Ben Rayment Prototypes
- November 7, 2018
- Experimental Game Design
These are various experimental game design prototypes that I'm currently working on. The first is Four Seasons, a prototype made in Processing. It simulates the feeling of being in each season of the year. The second is Gravity Run, an endless runner where you must survive using the power of your anti-gravity watch to progress through the level. It was built using Unity. The third is Burn Rubber, …