- July 27, 2020
- Revolution Software Ltd
- 10h median play time
Beneath a Steel Sky
Platforms
About
"Beneath a Steel Sky" is a cyberpunk point-and-click adventure game where you play as Robert Foster, who was raised in a society of outcasts after being orphaned in a helicopter crash. When authorities kidnap Robert and take him back to the city, he embarks on a mission to uncover the truth behind his past and escape the confines of the city. Along the way, you'll solve puzzles, interact with characters, and explore a dystopian future.











- Beneath a Steel Sky features a captivating story set in a richly imagined cyberpunk world, with well-developed characters and sharp dialogue that balances humor with darker themes.
- The game offers engaging puzzles that, while occasionally challenging, are mostly logical and rewarding, encouraging creative thinking.
- As a free game, it provides an excellent experience for fans of point-and-click adventures, showcasing the charm and creativity of classic 90s gaming.
- The game suffers from dated graphics and controls, which may deter new players unfamiliar with the mechanics of older point-and-click adventures.
- Some puzzles can be obscure or require pixel hunting, leading to frustration and the potential need for a walkthrough.
- The music and sound effects can be repetitive and poorly balanced, often resetting to maximum volume when transitioning between scenes.
story
304 mentions Positive Neutral NegativeThe story of "Beneath a Steel Sky" is a compelling blend of personal identity, rebellion, and the tension between technology and freedom, set against a richly crafted cyberpunk backdrop. While many players praise its engaging narrative and well-developed characters, some criticize the storytelling for being disjointed and lacking depth, with a mix of comedic and serious tones that can feel inconsistent. Overall, the game is celebrated for its memorable plot and unique atmosphere, making it a classic in the point-and-click genre.
“Beneath the surface, though, there’s a personal story about identity, belonging, and rebellion.”
“The characters are well-developed, and their interactions add depth to the story, making it one of the best examples of storytelling in point-and-click adventures.”
“The story is engaging, the writing is extremely good: all dialogues are rather short, but witty and have a lot of puns.”
“The worst part of the game is storytelling.”
“Actually, there are only two story-related scenes in the game - the beginning and the very late ending.”
“The story is incomprehensible and only slowly reveals itself to be boring; the characters and world-building have no depth, and the occasional sexual innuendo tends to be misplaced and unfunny.”