- December 15, 2016
- Dynamix
Betrayal Collection
Platforms
About
The "Betrayal Collection" contains two classic RPGs: "Betrayal at Krondor," set in the magical realm of Midkemia and winner of the RPG of the Year award in 1994, and "Betrayal in Antara," which follows four heroes as they unravel a mystery involving the empire's most powerful figures. Both games feature rich, well-designed worlds with intricate political, economic, and cultural systems.
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- Betrayal at Krondor is a classic RPG with a rich story and engaging gameplay that still holds up after 30 years.
- The game features a unique skill-based leveling system, intricate puzzles, and a vast open world to explore, making it a rewarding experience for players.
- Despite its dated graphics, the game's narrative and character development are exceptional, providing a nostalgic experience for fans of old-school RPGs.
- The graphics are severely outdated and may be unappealing to modern gamers, making it difficult to enjoy the game fully.
- Betrayal in Antara, the sequel, is considered a disappointment with a lackluster story and gameplay that fails to capture the charm of its predecessor.
- The controls and combat mechanics can feel clunky and unintuitive, leading to frustration, especially for players unfamiliar with older RPG formats.
story
58 mentions Positive Neutral NegativeThe story aspect of the game is widely praised for its depth and engaging narrative, often described as timeless and rich, despite the dated graphics. Players appreciate the combination of exploration, character development, and intricate puzzles that enhance the storytelling experience. While some note the gameplay may not hold up as well, the compelling plot and memorable characters keep players invested for hours, making it a standout in the RPG genre.
“The story is phenomenal and I highly recommend Betrayal at Krondor for old school CRPG fans.”
“Betrayal at Krondor does a great job of being open world while still having a main narrative, and exploring only furthers the narrative as you see things that might happen as the story unfolds.”
“Despite one of the few games with a spell crafting system and a seemingly great storyline, it has not aged well.”
“Being that gameplay sucks, read the wiki or something if you want the story... if there even is one.”
“Antara could use work too, but the biggest failing in Antara is the story.”
“It has no quest markers, and you have to write down everything you're told, as there isn't even a quest journal.”