- June 15, 2009
- Bethesda Game Studios
- 70h median play time
The Elder Scrolls III: Morrowind
Platforms
About
"The Elder Scrolls III: Morrowind" is an immersive single-player Fantasy Open World RPG, with a rich plot, good gameplay, and a dense atmosphere. The game offers a high level of character customization, interactivity, and replayability, with the potential for endless exploration. The Tribunal expansion takes you to the capital city of Mournhold, featuring epic-sized dungeons and the strange Clockwork City of Sotha Sil. Despite some bugs, the game's intricate details, delightful music, and plenty of humor make for an unforgetally emotional experience.











story
3,888 mentions Positive Neutral NegativeThe story of *Morrowind* is widely praised for its depth, complexity, and rich lore, often regarded as the best in the Elder Scrolls series. Players embark on a journey as the prophesied Nerevarine, navigating a world filled with political intrigue, ancient prophecies, and a variety of factions, each with their own quests and narratives. While the game lacks modern conveniences like quest markers and fast travel, this design choice enhances immersion and encourages exploration, making the storytelling experience feel more organic and rewarding.
“The game's story is a deep and complex tale of politics, intrigue, and ancient prophecies.”
“The main quest takes you on a journey through the land of Morrowind as you uncover the machinations of the dark god Dagoth Ur and his followers.”
“The story is also tied to the sense of progression and leveling up; you start as a prisoner who is sent to work as a spy by the emperor, and there is a mystery you have to unveil.”
“A lot of them are boring fetch quests that offer no narrative substance, but the amount of backtracking all these questlines want you to do is just absurd; it's boring.”
“The quests are horrendously uninspired and cookie-cutter, save for a few more creative ones later on in the game.”
“The main quest is a masterclass in storytelling, but the abundance of side quests and diversions are the real meat of the game.”