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Betrayal Collection Game Cover

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Betrayal Collection is a single player role playing game. It was developed by Dynamix and was released on December 15, 2016. It received very positive reviews from players.

This Betrayal pack includes two games: Betrayal at Krondor and Betrayal in Antara.

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90%
Audience ScoreBased on 111 reviews
story29 positive mentions
grinding1 negative mentions

  • Betrayal at Krondor offers a deep, richly written story with engaging world building based on Raymond E. Feist's Riftwar novels, making it a standout narrative RPG.
  • The gameplay features a classic turn-based combat system combined with skill-based progression that feels immersive and rewarding, appealing to fans of traditional RPG mechanics.
  • Despite dated graphics, the game includes large open worlds with numerous side quests, interesting puzzles, and memorable characters, offering extensive exploration and replay value.
  • The graphics are highly outdated and may be difficult to appreciate without nostalgia or imagination, with some users noting issues like blurry visuals and low production quality.
  • The game's interface and mechanics can be clunky and unintuitive for modern players, including lack of quest logs, frequent misses in combat, and some frustrating design choices such as enemies easily surrounding spellcasters.
  • Technical issues persist with the port, including crashes especially in Betrayal at Antara, bugs affecting gameplay (e.g., disappearing items, incorrect NPC states), and challenges running the game smoothly on newer systems without manual fixes.
  • story
    66 mentions Positive Neutral Negative

    The story of the game is widely praised for its deep, rich world-building, engaging plot, and classic RPG narrative that combines exploration with a strong main storyline. Despite dated graphics and old-school mechanics, the narrative remains compelling, immersive, and rewarding, often requiring players to actively take notes and explore extensively to fully appreciate the intricate quests and political intrigue. Overall, it is regarded as a timeless, story-rich experience that stands out even years after its release.

    • “I am 39 hours into gameplay and only halfway through chapter 4 because of how many side quest storylines are available.”
    • “Fantastic story with rich world building.”
    • “Betrayal at Krondor is a classic; by combining a detailed '3D' world with a great unique combat system and a great story (graphics aside) it blows any RPG ever made out of the water.”
    • “Being that gameplay is poor, read the wiki or something if you want the story...if there even is one.”
    • “Antara's could use work too, but the biggest failing in Antara is the story.”
    • “It has no quest markers, and you have to write down everything you're told, as there isn't even a quest journal.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics in Betrayal at Krondor are widely regarded as very dated and low-resolution by modern standards, often described as blurry or rudimentary, reflecting the technological limitations of the early 1990s. While some users note nostalgia and historical appreciation for their time, most agree the visuals require imagination to fully enjoy and are far outweighed by the game's rich story, deep gameplay, and engaging world. Overall, the graphics may challenge contemporary players, but fans consider them an acceptable trade-off for the classic RPG experience offered.

    • “Betrayal at Krondor is an amazing game that I was first introduced to in 1993 when I was just 9 years old. The graphics at the time were top tier and had mouse functions once loaded from DOS. I had a lot of good memories with this game as a child and highly recommend this original RPG game to anyone who loves the old school ways of gaming.”
    • “One of the first big 'worlds' to explore with plot scenes which had graphics way ahead of its time (for the mid-90's).”
    • “The graphics were phenomenal back in the day.”
    • “The graphics are terrible by today's standards, the controls are unintuitive and clunky, and the port to modern OS (or perhaps I'm still playing it from DOS?) leaves the game very glitchy.”
    • “The graphics are so blurry it's hard to understand what buttons do what.”
    • “Yes, the pixels are so large that the graphics are difficult to make out.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is a classic, turn-based RPG with a large open world and deep mechanics in character development, skills, and magic, which many find enjoyable despite its dated presentation. While some consider the gameplay slow or cumbersome by modern standards, its complexity and nostalgic charm still make it worth experiencing, especially for fans willing to learn its systems through manuals or wikis. Overall, the gameplay holds up well for its age and offers a rewarding experience if you can overlook its vintage design.

    • “The open world gameplay makes the game last much longer than it should because there is so much to explore.”
    • “I am 39 hours into gameplay and only halfway through chapter 4 because of how many side quest storylines are available.”
    • “Especially mechanics of character development, skills and magic, is exceptionally good here.”
    • “Being that gameplay sucks ass, read the wiki or something if you want the story... if there even is one.”
    • “But the gameplay simply doesn't stand the test of time.”
    • “The gameplay is dated and has always been, but once you get used to it, it's functional.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its memorable and atmospheric quality, with many players appreciating the classic MIDI soundtrack over the CD audio due to occasional audio glitches. It contributes significantly to the nostalgic experience and overall immersive atmosphere.

    • “This is what I grew up playing and absolutely loved the game for the music and story.”
    • “Atmosphere, characters, plot, and especially the music.”
    • “It has an amazing story, atmosphere, music, characters.”
    • “One bug is the theme music continues to play after entering the main menu to save the game unless you let it run a few seconds before continuing.”
    • “The weird skips and clear recording cutoffs in the CD music made me quickly switch back to the familiar dulcet sounds of the MIDI soundtrack, which better fit a game for a 16-bit OS.”
    • “The weird skips and clear recording cutoffs in the CD music made me quickly switch back to the familiar dulcet sounds of the MIDI soundtrack, which better fit a game for a 16-bit OS.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is praised for its integration with story, music, and characters, creating an engaging RPG experience. However, some feel it lacks uniqueness and compares unfavorably to mid-90s titles, feeling somewhat dated. Overall, the ambiance is a strong point that enhances immersion despite occasional critiques.

    • “Combines story, fast-paced travel, dungeon combat, atmosphere, and many other RPG aspects all in one game.”
    • “Atmosphere, characters, plot, and especially the music.”
    • “It has an amazing story, atmosphere, music, characters.”
    • “Baa is pretty much like many also-rans of the mid 90's, with no game atmosphere and the graphics, while 4 years later, look older in gameplay terms.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its quirky, cosplay-style characters, which some find amusing, though overall the game may feel outdated and less enjoyable for modern players.

    • “It's funny - I played games back in this era when I was a kid, but I gotta say that I find this entirely unplayable today.”
    • “However, those cosplay-esque characters are pretty funny looking (especially Locklear).”
  • replayability
    1 mentions Positive Neutral Negative

    The games are accessible and functional on modern systems like Windows 10 using built-in DOSBox, enhancing their replayability by ensuring they remain playable on current hardware.

  • character development
    1 mentions Positive Neutral Negative

    Character development in this game is highly praised, particularly for its well-designed mechanics involving skills and magic.

    • “Especially the mechanics of character development, skills, and magic are exceptionally good here.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is straightforward and effective, with skill progression tied to usage. Resource and food management adds a layer of strategy without becoming overly tedious.

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Frequently Asked Questions

Betrayal Collection is a role playing game.

Betrayal Collection is available on PC and Windows.

Betrayal Collection was released on December 15, 2016.

Betrayal Collection was developed by Dynamix.

Betrayal Collection has received very positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Betrayal Collection is a single player game.

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