IGI exists here, including how you can see enemies through your satellite map, the way that you approach your missions, etc. I want this game to succeed and I want to support the developer, and I feel bad for applying for a refund right now.”
  • gameplay
    20 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of nostalgia and frustration, with many praising the tension and realism reminiscent of classic titles like IGI, while others criticize the inability to save during gameplay and a lack of creative narrative. Some players appreciate the dedication to maintaining the original tactical shooter formula, though concerns arise about how realism can sometimes hinder the overall experience. Overall, the gameplay elicits strong emotional responses, both positive and negative, reflecting a divide in player expectations.

    • “This kind of gameplay creates a huge amount of tension from start to finish and gives you a feel as if you are in a real-life situation.”
    • “While many may say that Beyond Enemy Lines is a modern game with an old-school gameplay, unlike most so-called tactical shooters, Beyond Enemy Lines stayed true to its original formula that made IGI games great in the first place and improved upon it.”
    • “And I already liked this game very much when it just came out, because of the similarities in the core gameplay, and I missed this feeling a lot.”
    • “Can't save during gameplay.”
    • “Graphics are amazing, but gameplay sucks.”
    • “I know games are meant to be realistic, but that kind of realism needn't be there when it hampers gameplay.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising their quality and others criticizing them for being outdated and buggy. While certain players appreciate the visual style, many note issues such as poor animations, v-sync problems, and odd environmental interactions. Overall, the graphics are seen as a highlight for some, but they are marred by technical flaws and inconsistencies that detract from the overall experience.

    • “One being the graphical overhaul which stepped it up.”
    • “If you can look past the okay graphics and some bugs, it's a definite buy.”
    • “Graphics can be quite weird at times - why are flowers and other fauna spawning right in front of me???”
    • “I don't care who made this game and if he did it by himself with no help... this game is just bad. Graphics are weak with huge v-sync issues, animations are terrible especially switching weapons, blood is orange, it takes like 3-4 bullets to kill a guy even if you shoot to the center of mass, bullet ballistics are awful, the sound is very irritating.”
    • “Graphics are very old-school and aiming the weapons is a matter of luck.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with users reporting no performance issues on mid-range hardware like the i7 and GTX 970, and appreciating the support for 21:9 ultrawide displays. However, some players note that the game still feels somewhat unpolished, raising concerns about its value relative to its price.

    • “I7 and GTX 970, no performance issues of any kind, and I'm very happy with the 21:9 ultrawide support.”
    • “Of course the game feels a bit unpolished at this point (even a bit too much unpolished for the price?), but having played the alpha release before, this is much smoother and optimized with a bit of nostalgic 'not every game has to be AAA COD clone to be enjoyable' approach to it.”
    • “Of course the game feels a bit unpolished at this point (even a bit too much unpolished for the price?), but having played the alpha release before, this is much smoother and optimized with a bit of a nostalgic 'not every game has to be AAA COD clone to be enjoyable' approach to it.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report improved stability, noting that the game runs better than before; however, some still experience occasional bugs.

    • “I think it runs much better as a whole, but it's still a bit buggy sometimes.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for feeling like a cash grab, though some users do not consider it outright negative.

    • “It's not to say that it is bad, but rather that it feels like a cash grab.”
  • replayability
    2 mentions Positive Neutral Negative

    Users consistently highlight the game’s high replayability, indicating that it offers numerous opportunities for players to enjoy it multiple times.

    • “This game offers a lot of replayability.”
    • “There are numerous ways to experience the game, making it highly replayable.”
    • “The replayability factor is impressive, with different choices leading to unique outcomes.”

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